Player Matchup

Hel
Hel
BTM Camora
Hel
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 98L
1,461 Elo+
Solo
Anhur
Anhur
GingerJack6
Anhur
Level 122
God Stats
33W - 31L
1,524 SR
Queue Stats
433W - 400L
1,536 Elo+
Party 2
Ganesha
Ganesha
JQuango
Ganesha
Level 89
God Stats
62W - 56L
1,495 SR
Queue Stats
359W - 339L
1,542 Elo+
Party 2
King Arthur
King Arthur
TheBluesScale
King Arthur
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
391W - 354L
1,537 Elo+
Party 2
Hades
Hades
Torouk57
Hades
Level 66
God Stats
11W - 5L
1,768 SR
Queue Stats
576W - 565L
1,513 Elo+
Solo
Team Averages
Level 103
1,557 SR
1,518 Elo+

VS

Team Averages
Level 120
1,670 SR
1,535 Elo+
Loki
Loki
CallMeTToxic
Loki
Level 85
God Stats
53W - 39L
1,555 SR
Queue Stats
551W - 495L
1,533 Elo+
Solo
Ymir
Ymir
NaRAtEx34
Ymir
Level 126
God Stats
2W - 1L
1,915 SR
Queue Stats
24W - 30L
1,488 Elo+
Party 1
Chang'e
Chang'e
NeSsKiMo91
Chang'e
Level 123
God Stats
1W - 0L
1,734 SR
Queue Stats
58W - 43L
1,576 Elo+
Party 1
Chiron
Chiron
TheWHi73DragoN94
Chiron
Level 147
God Stats
7W - 4L
1,500 SR
Queue Stats
250W - 263L
1,515 Elo+
Solo
Cu Chulainn
Cu Chulainn
balkor77
Cu Chulainn
Level 120
God Stats
34W - 28L
1,644 SR
Queue Stats
107W - 108L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 1
8,089
476
7,630
9,745
3,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 2 / 0
7,961
468
7,338
9,860
3,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
JQuango
Ganesha
13
0 / 2 / 4
7,913
465
3,143
9,201
5,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
TheBluesScale
King Arthur
13
0 / 6 / 0
7,670
451
2,459
13,114
11,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
Torouk57
Hades
14
2 / 5 / 1
8,340
491
10,059
14,936
8,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 5
10,178
599
8,822
11,454
4,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
15
3 / 2 / 6
9,367
551
7,215
11,046
8,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
NeSsKiMo91
Chang'e
16
4 / 2 / 3
9,710
571
7,932
13,039
4,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 2 / 2
9,418
554
7,093
10,678
2,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
balkor77
Cu Chulainn
16
5 / 0 / 4
10,083
593
9,425
12,579
9,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
6
Kills
20
21
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
7
0
5
9.5
L
4
2
0
2
L
Ganesha
JQuango
Ganesha
0
2
4
1
W
Ymir
3
2
6
3
W
Chang'e
NeSsKiMo91
Chang'e
4
2
3
2.75
L
King Arthur
TheBluesScale
King Arthur
0
6
0
0
W
1
2
2
1
L
Hades
Torouk57
Hades
2
5
1
0.5
W
Cu Chulainn
balkor77
Cu Chulainn
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,629
Damage
40,487
56,856
Taken
58,796
32,835
Mitigated
28,439
16,830
Healing
26,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,630
313
344
2,146
9,745
3,247
0
5,363
4,077
50,521
0
W
8,822
3,823
0
5,102
11,454
4,060
94
4,922
6,328
0
70,295
L
7,338
2,604
0
3,797
9,860
3,672
970
2,263
7,597
0
43,598
L
Ganesha
JQuango
Ganesha
3,143
93
0
2,073
9,201
5,991
133
2,809
6,302
34,422
0
W
Ymir
7,215
590
0
1,505
11,046
8,053
274
2,685
8,266
49,242
0
W
Chang'e
NeSsKiMo91
Chang'e
7,932
230
590
6,117
13,039
4,114
504
7,526
5,182
61,656
0
L
King Arthur
TheBluesScale
King Arthur
2,459
71
0
3,070
13,114
11,497
0
1,752
10,840
0
37,895
W
7,093
2,660
1,112
6,554
10,678
2,766
199
1,914
8,743
0
68,457
L
Hades
Torouk57
Hades
10,059
502
285
5,115
14,936
8,428
0
3,653
11,060
57,252
0
W
Cu Chulainn
balkor77
Cu Chulainn
9,425
965
0
5,681
12,579
9,446
152
3,139
9,012
7,399
53,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,973
Gold Earned
48,756
426
Minions Killed
564
0
Camps Cleared
0
1,488,757
Distance Traveled
1,634,243
30
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,089
476
118
7
0
283,136
5
W
Loki
10,178
599
106
6
0
381,936
5
L
Anhur
7,961
468
104
6
0
303,351
3
L
Ganesha
7,913
465
13
1
0
319,753
5
W
Ymir
9,367
551
76
4
0
329,081
2
W
Chang'e
9,710
571
123
7
0
321,449
5
L
King Arthur
7,670
451
88
5
0
284,094
12
W
Chiron
9,418
554
136
8
0
288,969
2
L
Hades
8,340
491
103
6
0
298,423
5
W
Cu Chulainn
10,083
593
123
7
0
312,808
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role