Player Matchup

Apollo
Apollo
LEGOIgrac
Apollo
Level 95
God Stats
11W - 7L
1,412 SR
Queue Stats
291W - 312L
1,458 Elo+
Party 2
Eset
Eset
TheNecroKing
Eset
Level 146
God Stats
5W - 5L
1,531 SR
Queue Stats
169W - 183L
1,498 Elo+
Party 2
King Arthur
King Arthur
cashable-trice3
King Arthur
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,431 Elo+
Party 2
Set
Set
kralj005
Set
Level 97
God Stats
3W - 5L
1,344 SR
Queue Stats
139W - 129L
1,459 Elo+
Party 2
Guan Yu
Guan Yu
stevanjebac
Guan Yu
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 86
1,457 SR
1,469 Elo+

VS

Team Averages
Level 44
1,480 SR
1,469 Elo+
Mercury
Mercury
DamsGTRS
Mercury
Level 29
God Stats
42W - 31L
1,674 SR
Queue Stats
214W - 201L
1,554 Elo+
Party 3
Sol
Sol
KingK10g
Sol
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
222W - 210L
1,446 Elo+
Party 1
Tyr
Tyr
Mr_Dazers
Tyr
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 68L
1,459 Elo+
Party 3
Ares
Ares
p0p0aglatici
Ares
Level 52
God Stats
3W - 4L
1,224 SR
Queue Stats
220W - 208L
1,451 Elo+
Party 1
Hera
Hera
xLikeee
Hera
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 59L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
LEGOIgrac
Apollo
9
0 / 1 / 5
5,037
504
3,266
4,776
1,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

10
7 / 1 / 1
6,363
636
5,935
5,200
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
cashable-trice3
King Arthur
9
0 / 2 / 1
5,017
502
1,402
6,086
3,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
7 / 2 / 1
6,641
664
5,092
7,081
2,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
stevanjebac
Guan Yu
9
1 / 0 / 4
5,347
535
1,696
6,378
4,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DamsGTRS
Mercury
10
2 / 5 / 2
5,687
569
3,971
7,588
2,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
1 / 2 / 2
5,238
524
6,655
4,922
931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 1 / 0
5,963
596
1,955
3,397
1,532
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 3 / 0
5,489
549
2,238
6,617
2,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
xLikeee
Hera
9
0 / 4 / 2
5,194
519
2,341
5,085
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
15
Kills
6
6
Deaths
15
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
DamsGTRS
Mercury
2
5
2
0.6
W
1
2
2
1
L
Apollo
LEGOIgrac
Apollo
0
1
5
2.5
W
2
1
0
2
L
7
1
1
7.5
L
King Arthur
cashable-trice3
King Arthur
0
2
1
0.25
L
7
2
1
3.75
W
1
3
0
0.33
L
Guan Yu
stevanjebac
Guan Yu
1
0
4
3
W
Hera
xLikeee
Hera
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,391
Damage
17,160
29,521
Taken
27,609
14,631
Mitigated
8,742
10,001
Healing
5,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
DamsGTRS
Mercury
3,971
1,988
0
587
7,588
2,129
0
1,765
5,677
0
26,791
W
6,655
2,094
0
1,974
4,922
931
345
941
3,903
23,998
0
L
Apollo
LEGOIgrac
Apollo
3,266
2,385
0
1,855
4,776
1,563
456
3,136
1,640
0
31,808
W
1,955
425
0
554
3,397
1,532
0
0
3,297
0
25,272
L
5,935
569
0
1,721
5,200
1,645
0
2,218
2,982
27,713
0
L
King Arthur
cashable-trice3
King Arthur
1,402
174
0
1,075
6,086
3,993
0
0
6,086
0
16,940
L
5,092
2,501
0
724
7,081
2,781
48
1,844
5,237
0
32,824
W
2,238
105
0
1,770
6,617
2,784
0
291
6,298
9,987
0
L
Guan Yu
stevanjebac
Guan Yu
1,696
364
1,356
3,270
6,378
4,649
0
4,036
2,342
0
8,996
W
Hera
xLikeee
Hera
2,341
249
0
989
5,085
1,366
730
2,514
2,349
19,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,405
Gold Earned
27,571
242
Minions Killed
210
0
Camps Cleared
0
925,081
Distance Traveled
920,744
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,687
569
46
5
0
205,607
3
W
Sol
5,238
524
45
5
0
170,793
2
L
Apollo
5,037
504
67
7
0
178,894
3
W
Tyr
5,963
596
62
6
0
177,796
2
L
Eset
6,363
636
49
5
0
185,307
2
L
King Arthur
5,017
502
40
4
0
164,331
1
L
Set
6,641
664
64
6
0
190,451
2
W
Ares
5,489
549
22
2
0
187,837
2
L
Guan Yu
5,347
535
22
2
0
206,098
1
W
Hera
5,194
519
35
4
0
178,711
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role