Player Matchup

Fafnir
Fafnir
ClownClown50
Fafnir
Level 106
God Stats
12W - 16L
1,558 SR
Queue Stats
215W - 197L
1,516 Elo+
Party 1
Ah Puch
Ah Puch
King_Connon
Ah Puch
Level 146
God Stats
3W - 3L
1,580 SR
Queue Stats
30W - 29L
1,532 Elo+
Solo
Erlang Shen
Erlang Shen
lorddeadpool44
Erlang Shen
Level 120
God Stats
6W - 8L
1,502 SR
Queue Stats
569W - 582L
1,535 Elo+
Solo
Sol
Sol
nathtm2000
Sol
Level 129
God Stats
3W - 2L
1,484 SR
Queue Stats
163W - 141L
1,517 Elo+
Party 1
Pele
Pele
sumbudy7
Pele
Level 121
God Stats
15W - 14L
1,699 SR
Queue Stats
276W - 248L
1,519 Elo+
Party 1
Team Averages
Level 124
1,564 SR
1,524 Elo+

VS

Team Averages
Level 95
1,729 SR
1,523 Elo+
Ymir
Ymir
JaydenXerxes
Ymir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 94L
1,241 Elo+
Solo
Set
Set
PrettyLoki_
Set
Level 124
God Stats
2W - 4L
1,764 SR
Queue Stats
145W - 114L
1,618 Elo+
Party 2
Freya
Freya
SRMadman12
Freya
Level 109
God Stats
1W - 3L
1,857 SR
Queue Stats
230W - 209L
1,609 Elo+
Party 2
Sun Wukong
Sun Wukong
TaperingUser0
Sun Wukong
Level 117
God Stats
17W - 21L
1,754 SR
Queue Stats
124W - 120L
1,632 Elo+
Party 2
Ra
Ra
arsenalboy101
Ra
Level 63
God Stats
9W - 8L
1,769 SR
Queue Stats
70W - 75L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
17
4 / 1 / 20
12,726
553
7,869
16,101
21,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
King_Connon
Ah Puch
18
6 / 3 / 21
12,572
547
19,279
12,516
6,846
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
lorddeadpool44
Erlang Shen
18
1 / 5 / 10
11,773
512
14,381
20,604
19,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 4 / 18
11,512
501
20,821
21,715
8,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pele
20
26 / 0 / 6
14,593
634
25,060
18,317
9,520
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 2
7,871
342
3,648
24,971
18,769
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
6 / 5 / 0
12,448
541
19,572
22,212
14,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
17
3 / 6 / 3
10,445
454
8,825
25,362
9,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
TaperingUser0
Sun Wukong
17
2 / 8 / 3
10,775
468
13,567
26,414
23,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
0 / 13 / 4
8,282
360
3,745
14,980
4,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
23
40
Kills
11
13
Deaths
40
75
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fafnir
4
1
20
14
L
0
8
2
0.13
W
Ah Puch
King_Connon
Ah Puch
6
3
21
5.5
L
6
5
0
1.2
L
Freya
3
6
3
0.75
L
Sun Wukong
TaperingUser0
Sun Wukong
2
8
3
0.44
L
0
13
4
0.15
W
Erlang Shen
lorddeadpool44
Erlang Shen
1
5
10
1.2
W
3
4
18
3
W
Pele
26
0
6
29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,410
Damage
49,357
89,253
Taken
113,939
66,225
Mitigated
69,919
34,305
Healing
28,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
7,869
2,666
0
3,982
16,101
21,423
664
4,001
11,922
27,419
0
L
3,648
526
403
1,546
24,971
18,769
0
15,960
9,011
23,568
0
W
Ah Puch
King_Connon
Ah Puch
19,279
782
0
5,477
12,516
6,846
1,209
1,166
11,198
84,340
0
L
19,572
7,222
0
6,964
22,212
14,170
0
12,525
9,687
0
111,299
L
Freya
8,825
2,453
0
11,227
25,362
9,535
0
6,450
18,912
75,190
0
L
Sun Wukong
TaperingUser0
Sun Wukong
13,567
3,444
0
6,328
26,414
23,115
19
5,394
21,020
0
76,285
L
3,745
28
219
2,051
14,980
4,330
0
7,640
7,340
33,261
0
W
Erlang Shen
lorddeadpool44
Erlang Shen
14,381
7,284
0
5,959
20,604
19,454
2,781
4,735
15,824
0
61,664
W
20,821
10,854
0
10,206
21,715
8,982
5,332
2,433
19,182
103,490
0
W
Pele
25,060
7,519
0
8,681
18,317
9,520
2,050
3,364
13,997
0
111,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,176
Gold Earned
49,821
539
Minions Killed
572
0
Camps Cleared
0
2,109,149
Distance Traveled
1,805,853
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,726
553
35
2
0
431,806
2
L
Ymir
7,871
342
43
2
0
340,287
3
W
Ah Puch
12,572
547
109
5
0
451,664
7
L
Set
12,448
541
176
8
0
413,141
5
L
Freya
10,445
454
133
6
0
375,542
4
L
Sun Wukong
10,775
468
146
6
0
384,505
2
L
Ra
8,282
360
74
3
0
292,378
1
W
Erlang Shen
11,773
512
98
4
0
343,050
0
W
Sol
11,512
501
141
6
0
395,583
3
W
Pele
14,593
634
156
7
0
487,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role