Player Matchup

Raijin
Raijin
Ekemonn
Raijin
Level 125
God Stats
1W - 4L
1,500 SR
Queue Stats
481W - 468L
1,614 Elo+
Party 3
Erlang Shen
Erlang Shen
Nespolino
Erlang Shen
Level 106
God Stats
3W - 4L
1,758 SR
Queue Stats
424W - 417L
1,583 Elo+
Party 3
Fenrir
Fenrir
Qu33r0fAzeroth
Fenrir
Level 67
God Stats
5W - 5L
1,509 SR
Queue Stats
106W - 87L
1,645 Elo+
Party 1
Mulan
Mulan
Rottatuskarinen
Mulan
Level 145
God Stats
3W - 3L
1,952 SR
Queue Stats
71W - 64L
1,670 Elo+
Party 1
Ra
Ra
makkaradevil
Ra
Level 109
God Stats
0W - 3L
1,323 SR
Queue Stats
78W - 55L
1,660 Elo+
Party 1
Team Averages
Level 110
1,608 SR
1,635 Elo+

VS

Team Averages
Level 114
1,482 SR
1,638 Elo+
Odin
Odin
Bambito98
Odin
Level 106
God Stats
4W - 2L
1,500 SR
Queue Stats
82W - 87L
1,566 Elo+
Party 2
Ganesha
Ganesha
Dewking
Ganesha
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 84L
1,931 Elo+
Party 2
Eset
Eset
Frostrune
Eset
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 143L
1,561 Elo+
Solo
Thanatos
Thanatos
Kappadelaccino
Thanatos
Level 101
God Stats
11W - 12L
1,254 SR
Queue Stats
37W - 35L
1,566 Elo+
Party 2
Artemis
Artemis
Nafanjones
Artemis
Level 105
God Stats
13W - 17L
1,655 SR
Queue Stats
68W - 71L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Ekemonn
Raijin
13
2 / 7 / 4
8,068
538
6,583
9,757
2,750
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
Nespolino
Erlang Shen
13
0 / 3 / 1
7,652
510
6,168
13,711
6,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 6 / 1
7,002
467
4,327
12,899
4,843
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 3 / 2
8,222
548
6,416
12,260
4,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 2
7,504
500
5,677
7,495
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
1 / 1 / 4
8,687
579
9,401
7,862
6,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ganesha
Dewking
Ganesha
12
0 / 1 / 14
7,731
515
5,904
10,740
6,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Eset
14
3 / 4 / 3
8,610
574
5,154
6,815
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
14
10 / 2 / 3
8,880
592
11,435
12,084
4,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Nafanjones
Artemis
14
9 / 1 / 1
8,614
574
10,430
8,998
3,476
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
9
Kills
23
23
Deaths
9
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Odin
1
1
4
3
W
Ganesha
Dewking
Ganesha
0
1
14
7
L
Raijin
Ekemonn
Raijin
2
7
4
0.57
W
Eset
3
4
3
1.13
W
Thanatos
10
2
3
5.75
W
Artemis
Nafanjones
Artemis
9
1
1
9.5
L
Erlang Shen
Nespolino
Erlang Shen
0
3
1
0.17
L
1
6
1
0.25
L
5
3
2
2
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,171
Damage
42,324
56,122
Taken
46,499
21,271
Mitigated
23,810
16,467
Healing
22,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
9,401
3,465
0
2,955
7,862
6,510
0
336
7,496
0
57,866
W
Ganesha
Dewking
Ganesha
5,904
1,501
0
3,404
10,740
6,698
39
4,357
6,322
24,961
0
L
Raijin
Ekemonn
Raijin
6,583
934
0
1,267
9,757
2,750
35
3,328
6,429
45,789
0
W
Eset
5,154
703
327
1,249
6,815
2,262
588
3,065
3,536
54,503
0
W
Thanatos
11,435
3,286
0
11,102
12,084
4,864
126
1,773
10,119
0
44,729
W
Artemis
Nafanjones
Artemis
10,430
5,008
0
3,814
8,998
3,476
0
2,174
6,766
0
59,776
L
Erlang Shen
Nespolino
Erlang Shen
6,168
3,699
0
6,643
13,711
6,998
0
401
12,738
0
47,834
L
4,327
1,199
0
582
12,899
4,843
0
2,203
10,696
0
22,441
L
6,416
1,310
0
5,035
12,260
4,585
0
3,559
8,651
0
47,492
L
5,677
733
666
2,274
7,495
2,095
0
1,567
5,928
52,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,448
Gold Earned
42,522
427
Minions Killed
446
0
Camps Cleared
0
1,328,189
Distance Traveled
1,438,923
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,687
579
128
9
0
281,794
0
W
Ganesha
7,731
515
6
0
0
299,850
6
L
Raijin
8,068
538
97
6
0
258,623
2
W
Eset
8,610
574
122
8
0
283,954
5
W
Thanatos
8,880
592
71
5
0
321,082
3
W
Artemis
8,614
574
119
8
0
252,243
4
L
Erlang Shen
7,652
510
102
7
0
257,030
4
L
Fenrir
7,002
467
39
3
0
275,641
3
L
Mulan
8,222
548
89
6
0
267,404
5
L
Ra
7,504
500
100
7
0
269,491
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role