Player Matchup

Fenrir
Fenrir
BarrelstuffDAWG
Fenrir
Level 88
God Stats
30W - 28L
1,539 SR
Queue Stats
39W - 43L
1,536 Elo+
Party 2
Chaac
Chaac
ForcedDark
Chaac
Level 119
God Stats
9W - 12L
1,629 SR
Queue Stats
33W - 39L
1,515 Elo+
Party 2
Nu Wa
Nu Wa
Tbud96
Nu Wa
Level 107
God Stats
3W - 2L
1,489 SR
Queue Stats
42W - 46L
1,530 Elo+
Party 2
Cupid
Cupid
Torelle-_-
Cupid
Level 68
God Stats
2W - 4L
1,594 SR
Queue Stats
183W - 177L
1,506 Elo+
Solo
Cerberus
Cerberus
slayer8687
Cerberus
Level 68
God Stats
2W - 5L
1,414 SR
Queue Stats
17W - 27L
1,415 Elo+
Party 2
Team Averages
Level 90
1,533 SR
1,500 Elo+

VS

Team Averages
Level 117
1,527 SR
1,560 Elo+
Apollo
Apollo
Alexosmite9
Apollo
Level 155
God Stats
7W - 11L
1,667 SR
Queue Stats
437W - 412L
1,604 Elo+
Solo
Khepri
Khepri
BrawlyHawk609
Khepri
Level 113
God Stats
49W - 35L
1,662 SR
Queue Stats
205W - 179L
1,543 Elo+
Party 1
King Arthur
King Arthur
MoonshineMarine
King Arthur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
brandon743
Tsukuyomi
Level 120
God Stats
2W - 4L
1,500 SR
Queue Stats
107W - 103L
1,536 Elo+
Solo
Janus
Janus
jerjames28
Janus
Level 88
God Stats
3W - 5L
1,308 SR
Queue Stats
487W - 448L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
7,925
440
5,540
12,866
5,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
13
1 / 5 / 3
7,826
435
11,287
17,547
14,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Tbud96
Nu Wa
13
0 / 5 / 1
7,231
402
7,551
9,575
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
13
1 / 6 / 0
7,492
416
4,686
13,227
3,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
slayer8687
Cerberus
11
2 / 6 / 1
7,430
413
4,013
16,123
10,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
8 / 0 / 3
11,567
643
12,259
9,404
3,822
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 1 / 7
8,729
485
5,741
8,020
6,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
MoonshineMarine
King Arthur
17
11 / 2 / 2
11,165
620
17,509
22,425
15,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
brandon743
Tsukuyomi
15
3 / 2 / 3
9,869
548
9,144
14,654
5,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
17
3 / 0 / 4
10,866
604
8,924
5,095
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
5
Kills
25
25
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Apollo
8
0
3
9.5
L
1
3
3
0.83
W
0
1
7
3.5
L
Chaac
1
5
3
0.5
W
King Arthur
MoonshineMarine
King Arthur
11
2
2
6
L
Nu Wa
Tbud96
Nu Wa
0
5
1
0.1
L
Cupid
1
6
0
0.17
W
Tsukuyomi
brandon743
Tsukuyomi
3
2
3
2.25
W
Janus
3
0
4
5
L
Cerberus
slayer8687
Cerberus
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,077
Damage
53,577
69,338
Taken
59,598
37,291
Mitigated
32,982
22,642
Healing
26,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
12,259
9,170
0
7,653
9,404
3,822
5,572
1,638
7,766
0
93,975
L
5,540
1,165
0
4,780
12,866
5,117
0
557
12,247
0
47,666
W
5,741
611
0
1,887
8,020
6,068
439
1,964
5,981
24,605
0
L
Chaac
11,287
3,584
0
8,015
17,547
14,806
0
4,066
13,347
0
45,638
W
King Arthur
MoonshineMarine
King Arthur
17,509
3,018
0
8,460
22,425
15,454
1,035
3,198
18,626
0
74,915
L
Nu Wa
Tbud96
Nu Wa
7,551
2,345
0
1,315
9,575
3,018
45
3,239
6,170
48,461
0
L
Cupid
4,686
2,738
178
4,950
13,227
3,981
0
1,390
11,837
0
46,180
W
Tsukuyomi
brandon743
Tsukuyomi
9,144
1,884
0
6,925
14,654
5,786
0
2,338
12,291
0
71,369
W
Janus
8,924
603
0
1,896
5,095
1,852
294
2,426
2,644
82,336
0
L
Cerberus
slayer8687
Cerberus
4,013
156
0
3,404
16,123
10,369
0
4,961
11,072
18,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,904
Gold Earned
52,196
401
Minions Killed
616
0
Camps Cleared
0
1,582,545
Distance Traveled
1,746,401
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,567
643
169
9
0
325,694
9
L
Fenrir
7,925
440
90
5
0
356,235
4
W
Khepri
8,729
485
27
2
0
348,123
4
L
Chaac
7,826
435
82
5
0
325,594
4
W
King Arthur
11,165
620
130
7
0
351,311
3
L
Nu Wa
7,231
402
92
5
0
310,200
10
L
Cupid
7,492
416
95
5
0
274,817
0
W
Tsukuyomi
9,869
548
116
6
0
374,246
5
W
Janus
10,866
604
174
10
0
347,027
2
L
Cerberus
7,430
413
42
2
0
315,699
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role