Player Matchup

Ares
Ares
CJW82504
Ares
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
366W - 376L
1,504 Elo+
Party 1
Baron Samedi
Baron Samedi
Dysfunction7291
Baron Samedi
Level 104
God Stats
19W - 13L
1,639 SR
Queue Stats
788W - 750L
1,586 Elo+
Party 1
Hercules
Hercules
KhalJeff
Hercules
Level 104
God Stats
3W - 3L
1,364 SR
Queue Stats
215W - 198L
1,512 Elo+
Solo
Arachne
Arachne
PeacefulBonobo
Arachne
Level 107
God Stats
30W - 11L
1,807 SR
Queue Stats
512W - 488L
1,567 Elo+
Party 1
Izanami
Izanami
nevitt1
Izanami
Level 150
God Stats
4W - 3L
1,579 SR
Queue Stats
95W - 94L
1,503 Elo+
Solo
Team Averages
Level 107
1,578 SR
1,534 Elo+

VS

Team Averages
Level 75
1,455 SR
1,464 Elo+
Erlang Shen
Erlang Shen
Aaron5364
Erlang Shen
Level 66
God Stats
11W - 7L
1,717 SR
Queue Stats
286W - 378L
1,472 Elo+
Party 2
Hou Yi
Hou Yi
IttyBit82
Hou Yi
Level 119
God Stats
2W - 5L
1,336 SR
Queue Stats
79W - 79L
1,533 Elo+
Solo
Ra
Ra
Juniorloco15
Ra
Level 67
God Stats
2W - 4L
1,549 SR
Queue Stats
210W - 295L
1,412 Elo+
Party 2
Ares
Ares
boohyaa2002
Ares
Level 61
God Stats
17W - 31L
1,581 SR
Queue Stats
239W - 318L
1,483 Elo+
Party 2
Awilix
Awilix
lekeer
Awilix
Level 60
God Stats
12W - 25L
1,090 SR
Queue Stats
110W - 183L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
7 / 1 / 4
10,377
577
9,775
11,671
10,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
Dysfunction7291
Baron Samedi
14
3 / 0 / 10
9,678
538
8,663
6,328
2,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
KhalJeff
Hercules
14
3 / 1 / 13
9,592
533
9,401
12,451
9,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
17 / 1 / 9
11,758
653
18,306
15,783
8,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
nevitt1
Izanami
19
6 / 0 / 2
11,242
625
10,733
9,868
4,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Aaron5364
Erlang Shen
15
2 / 6 / 1
9,342
519
11,119
17,818
8,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
IttyBit82
Hou Yi
15
0 / 0 / 0
8,336
463
4,706
8,875
2,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 7 / 0
8,794
489
6,528
11,279
3,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 10 / 1
6,434
357
4,092
17,681
9,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
lekeer
Awilix
10
0 / 13 / 1
7,209
401
4,007
17,980
5,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
6
36
Kills
3
3
Deaths
36
38
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Aaron5364
Erlang Shen
2
6
1
0.42
W
Ares
7
1
4
9
W
Baron Samedi
Dysfunction7291
Baron Samedi
3
0
10
8
L
Hou Yi
IttyBit82
Hou Yi
0
0
0
0
L
1
7
0
0.14
W
Hercules
KhalJeff
Hercules
3
1
13
9.5
W
17
1
9
21.5
L
0
10
1
0.05
L
Awilix
lekeer
Awilix
0
13
1
0.04
W
Izanami
nevitt1
Izanami
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,878
Damage
30,452
56,101
Taken
73,633
35,648
Mitigated
29,597
24,550
Healing
13,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Aaron5364
Erlang Shen
11,119
5,779
0
6,607
17,818
8,335
2,648
7,892
9,595
0
60,866
W
Ares
9,775
732
0
3,025
11,671
10,858
802
799
10,826
56,369
0
W
Baron Samedi
Dysfunction7291
Baron Samedi
8,663
1,819
1,285
3,850
6,328
2,657
1,136
2,073
3,963
49,736
0
L
Hou Yi
IttyBit82
Hou Yi
4,706
2,207
0
3,039
8,875
2,867
0
0
8,875
0
62,574
L
6,528
85
515
1,322
11,279
3,595
0
3,185
7,821
47,275
0
W
Hercules
KhalJeff
Hercules
9,401
2,471
0
4,636
12,451
9,658
40
2,857
9,402
0
29,160
W
18,306
12,283
0
6,128
15,783
8,465
27
3,106
12,405
0
91,253
L
4,092
279
0
991
17,681
9,253
0
2,346
15,202
14,028
0
L
Awilix
lekeer
Awilix
4,007
1,741
0
540
17,980
5,547
0
4,009
13,702
0
32,103
W
Izanami
nevitt1
Izanami
10,733
7,309
0
5,626
9,868
4,010
5,062
983
8,885
0
107,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,647
Gold Earned
40,115
562
Minions Killed
432
0
Camps Cleared
0
1,753,081
Distance Traveled
1,555,353
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,342
519
124
7
0
293,468
3
W
Ares
10,377
577
114
6
0
362,870
0
W
Baron Samedi
9,678
538
102
6
0
273,075
4
L
Hou Yi
8,336
463
116
6
0
312,083
5
L
Ra
8,794
489
109
6
0
341,037
2
W
Hercules
9,592
533
22
1
0
368,900
2
W
Arachne
11,758
653
130
7
0
421,311
0
L
Ares
6,434
357
22
1
0
258,275
3
L
Awilix
7,209
401
61
3
0
350,490
1
W
Izanami
11,242
625
194
11
0
326,925
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role