Player Matchup

Cthulhu
Cthulhu
GR1ML0CK18
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
1,287 Elo+
Solo
Merlin
Merlin
HSG BigRichhhh
Merlin
Level 28
God Stats
21W - 21L
1,429 SR
Queue Stats
166W - 185L
1,340 Elo+
Solo
Thor
Thor
Pathwayyy
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
TacomaNomad253
Skadi
Level 28
God Stats
23W - 30L
1,607 SR
Queue Stats
59W - 74L
1,486 Elo+
Solo
Sun Wukong
Sun Wukong
riabobia
Sun Wukong
Level 10
God Stats
0W - 3L
1,254 SR
Queue Stats
3W - 12L
1,069 Elo+
Solo
Team Averages
Level 22
1,458 SR
1,337 Elo+

VS

Team Averages
Level 20
1,433 SR
1,251 Elo+
Set
Set
ItsDexi
Set
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
253W - 226L
1,389 Elo+
Party 2
Vamana
Vamana
LuKeTheDuKed
Vamana
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 43L
1,132 Elo+
Solo
Cabrakan
Cabrakan
Pikachu30321
Cabrakan
Level 18
God Stats
1W - 1L
1,373 SR
Queue Stats
2W - 2L
1,213 Elo+
Party 1
Guan Yu
Guan Yu
ToastTheChicken
Guan Yu
Level 16
God Stats
1W - 0L
1,379 SR
Queue Stats
3W - 5L
1,213 Elo+
Party 1
Aphrodite
Aphrodite
Tribe_monnk
Aphrodite
Level 16
God Stats
18W - 17L
1,414 SR
Queue Stats
61W - 59L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GR1ML0CK18
Cthulhu
7
0 / 3 / 0
7,362
294
1,534
5,462
2,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
8 / 1 / 1
13,721
549
35,050
15,331
6,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Thor
5
0 / 3 / 1
6,815
273
517
2,210
427
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Boots

Boots

+6%
Movement Speed

15
2 / 8 / 1
9,941
398
9,852
21,236
12,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
riabobia
Sun Wukong
8
1 / 16 / 2
7,417
297
1,747
14,969
7,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
20
9 / 2 / 1
14,145
566
7,880
14,274
11,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
18
4 / 2 / 6
12,817
513
10,008
22,471
17,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
Pikachu30321
Cabrakan
16
6 / 1 / 4
11,565
463
10,809
21,463
20,134
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 7 / 3
10,638
426
6,397
26,969
11,667
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Tribe_monnk
Aphrodite
15
3 / 0 / 9
10,860
434
7,784
12,111
5,125
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
11
Kills
27
31
Deaths
12
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
GR1ML0CK18
Cthulhu
0
3
0
0
L
8
1
1
8.5
W
Set
9
2
1
4.75
W
Vamana
4
2
6
3.5
L
Thor
0
3
1
0.17
W
Cabrakan
Pikachu30321
Cabrakan
6
1
4
8
L
2
8
1
0.31
W
5
7
3
0.93
W
Aphrodite
Tribe_monnk
Aphrodite
3
0
9
7.5
L
Sun Wukong
riabobia
Sun Wukong
1
16
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,700
Damage
42,878
59,208
Taken
97,288
30,039
Mitigated
65,590
9,478
Healing
42,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
GR1ML0CK18
Cthulhu
1,534
321
0
490
5,462
2,837
182
1,655
3,632
14,235
0
L
35,050
2,591
0
4,825
15,331
6,424
883
6,792
8,464
135,141
0
W
Set
7,880
4,078
0
5,447
14,274
11,191
6,209
863
13,411
0
90,199
W
Vamana
10,008
2,651
291
9,316
22,471
17,473
4,144
4,165
18,306
0
76,701
L
Thor
517
202
0
0
2,210
427
44
0
2,110
0
3,699
W
Cabrakan
Pikachu30321
Cabrakan
10,809
1,632
1,492
4,592
21,463
20,134
1,374
10,711
10,632
67,466
0
L
9,852
3,692
0
3,807
21,236
12,537
768
4,775
15,848
665
54,555
W
6,397
1,637
1,585
5,515
26,969
11,667
995
15,637
11,232
0
40,919
W
Aphrodite
Tribe_monnk
Aphrodite
7,784
1,307
7,577
6,516
12,111
5,125
3,508
5,608
6,503
34,913
0
L
Sun Wukong
riabobia
Sun Wukong
1,747
1,146
0
356
14,969
7,814
160
5,371
9,498
0
6,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,256
Gold Earned
60,025
319
Minions Killed
499
0
Camps Cleared
0
1,349,519
Distance Traveled
2,194,351
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,362
294
23
1
0
155,890
1
L
Merlin
13,721
549
211
8
0
441,239
0
W
Set
14,145
566
125
5
0
420,820
2
W
Vamana
12,817
513
133
5
0
441,068
0
L
Thor
6,815
273
7
0
0
69,354
0
W
Cabrakan
11,565
463
128
5
0
416,584
1
L
Skadi
9,941
398
71
3
0
388,862
0
W
Guan Yu
10,638
426
63
3
0
422,207
1
W
Aphrodite
10,860
434
50
2
0
493,672
7
L
Sun Wukong
7,417
297
7
0
0
294,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role