Player Matchup

Cupid
Cupid
Platinum IV
CooldD
Cupid
Platinum IV
Level 146
God Stats
25W - 12L
1,811 SR
Queue Stats
352W - 309L
1,705 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold V
McJoshyJ0shJ0sh
Ah Muzen Cab
Gold V
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
331W - 295L
1,691 MMR
Solo
Ne Zha
Ne Zha
Gold III
PequenoTimmo98
Ne Zha
Gold III
Level 128
God Stats
1W - 1L
1,742 SR
Queue Stats
124W - 114L
1,726 MMR
Solo
Zeus
Zeus
Gold II
RawHustler
Zeus
Gold II
Level 69
God Stats
6W - 2L
2,002 SR
Queue Stats
376W - 362L
1,704 MMR
Solo
Nemesis
Nemesis
Gold I
VenousMeerkat
Nemesis
Gold I
Level 141
God Stats
14W - 10L
1,691 SR
Queue Stats
162W - 160L
1,718 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 103
1,749 SR
1,709 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,621 SR
1,672 MMR
The Morrigan
The Morrigan
Platinum V
CoolKittyRhymes
The Morrigan
Platinum V
Level 157
God Stats
8W - 4L
1,691 SR
Queue Stats
137W - 137L
1,720 MMR
Party 3
Ao Kuang
Ao Kuang
Bronze III
MagicFetus1408
Ao Kuang
Bronze III
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 15L
1,646 MMR
Party 2
Danzaburou
Danzaburou
Gold II
Oriey
Danzaburou
Gold II
Level 106
God Stats
5W - 1L
1,816 SR
Queue Stats
33W - 22L
1,776 MMR
Party 2
Chang'e
Chang'e
Gold I
SprokLaMok
Chang'e
Gold I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum V
nothingclever
Ymir
Platinum V
Level 159
God Stats
5W - 8L
1,597 SR
Queue Stats
137W - 137L
1,720 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CooldD
Cupid
16
1 / 3 / 5
9,889
520
14,154
15,997
7,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
McJoshyJ0shJ0sh
Ah Muzen Cab
16
5 / 6 / 0
9,769
514
14,034
22,058
7,914
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 7 / 4
8,498
447
4,656
18,568
10,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
2 / 7 / 2
9,128
480
10,604
11,466
4,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
13
0 / 5 / 1
8,024
422
9,985
14,486
7,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
SetScyllaPersephoneGuan YuApollo

VS

Bans
Cu ChulainnAnhurTsukuyomiOsirisTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CoolKittyRhymes
The Morrigan
16
3 / 1 / 10
10,050
529
10,018
10,990
4,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
20
17 / 1 / 1
12,286
647
13,660
17,158
8,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
Oriey
Danzaburou
19
6 / 3 / 6
12,180
641
16,127
17,083
6,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
SprokLaMok
Chang'e
16
2 / 2 / 9
10,405
548
11,284
16,495
11,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 3 / 15
9,610
506
7,146
18,040
17,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
69
10
Kills
28
28
Deaths
10
12
Assists
41
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
CoolKittyRhymes
The Morrigan
3
1
10
8
L
Cupid
CooldD
Cupid
1
3
5
1.17
W
Ao Kuang
17
1
1
17.5
L
Ah Muzen Cab
McJoshyJ0shJ0sh
Ah Muzen Cab
5
6
0
0.83
W
Danzaburou
Oriey
Danzaburou
6
3
6
3
L
2
7
4
0.57
L
2
7
2
0.43
W
Chang'e
SprokLaMok
Chang'e
2
2
9
3.25
L
Nemesis
0
5
1
0.1
W
0
3
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,433
Damage
58,235
82,575
Taken
79,766
38,165
Mitigated
48,672
27,854
Healing
39,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
CoolKittyRhymes
The Morrigan
10,018
1,985
0
1,333
10,990
4,640
0
4,171
6,503
61,472
3,692
L
Cupid
CooldD
Cupid
14,154
7,335
205
8,145
15,997
7,673
0
2,106
13,891
0
85,752
W
Ao Kuang
13,660
2,768
0
9,175
17,158
8,448
0
1,378
15,721
78,562
0
L
Ah Muzen Cab
McJoshyJ0shJ0sh
Ah Muzen Cab
14,034
9,698
0
11,771
22,058
7,914
0
14,768
7,290
0
71,925
W
Danzaburou
Oriey
Danzaburou
16,127
6,430
0
9,773
17,083
6,779
966
1,056
15,953
0
107,078
L
4,656
1,246
0
4,144
18,568
10,790
0
7,342
11,226
0
28,553
L
10,604
967
0
2,133
11,466
4,149
0
7,424
4,042
69,000
0
W
Chang'e
SprokLaMok
Chang'e
11,284
1,239
2,338
11,392
16,495
11,622
1,013
1,299
15,120
63,480
0
L
Nemesis
9,985
4,922
0
1,456
14,486
7,639
0
7,649
6,837
0
61,780
W
7,146
1,007
0
5,857
18,040
17,183
0
4,536
13,317
27,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,308
Gold Earned
54,531
524
Minions Killed
609
0
Camps Cleared
0
1,667,182
Distance Traveled
1,844,076
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,050
529
131
7
0
381,015
8
L
Cupid
9,889
520
150
8
0
309,439
6
W
Ao Kuang
12,286
647
124
7
0
398,046
4
L
Ah Muzen Cab
9,769
514
101
5
0
302,345
2
W
Danzaburou
12,180
641
169
9
0
337,478
1
L
Ne Zha
8,498
447
35
2
0
360,186
3
L
Zeus
9,128
480
140
7
0
309,618
3
W
Chang'e
10,405
548
154
8
0
360,424
7
L
Nemesis
8,024
422
98
5
0
385,594
4
W
Ymir
9,610
506
31
2
0
367,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role