Player Matchup

Scylla
Scylla
Dark23Knight
Scylla
Level 28
God Stats
6W - 2L
1,622 SR
Queue Stats
50W - 60L
1,411 Elo+
Party 2
Danzaburou
Danzaburou
Kingdredd
Danzaburou
Level 90
God Stats
23W - 26L
1,524 SR
Queue Stats
127W - 145L
1,507 Elo+
Party 2
Sobek
Sobek
Sara25
Sobek
Level 29
God Stats
2W - 0L
1,588 SR
Queue Stats
14W - 16L
1,456 Elo+
Solo
Team Averages
Level 49
1,578 SR
1,458 Elo+

VS

Team Averages
Level 15
1,557 SR
1,364 Elo+
Fenrir
Fenrir
Winstan90
Fenrir
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 52L
1,267 Elo+
Solo
Set
Set
xlDiGiTalx
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,396 Elo+
Party 1
Merlin
Merlin
yMeZzo69
Merlin
Level 23
God Stats
8W - 3L
1,672 SR
Queue Stats
25W - 27L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
7 / 2 / 9
9,659
743
8,838
7,234
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Kingdredd
Danzaburou
16
14 / 0 / 5
11,623
894
11,911
9,453
3,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Sara25
Sobek
9
0 / 2 / 7
7,901
608
2,437
10,041
9,542
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Winstan90
Fenrir
11
2 / 5 / 1
8,121
625
5,251
9,503
3,198
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 9 / 4
7,912
609
3,886
11,344
4,133
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
yMeZzo69
Merlin
12
2 / 7 / 2
8,373
644
6,154
8,312
2,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
21
Kills
4
4
Deaths
21
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
7
2
9
5.75
W
Danzaburou
Kingdredd
Danzaburou
14
0
5
16.5
W
Sobek
Sara25
Sobek
0
2
7
1.75
L
Fenrir
Winstan90
Fenrir
2
5
1
0.5
L
0
9
4
0.22
L
Merlin
yMeZzo69
Merlin
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,186
Damage
15,291
26,728
Taken
29,159
15,539
Mitigated
9,876
6,051
Healing
2,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
8,838
1,104
0
1,371
7,234
2,308
620
1,804
5,258
34,363
0
W
Danzaburou
Kingdredd
Danzaburou
11,911
4,217
0
3,618
9,453
3,689
1,464
2,081
7,154
0
57,574
W
Sobek
Sara25
Sobek
2,437
381
0
1,062
10,041
9,542
114
1,771
8,098
8,224
0
L
Fenrir
Winstan90
Fenrir
5,251
539
0
804
9,503
3,198
0
4,098
5,405
0
16,877
L
3,886
2,217
0
1,038
11,344
4,133
0
4,072
7,272
0
23,203
L
Merlin
yMeZzo69
Merlin
6,154
506
0
470
8,312
2,545
0
3,165
5,147
32,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,183
Gold Earned
24,406
161
Minions Killed
116
0
Camps Cleared
0
591,661
Distance Traveled
598,872
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,659
743
60
5
0
217,771
3
W
Danzaburou
11,623
894
96
7
0
226,980
0
W
Sobek
7,901
608
5
0
0
146,910
3
L
Fenrir
8,121
625
22
2
0
213,308
0
L
Set
7,912
609
35
3
0
194,737
0
L
Merlin
8,373
644
59
5
0
190,827
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role