Player Matchup

Ao Kuang
Ao Kuang
Mocito7
Ao Kuang
Level 28
God Stats
4W - 2L
1,570 SR
Queue Stats
406W - 452L
1,352 Elo+
Solo
Osiris
Osiris
awsome7113
Osiris
Level 8
God Stats
14W - 14L
1,186 SR
Queue Stats
306W - 378L
1,193 Elo+
Party 2
Hel
Hel
capalot469
Hel
Level 10
God Stats
12W - 21L
1,237 SR
Queue Stats
75W - 124L
1,169 Elo+
Party 2
Ymir
Ymir
chicheeks
Ymir
Level 12
God Stats
14W - 9L
1,713 SR
Queue Stats
116W - 135L
1,374 Elo+
Solo
Loki
Loki
scp-Parasite-001
Loki
Level 29
God Stats
1W - 1L
1,230 SR
Queue Stats
18W - 30L
1,282 Elo+
Solo
Team Averages
Level 17
1,387 SR
1,274 Elo+

VS

Team Averages
Level 13
1,531 SR
1,361 Elo+
Mulan
Mulan
LUCIDplayed
Mulan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,308 Elo+
Party 1
Ymir
Ymir
SUSHIGAMING223
Ymir
Level 12
God Stats
2W - 2L
1,810 SR
Queue Stats
23W - 41L
1,295 Elo+
Solo
Cerberus
Cerberus
SaddamBush
Cerberus
Level 13
God Stats
3W - 7L
1,500 SR
Queue Stats
21W - 27L
1,337 Elo+
Solo
Olorun
Olorun
Spyro3229
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
chuck3rs
Tsukuyomi
Level 16
God Stats
1W - 3L
1,346 SR
Queue Stats
23W - 26L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Mocito7
Ao Kuang
20
8 / 5 / 11
17,095
1,006
23,465
35,525
11,907
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Osiris
awsome7113
Osiris
20
5 / 8 / 13
15,425
907
11,416
20,290
15,800
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
1 / 2 / 18
16,036
943
2,563
9,397
7,889
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ymir
20
3 / 2 / 18
17,638
1,038
12,397
17,977
24,158
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 5 / 11
16,352
962
16,821
18,201
5,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

129

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 1
12,442
732
909
2,950
1,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
0 / 1 / 0
12,102
712
0
1,159
532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cerberus
SaddamBush
Cerberus
20
10 / 12 / 9
19,352
1,138
41,329
40,644
33,404
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
Spyro3229
Olorun
17
0 / 0 / 0
12,205
718
432
375
98
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
chuck3rs
Tsukuyomi
20
12 / 9 / 9
19,785
1,164
49,628
29,640
13,041
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
41
23
Kills
22
22
Deaths
24
71
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Ao Kuang
Mocito7
Ao Kuang
8
5
11
2.7
L
0
1
0
0
L
Cerberus
SaddamBush
Cerberus
10
12
9
1.21
L
Olorun
Spyro3229
Olorun
0
0
0
0
W
Osiris
awsome7113
Osiris
5
8
13
1.44
W
1
2
18
5
W
Ymir
3
2
18
6
L
Tsukuyomi
chuck3rs
Tsukuyomi
12
9
9
1.83
W
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,662
Damage
92,298
101,390
Taken
74,768
65,697
Mitigated
48,604
22,247
Healing
17,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
909
46
0
69
2,950
1,529
0
1,174
1,776
0
5,524
W
Ao Kuang
Mocito7
Ao Kuang
23,465
5,076
0
14,239
35,525
11,907
0
17,044
18,456
59,951
0
L
0
0
0
0
1,159
532
0
0
1,159
582
0
L
Cerberus
SaddamBush
Cerberus
41,329
2,623
0
10,707
40,644
33,404
0
20,878
19,766
93,561
0
L
Olorun
Spyro3229
Olorun
432
171
0
153
375
98
0
0
375
1,707
0
W
Osiris
awsome7113
Osiris
11,416
4,274
0
0
20,290
15,800
0
9,587
10,678
0
33,471
W
2,563
1,694
1,836
1,679
9,397
7,889
0
3,370
6,027
13,259
0
W
Ymir
12,397
855
0
3,404
17,977
24,158
0
4,688
13,268
28,660
0
L
Tsukuyomi
chuck3rs
Tsukuyomi
49,628
16,646
0
6,289
29,640
13,041
0
16,373
13,267
0
88,577
W
16,821
8,376
0
1,089
18,201
5,943
0
7,072
11,129
0
44,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,546
Gold Earned
75,886
255
Minions Killed
287
10
Camps Cleared
3
1,289,192
Distance Traveled
708,406
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,442
732
8
0
0
58,606
1
W
Ao Kuang
17,095
1,006
99
6
1
268,021
3
L
Ymir
12,102
712
1
0
1
22,796
0
L
Cerberus
19,352
1,138
182
11
1
293,186
0
L
Olorun
12,205
718
3
0
0
17,000
0
W
Osiris
15,425
907
50
3
1
269,121
1
W
Hel
16,036
943
19
1
0
255,456
2
W
Ymir
17,638
1,038
37
2
2
274,365
0
L
Tsukuyomi
19,785
1,164
93
5
1
316,818
0
W
Loki
16,352
962
50
3
6
222,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role