Player Matchup

Yemoja
Yemoja
Buddzzz
Yemoja
Level 14
God Stats
3W - 2L
1,734 SR
Queue Stats
11W - 10L
1,484 Elo+
Party 1
Eset
Eset
Sirrahjj
Eset
Level 49
God Stats
3W - 4L
1,554 SR
Queue Stats
278W - 183L
1,585 Elo+
Party 2
Rama
Rama
TheFlyingCarpet
Rama
Level 153
God Stats
2W - 6L
1,646 SR
Queue Stats
205W - 146L
1,607 Elo+
Party 2
King Arthur
King Arthur
bollebakern
King Arthur
Level 66
God Stats
0W - 1L
1,838 SR
Queue Stats
26W - 33L
1,442 Elo+
Party 1
Pele
Pele
guzzly
Pele
Level 35
God Stats
5W - 10L
1,529 SR
Queue Stats
171W - 153L
1,500 Elo+
Party 1
Team Averages
Level 63
1,660 SR
1,524 Elo+

VS

Team Averages
Level 68
1,654 SR
1,624 Elo+
Sylvanus
Sylvanus
Mariodr70
Sylvanus
Level 88
God Stats
16W - 12L
1,472 SR
Queue Stats
793W - 793L
1,568 Elo+
Party 3
Cupid
Cupid
PfadTastatur609
Cupid
Level 101
God Stats
12W - 4L
1,666 SR
Queue Stats
342W - 258L
1,683 Elo+
Party 4
Ratatoskr
Ratatoskr
Vesmashana
Ratatoskr
Level 80
God Stats
8W - 4L
1,696 SR
Queue Stats
183W - 151L
1,534 Elo+
Solo
Osiris
Osiris
Ynkonit
Osiris
Level 44
God Stats
11W - 2L
1,730 SR
Queue Stats
215W - 137L
1,727 Elo+
Party 4
Tiamat
Tiamat
eustasiskidd14
Tiamat
Level 27
God Stats
31W - 19L
1,706 SR
Queue Stats
52W - 41L
1,607 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Buddzzz
Yemoja
14
0 / 6 / 5
9,316
405
8,260
16,091
13,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
17
4 / 6 / 2
11,510
500
15,545
16,815
8,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
3 / 7 / 2
10,418
453
15,337
24,686
8,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
bollebakern
King Arthur
16
2 / 4 / 0
10,270
447
8,830
20,581
14,358
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pele
guzzly
Pele
19
4 / 5 / 3
11,983
521
9,837
18,835
8,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Mariodr70
Sylvanus
17
7 / 0 / 9
12,667
551
11,838
17,079
19,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
4 / 4 / 7
12,750
554
13,906
20,204
7,346
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ratatoskr
Vesmashana
Ratatoskr
20
7 / 5 / 7
13,344
580
13,777
20,944
10,652
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Ynkonit
Osiris
20
4 / 1 / 2
13,973
608
13,620
19,268
15,908
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
6 / 3 / 9
13,459
585
21,223
14,064
15,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
62
13
Kills
28
28
Deaths
13
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Buddzzz
Yemoja
0
6
5
0.42
W
Sylvanus
Mariodr70
Sylvanus
7
0
9
11.5
W
4
4
7
1.88
L
Eset
4
6
2
0.83
L
3
7
2
0.57
W
Ratatoskr
Vesmashana
Ratatoskr
7
5
7
2.1
W
Osiris
Ynkonit
Osiris
4
1
2
5
L
King Arthur
bollebakern
King Arthur
2
4
0
0.5
W
6
3
9
3.5
L
Pele
guzzly
Pele
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,809
Damage
74,364
97,008
Taken
91,559
52,718
Mitigated
69,057
30,865
Healing
48,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Buddzzz
Yemoja
8,260
1,823
2,206
1,180
16,091
13,631
156
6,424
9,667
30,831
0
W
Sylvanus
Mariodr70
Sylvanus
11,838
1,833
4,873
8,411
17,079
19,881
636
5,633
11,266
29,977
0
W
13,906
7,505
425
10,559
20,204
7,346
1,867
4,563
15,505
0
93,033
L
Eset
15,545
1,663
2,151
4,421
16,815
8,034
1,369
6,269
10,546
84,032
0
L
15,337
12,868
0
11,032
24,686
8,142
2,010
11,153
13,533
0
78,987
W
Ratatoskr
Vesmashana
Ratatoskr
13,777
5,485
0
6,037
20,944
10,652
0
6,047
14,799
0
99,467
W
Osiris
Ynkonit
Osiris
13,620
6,750
0
13,104
19,268
15,908
5,685
2,498
16,624
0
95,063
L
King Arthur
bollebakern
King Arthur
8,830
1,009
0
3,657
20,581
14,358
174
2,053
18,528
0
41,896
W
21,223
1,979
0
5,258
14,064
15,270
2,425
4,267
9,560
94,658
0
L
Pele
guzzly
Pele
9,837
1,518
0
6,218
18,835
8,553
546
7,162
11,673
0
92,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,497
Gold Earned
66,193
591
Minions Killed
678
0
Camps Cleared
0
2,050,450
Distance Traveled
2,244,935
34
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,316
405
40
2
0
397,462
4
W
Sylvanus
12,667
551
27
1
0
478,347
11
W
Cupid
12,750
554
139
6
0
417,912
7
L
Eset
11,510
500
176
8
0
375,328
5
L
Rama
10,418
453
148
6
0
336,141
11
W
Ratatoskr
13,344
580
148
6
0
465,414
7
W
Osiris
13,973
608
196
9
0
428,833
1
L
King Arthur
10,270
447
72
3
0
452,389
8
W
Tiamat
13,459
585
168
7
0
454,429
2
L
Pele
11,983
521
155
7
0
489,130
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role