Player Matchup

Hera
Hera
Bhunneh
Hera
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
135W - 140L
1,448 Elo+
Party 1
Bakasura
Bakasura
CrackedWriter61
Bakasura
Level 27
God Stats
4W - 3L
1,439 SR
Queue Stats
193W - 159L
1,478 Elo+
Party 1
Jormungandr
Jormungandr
Dino loaf3792
Jormungandr
Level 25
God Stats
6W - 4L
1,729 SR
Queue Stats
35W - 30L
1,436 Elo+
Party 1
Team Averages
Level 27
1,556 SR
1,454 Elo+

VS

Team Averages
Level 12
1,437 SR
1,380 Elo+
Merlin
Merlin
GRIFFkd02
Merlin
Level 16
God Stats
3W - 11L
1,310 SR
Queue Stats
41W - 49L
1,341 Elo+
Solo
Neith
Neith
MoB SkIllZ MoB
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Horus
Horus
VestingParty520
Horus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Bhunneh
Hera
13
3 / 1 / 10
9,767
698
9,605
8,474
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
14
10 / 1 / 3
11,076
791
6,401
10,668
6,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Dino loaf3792
Jormungandr
14
6 / 0 / 10
10,346
739
10,058
14,468
13,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GRIFFkd02
Merlin
12
1 / 4 / 1
8,663
619
7,098
10,032
3,297
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
1 / 10 / 1
7,700
550
6,492
10,502
3,494
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 7 / 1
7,376
527
1,401
12,067
8,563
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
19
Kills
2
2
Deaths
21
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hera
Bhunneh
Hera
3
1
10
8
W
Bakasura
10
1
3
11.5
W
Jormungandr
Dino loaf3792
Jormungandr
6
0
10
11
L
Merlin
GRIFFkd02
Merlin
1
4
1
0.38
L
1
10
1
0.15
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,064
Damage
14,991
33,610
Taken
32,601
23,395
Mitigated
15,354
10,034
Healing
3,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Bhunneh
Hera
9,605
2,570
684
4,022
8,474
2,777
1,246
2,826
5,648
31,889
0
W
Bakasura
6,401
4,123
0
3,800
10,668
6,794
365
1,759
8,909
0
44,024
W
Jormungandr
Dino loaf3792
Jormungandr
10,058
2,156
0
1,528
14,468
13,824
494
2,556
11,912
41,218
0
L
Merlin
GRIFFkd02
Merlin
7,098
427
96
2,279
10,032
3,297
0
6,180
3,102
43,126
0
L
6,492
3,078
0
366
10,502
3,494
0
5,719
4,032
0
14,059
L
1,401
682
120
689
12,067
8,563
0
7,034
3,965
0
4,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,189
Gold Earned
23,739
184
Minions Killed
98
0
Camps Cleared
0
697,563
Distance Traveled
561,005
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,767
698
38
3
0
213,600
2
W
Bakasura
11,076
791
76
5
0
233,721
0
W
Jormungandr
10,346
739
70
5
0
250,242
4
L
Merlin
8,663
619
73
5
0
180,887
0
L
Neith
7,700
550
16
1
0
182,119
3
L
Horus
7,376
527
9
1
0
197,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role