Player Matchup

Cernunnos
Cernunnos
Gwenhwyvvar
Cernunnos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
LittleSansy
Janus
Level 64
God Stats
1W - 3L
1,447 SR
Queue Stats
133W - 177L
1,372 Elo+
Party 1
Yemoja
Yemoja
Luke75
Yemoja
Level 64
God Stats
1W - 5L
1,392 SR
Queue Stats
12W - 19L
1,465 Elo+
Party 3
Loki
Loki
Timberinspace
Loki
Level 65
God Stats
9W - 12L
1,432 SR
Queue Stats
155W - 226L
1,335 Elo+
Party 1
Aphrodite
Aphrodite
nhumai
Aphrodite
Level 86
God Stats
2W - 1L
1,742 SR
Queue Stats
31W - 36L
1,438 Elo+
Party 3
Team Averages
Level 81
1,503 SR
1,422 Elo+

VS

Team Averages
Level 67
1,450 SR
1,465 Elo+
Medusa
Medusa
Dincherr
Medusa
Level 45
God Stats
16W - 18L
1,503 SR
Queue Stats
552W - 714L
1,411 Elo+
Party 2
Da Ji
Da Ji
SoNotFair
Da Ji
Level 101
God Stats
2W - 1L
1,511 SR
Queue Stats
78W - 78L
1,500 Elo+
Solo
Cerberus
Cerberus
TayaHaze
Cerberus
Level 37
God Stats
42W - 57L
1,396 SR
Queue Stats
495W - 642L
1,413 Elo+
Party 2
Baba Yaga
Baba Yaga
pomodorus
Baba Yaga
Level 50
God Stats
1W - 1L
1,289 SR
Queue Stats
20W - 20L
1,485 Elo+
Solo
Chang'e
Chang'e
Мoonflower
Chang'e
Level 101
God Stats
8W - 7L
1,549 SR
Queue Stats
61W - 54L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gwenhwyvvar
Cernunnos
20
2 / 6 / 10
14,354
897
39,671
36,019
15,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
0 / 8 / 12
14,177
886
29,263
24,837
9,703
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
Luke75
Yemoja
20
1 / 4 / 10
13,849
866
15,232
30,709
33,658
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
10 / 8 / 3
15,908
994
20,523
26,187
10,239
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Aphrodite
nhumai
Aphrodite
20
1 / 2 / 10
13,642
853
16,865
16,340
11,516
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dincherr
Medusa
20
6 / 1 / 10
15,329
958
17,442
20,972
10,280
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
SoNotFair
Da Ji
20
6 / 8 / 14
14,732
921
24,442
30,005
14,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
TayaHaze
Cerberus
20
2 / 0 / 19
15,137
946
12,048
32,161
24,106
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
pomodorus
Baba Yaga
20
5 / 3 / 20
15,837
990
48,335
25,092
13,096
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
Мoonflower
Chang'e
20
9 / 2 / 17
16,300
1,019
26,563
20,439
9,368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
108
14
Kills
28
28
Deaths
14
45
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Medusa
Dincherr
Medusa
6
1
10
11
L
Cernunnos
Gwenhwyvvar
Cernunnos
2
6
10
1.17
L
0
8
12
0.75
L
Yemoja
Luke75
Yemoja
1
4
10
1.5
W
Da Ji
SoNotFair
Da Ji
6
8
14
1.63
W
Cerberus
TayaHaze
Cerberus
2
0
19
11.5
L
10
8
3
1.44
L
Aphrodite
nhumai
Aphrodite
1
2
10
3
W
Baba Yaga
pomodorus
Baba Yaga
5
3
20
5
W
Chang'e
Мoonflower
Chang'e
9
2
17
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,554
Damage
128,830
134,092
Taken
128,669
80,560
Mitigated
71,051
48,597
Healing
61,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Dincherr
Medusa
17,442
8,981
0
5,287
20,972
10,280
0
10,884
10,088
0
43,842
L
Cernunnos
Gwenhwyvvar
Cernunnos
39,671
20,954
0
7,453
36,019
15,444
0
19,512
16,507
0
70,805
L
29,263
1,525
1,724
2,316
24,837
9,703
0
15,313
9,524
80,189
0
L
Yemoja
Luke75
Yemoja
15,232
1,969
7,948
1,808
30,709
33,658
0
22,887
7,822
32,555
0
W
Da Ji
SoNotFair
Da Ji
24,442
5,377
0
925
30,005
14,201
0
12,999
17,006
0
30,004
W
Cerberus
TayaHaze
Cerberus
12,048
127
1,858
14,571
32,161
24,106
0
16,349
15,812
56,121
0
L
20,523
5,337
0
802
26,187
10,239
0
17,992
8,195
0
39,414
L
Aphrodite
nhumai
Aphrodite
16,865
773
17,797
8,749
16,340
11,516
0
11,242
5,098
31,151
0
W
Baba Yaga
pomodorus
Baba Yaga
48,335
3,176
0
2,876
25,092
13,096
0
10,994
14,098
70,332
0
W
Chang'e
Мoonflower
Chang'e
26,563
2,671
24,869
11,560
20,439
9,368
0
10,134
10,305
66,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,930
Gold Earned
77,335
315
Minions Killed
349
4
Camps Cleared
10
1,623,333
Distance Traveled
1,619,327
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,329
958
67
4
2
334,148
0
L
Cernunnos
14,354
897
75
5
0
293,471
1
L
Janus
14,177
886
145
9
2
292,490
0
L
Yemoja
13,849
866
28
2
0
282,902
0
W
Da Ji
14,732
921
13
1
1
315,914
0
W
Cerberus
15,137
946
94
6
1
307,920
0
L
Loki
15,908
994
31
2
1
377,412
0
L
Aphrodite
13,642
853
36
2
1
377,058
0
W
Baba Yaga
15,837
990
61
4
2
321,558
0
W
Chang'e
16,300
1,019
114
7
4
339,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role