Player Matchup

Cerberus
Cerberus
Dammit_lui14
Cerberus
Level 87
God Stats
2W - 0L
1,733 SR
Queue Stats
53W - 54L
1,484 Elo+
Party 2
Kukulkan
Kukulkan
Firecrab160
Kukulkan
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,257 Elo+
Solo
Nox
Nox
Kaptm_Krunch
Nox
Level 16
God Stats
5W - 3L
1,541 SR
Queue Stats
24W - 28L
1,407 Elo+
Party 2
Neith
Neith
aphrodities_pond
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,077 Elo+
Party 2
Amaterasu
Amaterasu
gamingweeb02
Amaterasu
Level 17
God Stats
18W - 15L
1,471 SR
Queue Stats
32W - 49L
1,418 Elo+
Party 2
Team Averages
Level 26
1,549 SR
1,329 Elo+

VS

Team Averages
Level 25
1,476 SR
1,341 Elo+
Bellona
Bellona
DadsPhatSaK
Bellona
Level 22
God Stats
47W - 53L
1,489 SR
Queue Stats
284W - 347L
1,322 Elo+
Solo
Tiamat
Tiamat
Manic_Cosmos
Tiamat
Level 22
God Stats
1W - 2L
1,477 SR
Queue Stats
2W - 3L
1,352 Elo+
Party 1
Baron Samedi
Baron Samedi
Psylocke25
Baron Samedi
Level 29
God Stats
0W - 1L
1,478 SR
Queue Stats
1W - 3L
1,352 Elo+
Party 1
Cernunnos
Cernunnos
REAL Specy
Cernunnos
Level 25
God Stats
17W - 15L
1,435 SR
Queue Stats
106W - 104L
1,324 Elo+
Solo
Da Ji
Da Ji
WA_Shamus
Da Ji
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
279W - 330L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dammit_lui14
Cerberus
20
10 / 6 / 13
15,584
519
33,937
35,356
37,716
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Firecrab160
Kukulkan
6
0 / 2 / 2
8,303
277
246
2,304
543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
14 / 5 / 10
17,090
570
23,806
23,192
11,617
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
1 / 12 / 6
11,426
381
6,560
19,168
7,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
gamingweeb02
Amaterasu
20
6 / 9 / 12
14,899
497
18,813
39,152
23,593
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DadsPhatSaK
Bellona
20
8 / 5 / 5
15,493
516
20,487
30,704
16,705
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
20
2 / 6 / 5
12,935
431
12,018
20,508
21,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Psylocke25
Baron Samedi
18
4 / 8 / 7
11,571
386
16,255
19,564
6,886
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
REAL Specy
Cernunnos
20
7 / 7 / 8
14,078
469
20,300
30,917
10,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Da Ji
WA_Shamus
Da Ji
20
13 / 6 / 3
14,435
481
22,235
22,299
13,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
62
31
Kills
34
34
Deaths
32
43
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bellona
DadsPhatSaK
Bellona
8
5
5
2.1
W
Cerberus
Dammit_lui14
Cerberus
10
6
13
2.75
W
Kukulkan
Firecrab160
Kukulkan
0
2
2
0.5
W
14
5
10
3.8
L
Tiamat
2
6
5
0.75
L
Baron Samedi
Psylocke25
Baron Samedi
4
8
7
0.94
L
Cernunnos
REAL Specy
Cernunnos
7
7
8
1.57
L
Da Ji
WA_Shamus
Da Ji
13
6
3
2.42
W
1
12
6
0.33
W
Amaterasu
gamingweeb02
Amaterasu
6
9
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,362
Damage
91,295
119,172
Taken
123,992
81,045
Mitigated
67,943
26,737
Healing
41,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DadsPhatSaK
Bellona
20,487
10,409
0
10,535
30,704
16,705
2,151
7,587
22,541
0
104,832
W
Cerberus
Dammit_lui14
Cerberus
33,937
2,586
0
8,855
35,356
37,716
962
9,203
26,153
95,654
0
W
Kukulkan
Firecrab160
Kukulkan
246
165
0
0
2,304
543
0
568
1,736
2,634
0
W
23,806
2,499
0
2,792
23,192
11,617
1,556
6,501
16,691
94,242
0
L
Tiamat
12,018
328
0
4,949
20,508
21,140
2,734
12,223
8,184
78,797
0
L
Baron Samedi
Psylocke25
Baron Samedi
16,255
1,230
2,807
4,098
19,564
6,886
1,283
12,281
7,283
57,364
0
L
Cernunnos
REAL Specy
Cernunnos
20,300
9,162
0
13,760
30,917
10,149
1,133
15,249
15,668
0
122,912
L
Da Ji
WA_Shamus
Da Ji
22,235
4,767
0
4,867
22,299
13,063
474
10,649
11,650
0
91,674
W
6,560
2,744
0
1,807
19,168
7,576
2,638
5,436
13,732
0
47,238
W
Amaterasu
gamingweeb02
Amaterasu
18,813
7,790
0
13,283
39,152
23,593
3,086
6,565
32,587
0
84,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,302
Gold Earned
68,512
533
Minions Killed
638
0
Camps Cleared
0
2,018,375
Distance Traveled
2,474,330
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
15,493
516
158
5
0
585,042
1
W
Cerberus
15,584
519
154
5
0
522,373
1
W
Kukulkan
8,303
277
2
0
0
125,897
0
W
Nox
17,090
570
148
5
0
429,062
1
L
Tiamat
12,935
431
120
4
0
476,416
0
L
Baron Samedi
11,571
386
71
2
0
430,863
0
L
Cernunnos
14,078
469
183
6
0
441,278
0
L
Da Ji
14,435
481
106
4
0
540,731
0
W
Neith
11,426
381
78
3
0
450,112
3
W
Amaterasu
14,899
497
151
5
0
490,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role