Player Matchup

Chaac
Chaac
Delayed I EU
Chaac
Level 14
God Stats
5W - 5L
1,537 SR
Queue Stats
43W - 74L
1,419 Elo+
Party 1
Kukulkan
Kukulkan
Fujin Uchiha
Kukulkan
Level 153
God Stats
9W - 7L
1,696 SR
Queue Stats
32W - 47L
1,491 Elo+
Party 1
Izanami
Izanami
Ghxst Asylum
Izanami
Level 17
God Stats
53W - 38L
1,414 SR
Queue Stats
109W - 127L
1,387 Elo+
Party 1
King Arthur
King Arthur
JobariSzn
King Arthur
Level 107
God Stats
4W - 1L
1,622 SR
Queue Stats
28W - 34L
1,500 Elo+
Party 1
Skadi
Skadi
Manny Senpai277
Skadi
Level 15
God Stats
14W - 18L
1,461 SR
Queue Stats
56W - 74L
1,455 Elo+
Party 1
Team Averages
Level 61
1,546 SR
1,450 Elo+

VS

Team Averages
Level 10
1,542 SR
1,591 Elo+
Jormungandr
Jormungandr
RichHomieGanj
Jormungandr
Level 26
God Stats
3W - 7L
1,500 SR
Queue Stats
196W - 242L
1,712 Elo+
Solo
Sol
Sol
SpooneyPython55
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,626 Elo+
Solo
Tiamat
Tiamat
TheMageboi
Tiamat
Level 5
God Stats
8W - 11L
1,500 SR
Queue Stats
25W - 25L
1,537 Elo+
Solo
Skadi
Skadi
de_retour0907
Skadi
Level 4
God Stats
24W - 15L
1,711 SR
Queue Stats
78W - 64L
1,620 Elo+
Solo
Olorun
Olorun
f1r5_1n_7he_6un
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 18
11,171
1,117
11,373
14,029
10,754
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
Fujin Uchiha
Kukulkan
20
11 / 0 / 26
13,207
1,321
15,551
7,037
2,832
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Ghxst Asylum
Izanami
18
12 / 4 / 16
11,793
1,179
20,861
12,896
5,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
JobariSzn
King Arthur
17
10 / 3 / 17
11,254
1,125
14,945
11,032
10,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
11 / 4 / 18
11,926
1,193
23,041
10,861
4,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

310

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
RichHomieGanj
Jormungandr
16
1 / 12 / 8
9,990
999
10,885
23,302
11,969
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 6 / 0
8,075
808
790
5,996
1,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
TheMageboi
Tiamat
17
8 / 10 / 3
12,679
1,268
16,814
21,714
14,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 4 / 6
10,858
1,086
9,296
13,561
5,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
0 / 17 / 8
10,077
1,008
11,851
27,569
12,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
38
49
Kills
13
13
Deaths
49
95
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
2
18
7
W
Kukulkan
Fujin Uchiha
Kukulkan
11
0
26
24
W
Izanami
Ghxst Asylum
Izanami
12
4
16
5
W
King Arthur
JobariSzn
King Arthur
10
3
17
6.17
W
11
4
18
5
L
Jormungandr
RichHomieGanj
Jormungandr
1
12
8
0.42
L
0
6
0
0
L
Tiamat
TheMageboi
Tiamat
8
10
3
0.95
L
4
4
6
1.75
L
0
17
8
0.24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,771
Damage
49,636
55,855
Taken
92,142
33,743
Mitigated
45,260
5,245
Healing
11,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,373
3,689
0
2,936
14,029
10,754
0
10,814
3,215
0
19,533
W
Kukulkan
Fujin Uchiha
Kukulkan
15,551
2,368
448
656
7,037
2,832
0
5,628
1,409
40,798
0
W
Izanami
Ghxst Asylum
Izanami
20,861
14,106
0
985
12,896
5,018
0
9,772
3,124
0
38,527
W
King Arthur
JobariSzn
King Arthur
14,945
1,883
0
220
11,032
10,896
0
6,257
4,775
386
21,822
W
23,041
18,059
0
0
10,861
4,243
0
7,869
2,992
0
37,294
L
Jormungandr
RichHomieGanj
Jormungandr
10,885
5,737
0
1,379
23,302
11,969
0
5,258
18,044
25,845
0
L
790
171
0
573
5,996
1,508
0
989
5,007
4,998
0
L
Tiamat
TheMageboi
Tiamat
16,814
1,807
195
2,549
21,714
14,638
0
4,515
17,169
31,152
0
L
9,296
4,310
0
1,165
13,561
5,119
0
1,903
11,658
0
23,230
L
11,851
5,635
562
5,030
27,569
12,026
0
2,914
24,655
20,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,351
Gold Earned
51,679
160
Minions Killed
106
9
Camps Cleared
1
886,551
Distance Traveled
737,737
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,171
1,117
22
2
0
174,952
0
W
Kukulkan
13,207
1,321
53
5
1
201,625
0
W
Izanami
11,793
1,179
42
4
5
166,360
0
W
King Arthur
11,254
1,125
15
2
1
177,520
0
W
Skadi
11,926
1,193
28
3
2
166,094
0
L
Jormungandr
9,990
999
26
3
0
160,801
0
L
Sol
8,075
808
5
1
0
52,744
0
L
Tiamat
12,679
1,268
35
4
0
188,960
0
L
Skadi
10,858
1,086
27
3
0
179,869
0
L
Olorun
10,077
1,008
13
1
1
155,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role