Player Matchup

Neith
Neith
Miiran_nda
Neith
Level 49
God Stats
11W - 12L
1,170 SR
Queue Stats
477W - 483L
1,420 Elo+
Solo
Mulan
Mulan
PCH-Fooster
Mulan
Level 102
God Stats
1W - 3L
1,788 SR
Queue Stats
261W - 234L
1,455 Elo+
Party 3
Ymir
Ymir
Shadumbras
Ymir
Level 16
God Stats
2W - 1L
1,820 SR
Queue Stats
2W - 4L
1,456 Elo+
Party 4
Ah Puch
Ah Puch
an_leandro
Ah Puch
Level 109
God Stats
1W - 3L
1,283 SR
Queue Stats
3W - 9L
1,383 Elo+
Party 4
Mercury
Mercury
ol-saldivia
Mercury
Level 29
God Stats
23W - 10L
1,373 SR
Queue Stats
179W - 171L
1,434 Elo+
Party 3
Team Averages
Level 61
1,487 SR
1,430 Elo+

VS

Team Averages
Level 76
1,539 SR
1,378 Elo+
Medusa
Medusa
CaioWolF30
Medusa
Level 38
God Stats
2W - 2L
1,205 SR
Queue Stats
237W - 280L
1,431 Elo+
Party 1
Erlang Shen
Erlang Shen
ChuCk47
Erlang Shen
Level 107
God Stats
4W - 3L
1,502 SR
Queue Stats
86W - 83L
1,393 Elo+
Party 1
Osiris
Osiris
I RENEG4DO I
Osiris
Level 87
God Stats
16W - 6L
1,881 SR
Queue Stats
764W - 748L
1,331 Elo+
Party 2
Hera
Hera
LucyYay
Hera
Level 63
God Stats
3W - 1L
1,703 SR
Queue Stats
29W - 43L
1,396 Elo+
Party 1
Ao Kuang
Ao Kuang
popfamilia2_
Ao Kuang
Level 84
God Stats
6W - 4L
1,406 SR
Queue Stats
265W - 278L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
0 / 3 / 0
7,742
323
4,072
6,813
1,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 5 / 0
7,532
314
3,776
8,669
5,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 7 / 1
9,284
387
3,996
15,838
20,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

Ah Puch
an_leandro
Ah Puch
18
2 / 5 / 0
11,449
477
13,192
13,477
6,167
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
ol-saldivia
Mercury
18
3 / 10 / 0
11,408
475
6,267
20,455
8,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CaioWolF30
Medusa
18
2 / 2 / 9
12,335
514
9,792
15,049
5,812
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
ChuCk47
Erlang Shen
20
16 / 0 / 3
15,889
662
22,483
21,380
19,686
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Osiris
17
4 / 1 / 11
12,020
501
6,177
13,892
10,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
LucyYay
Hera
18
3 / 2 / 5
12,568
524
4,354
9,559
3,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
popfamilia2_
Ao Kuang
16
4 / 1 / 9
11,661
486
5,488
10,008
3,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
66
5
Kills
29
30
Deaths
6
1
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Medusa
CaioWolF30
Medusa
2
2
9
3.25
W
Erlang Shen
ChuCk47
Erlang Shen
16
0
3
17.5
W
Osiris
4
1
11
9.5
W
Hera
LucyYay
Hera
3
2
5
2.75
L
Neith
0
3
0
0
L
0
5
0
0
L
0
7
1
0.07
L
Ah Puch
an_leandro
Ah Puch
2
5
0
0.4
L
Mercury
ol-saldivia
Mercury
3
10
0
0.3
W
Ao Kuang
popfamilia2_
Ao Kuang
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,303
Damage
48,294
65,252
Taken
69,888
42,655
Mitigated
42,541
12,276
Healing
27,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CaioWolF30
Medusa
9,792
5,491
0
5,160
15,049
5,812
1,535
3,204
11,820
0
92,742
W
Erlang Shen
ChuCk47
Erlang Shen
22,483
13,118
0
8,777
21,380
19,686
4,006
5,972
15,186
0
117,812
W
Osiris
6,177
1,369
0
6,744
13,892
10,085
2,322
4,029
9,863
0
62,598
W
Hera
LucyYay
Hera
4,354
961
0
1,881
9,559
3,554
1,993
3,802
5,757
72,460
0
L
Neith
4,072
1,045
0
2,580
6,813
1,783
350
157
6,576
0
31,497
L
3,776
978
0
1,981
8,669
5,335
0
495
8,096
0
22,264
L
3,996
1,098
0
1,228
15,838
20,808
284
2,052
13,640
31,055
0
L
Ah Puch
an_leandro
Ah Puch
13,192
258
291
814
13,477
6,167
0
2,409
10,886
85,362
0
L
Mercury
ol-saldivia
Mercury
6,267
2,778
0
5,382
20,455
8,562
2,586
3,993
16,212
0
99,111
W
Ao Kuang
popfamilia2_
Ao Kuang
5,488
1,144
0
5,007
10,008
3,404
2,065
1,244
8,764
44,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,415
Gold Earned
64,473
474
Minions Killed
573
0
Camps Cleared
0
1,586,835
Distance Traveled
2,348,460
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,335
514
118
5
0
421,410
3
W
Erlang Shen
15,889
662
163
7
0
446,793
6
W
Osiris
12,020
501
84
4
0
493,659
1
W
Hera
12,568
524
148
6
0
485,337
4
L
Neith
7,742
323
54
2
0
255,607
5
L
Mulan
7,532
314
45
2
0
192,459
1
L
Ymir
9,284
387
58
2
0
377,633
6
L
Ah Puch
11,449
477
171
7
0
327,835
3
L
Mercury
11,408
475
146
6
0
433,301
0
W
Ao Kuang
11,661
486
60
3
0
501,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role