Player Matchup

Anubis
Anubis
CasualSpark281
Anubis
Level 20
God Stats
4W - 4L
1,212 SR
Queue Stats
17W - 23L
1,454 Elo+
Party 1
Khepri
Khepri
DEAD DUDE 933
Khepri
Level 58
God Stats
0W - 1L
1,643 SR
Queue Stats
34W - 36L
1,478 Elo+
Party 1
Nemesis
Nemesis
Dragon_King6789
Nemesis
Level 38
God Stats
16W - 17L
1,515 SR
Queue Stats
682W - 702L
1,429 Elo+
Solo
Nox
Nox
Dtragdfxhxcdv
Nox
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,519 Elo+
Party 1
Heimdallr
Heimdallr
vI SpiralGod Iv
Heimdallr
Level 60
God Stats
1W - 3L
1,268 SR
Queue Stats
53W - 57L
1,398 Elo+
Party 1
Team Averages
Level 39
1,428 SR
1,455 Elo+

VS

Team Averages
Level 86
1,594 SR
1,549 Elo+
Scylla
Scylla
ASMalachite
Scylla
Level 116
God Stats
25W - 25L
1,702 SR
Queue Stats
218W - 203L
1,518 Elo+
Party 2
Ganesha
Ganesha
CodeBreaker45
Ganesha
Level 116
God Stats
7W - 3L
1,548 SR
Queue Stats
155W - 159L
1,550 Elo+
Party 2
Tyr
Tyr
NastyB15
Tyr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,727 Elo+
Party 2
Hachiman
Hachiman
StevieGU671
Hachiman
Level 31
God Stats
18W - 10L
1,505 SR
Queue Stats
228W - 211L
1,433 Elo+
Solo
Tiamat
Tiamat
XxGh0stSagexX
Tiamat
Level 154
God Stats
5W - 2L
1,715 SR
Queue Stats
204W - 202L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,015
463
3,346
6,702
2,834
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 2 / 4
6,133
472
3,783
9,379
4,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 0
6,038
464
3,413
8,542
2,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 3 / 0
5,509
424
745
5,775
2,945
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
vI SpiralGod Iv
Heimdallr
11
5 / 3 / 0
6,531
502
6,388
7,764
2,778
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
5 / 0 / 1
7,647
588
4,817
6,519
1,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
10
1 / 3 / 4
5,840
449
3,147
5,970
2,269
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
4 / 0 / 1
7,986
614
5,123
9,710
4,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
StevieGU671
Hachiman
11
3 / 2 / 1
6,699
515
6,148
7,303
2,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 0 / 3
7,504
577
5,464
4,017
4,288
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
14
14
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
5
0
1
5.5
L
0
4
0
0
W
Ganesha
1
3
4
1
L
0
2
4
1
L
0
2
0
0
L
0
3
0
0
W
4
0
1
4.5
W
Hachiman
StevieGU671
Hachiman
3
2
1
1.75
W
1
0
3
2.5
L
Heimdallr
vI SpiralGod Iv
Heimdallr
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,675
Damage
24,699
38,162
Taken
33,519
15,600
Mitigated
14,517
11,690
Healing
15,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
4,817
619
0
3,416
6,519
1,763
0
133
6,386
44,491
0
L
3,346
506
0
2,721
6,702
2,834
0
424
6,278
31,620
0
W
Ganesha
3,147
458
354
1,076
5,970
2,269
103
1,614
4,356
16,540
0
L
3,783
427
0
2,382
9,379
4,279
0
3,480
5,899
21,858
0
L
3,413
1,733
87
3,554
8,542
2,764
0
3,045
5,497
0
40,756
L
745
280
0
470
5,775
2,945
504
4,147
1,628
26,909
0
W
5,123
1,005
0
4,902
9,710
4,154
139
3,268
6,442
0
44,646
W
Hachiman
StevieGU671
Hachiman
6,148
3,632
0
3,390
7,303
2,043
405
2,114
5,189
0
32,404
W
5,464
820
0
2,110
4,017
4,288
392
745
3,272
42,065
0
L
Heimdallr
vI SpiralGod Iv
Heimdallr
6,388
3,204
0
2,476
7,764
2,778
78
2,332
5,432
0
34,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,226
Gold Earned
35,676
307
Minions Killed
371
0
Camps Cleared
0
1,084,711
Distance Traveled
1,307,974
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,647
588
84
6
0
287,592
1
L
Anubis
6,015
463
70
5
0
208,017
1
W
Ganesha
5,840
449
7
1
0
320,068
2
L
Khepri
6,133
472
28
2
0
240,620
2
L
Nemesis
6,038
464
86
7
0
212,602
0
L
Nox
5,509
424
50
4
0
209,890
0
W
Tyr
7,986
614
109
8
0
260,717
2
W
Hachiman
6,699
515
83
6
0
210,399
1
W
Tiamat
7,504
577
88
7
0
229,198
2
L
Heimdallr
6,531
502
73
6
0
213,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role