Player Matchup

Neith
Neith
Lemmon618
Neith
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,140 Elo+
Solo
Bacchus
Bacchus
corridorman28
Bacchus
Level 18
God Stats
9W - 3L
1,209 SR
Queue Stats
338W - 318L
1,501 Elo+
Party 1
Medusa
Medusa
esterfdr0303
Medusa
Level 41
God Stats
33W - 10L
1,644 SR
Queue Stats
219W - 208L
1,496 Elo+
Party 1
Team Averages
Level 23
1,451 SR
1,379 Elo+

VS

Team Averages
Level 23
1,500 SR
1,387 Elo+
Chiron
Chiron
Cenith
Chiron
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Gobbacopter
Anhur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,275 Elo+
Party 2
Set
Set
Tweakx
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lemmon618
Neith
10
2 / 1 / 11
7,122
712
6,087
6,295
2,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
12
6 / 0 / 10
8,864
886
6,778
8,198
9,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
12
8 / 0 / 8
8,250
825
6,114
4,685
1,805
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Cenith
Chiron
9
0 / 4 / 1
6,071
607
5,227
7,656
2,198
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 6 / 0
6,139
614
3,464
7,445
1,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Set
Tweakx
Set
8
0 / 6 / 0
5,720
572
2,130
9,481
2,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
16
Kills
1
1
Deaths
16
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chiron
Cenith
Chiron
0
4
1
0.13
L
1
6
0
0.17
W
Neith
Lemmon618
Neith
2
1
11
7.5
L
Set
Tweakx
Set
0
6
0
0
W
Bacchus
6
0
10
11
W
Medusa
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,979
Damage
10,821
19,178
Taken
24,582
13,521
Mitigated
6,856
3,741
Healing
5,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Cenith
Chiron
5,227
1,619
448
1,467
7,656
2,198
0
2,449
5,182
0
22,237
L
3,464
1,413
270
1,364
7,445
1,829
0
1,687
5,758
0
11,509
W
Neith
Lemmon618
Neith
6,087
2,269
0
888
6,295
2,046
757
0
6,295
0
17,603
L
Set
Tweakx
Set
2,130
733
0
1,513
9,481
2,829
0
2,742
6,739
0
12,026
W
Bacchus
6,778
949
0
1,673
8,198
9,670
258
42
8,156
25,428
0
W
Medusa
6,114
2,166
0
1,180
4,685
1,805
863
0
4,685
0
24,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,236
Gold Earned
17,930
108
Minions Killed
83
0
Camps Cleared
0
524,661
Distance Traveled
426,120
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,071
607
39
4
0
154,924
1
L
Anhur
6,139
614
23
2
0
118,769
0
W
Neith
7,122
712
20
2
0
162,948
1
L
Set
5,720
572
21
2
0
152,427
0
W
Bacchus
8,864
886
34
3
0
173,794
2
W
Medusa
8,250
825
54
5
0
187,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role