Player Matchup

Artemis
Artemis
EpicKiller777
Artemis
Level 86
God Stats
1W - 0L
1,296 SR
Queue Stats
7W - 14L
1,372 Elo+
Party 1
Aphrodite
Aphrodite
ImSoTweezzy
Aphrodite
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 5L
1,532 Elo+
Party 1
Baba Yaga
Baba Yaga
hystrix96
Baba Yaga
Level 129
God Stats
3W - 1L
1,327 SR
Queue Stats
220W - 197L
1,480 Elo+
Party 3
Sun Wukong
Sun Wukong
maxhoogendijk
Sun Wukong
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 196L
1,480 Elo+
Party 3
Kali
Kali
psyko00000
Kali
Level 63
God Stats
67W - 65L
1,469 SR
Queue Stats
164W - 166L
1,526 Elo+
Solo
Team Averages
Level 100
1,418 SR
1,478 Elo+

VS

Team Averages
Level 105
1,345 SR
1,415 Elo+
Kuzenbo
Kuzenbo
Bragunz
Kuzenbo
Level 143
God Stats
0W - 7L
1,049 SR
Queue Stats
86W - 101L
1,364 Elo+
Party 2
Neith
Neith
HarlequinForest9
Neith
Level 29
God Stats
39W - 36L
1,548 SR
Queue Stats
63W - 67L
1,397 Elo+
Party 2
Ganesha
Ganesha
Sballone
Ganesha
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
codarino
Loki
Level 121
God Stats
6W - 9L
1,167 SR
Queue Stats
91W - 108L
1,364 Elo+
Party 2
Da Ji
Da Ji
zZzTOMASxXx
Da Ji
Level 129
God Stats
1W - 2L
1,461 SR
Queue Stats
58W - 66L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
7 / 3 / 4
10,710
564
11,078
14,941
5,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
ImSoTweezzy
Aphrodite
15
1 / 2 / 8
9,508
500
7,667
13,985
5,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
hystrix96
Baba Yaga
15
3 / 1 / 3
9,622
506
8,513
10,946
4,663
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
maxhoogendijk
Sun Wukong
16
3 / 1 / 7
10,468
551
10,224
13,128
7,018
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
7 / 5 / 3
11,201
590
12,300
17,590
11,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bragunz
Kuzenbo
15
4 / 4 / 4
9,422
496
8,240
15,981
19,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
3 / 3 / 0
10,400
547
7,737
10,744
4,120
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Sballone
Ganesha
14
0 / 4 / 9
8,644
455
7,541
16,845
14,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
15
2 / 4 / 3
9,267
488
8,300
13,272
5,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 6 / 7
8,798
463
7,755
12,988
8,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
35
21
Kills
12
12
Deaths
21
25
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Bragunz
Kuzenbo
4
4
4
1.5
W
Artemis
7
3
4
3
L
3
3
0
1
W
Aphrodite
ImSoTweezzy
Aphrodite
1
2
8
2.5
L
Ganesha
Sballone
Ganesha
0
4
9
1.13
L
Loki
2
4
3
0.88
W
Baba Yaga
hystrix96
Baba Yaga
3
1
3
4.5
W
Sun Wukong
maxhoogendijk
Sun Wukong
3
1
7
6.5
W
7
5
3
1.7
L
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,782
Damage
39,573
70,590
Taken
69,830
34,057
Mitigated
52,309
35,593
Healing
11,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Bragunz
Kuzenbo
8,240
2,638
0
4,556
15,981
19,986
0
3,359
12,538
37,898
0
W
Artemis
11,078
6,861
0
7,138
14,941
5,709
1,216
1,908
13,008
0
58,442
L
7,737
2,586
0
2,936
10,744
4,120
3,464
2,506
8,238
0
60,336
W
Aphrodite
ImSoTweezzy
Aphrodite
7,667
791
8,814
9,868
13,985
5,521
1,294
2,540
11,353
55,867
0
L
Ganesha
Sballone
Ganesha
7,541
359
0
1,737
16,845
14,307
0
5,404
11,366
32,596
0
L
Loki
8,300
1,605
0
1,373
13,272
5,797
756
3,460
9,737
0
62,225
W
Baba Yaga
hystrix96
Baba Yaga
8,513
553
0
2,671
10,946
4,663
1,902
2,006
8,890
55,055
0
W
Sun Wukong
maxhoogendijk
Sun Wukong
10,224
2,513
0
4,876
13,128
7,018
464
4,689
8,110
0
63,702
W
12,300
4,806
0
2,226
17,590
11,146
0
4,098
13,448
0
85,240
L
7,755
1,849
0
906
12,988
8,099
0
1,195
11,771
0
50,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,509
Gold Earned
46,531
489
Minions Killed
394
0
Camps Cleared
0
1,715,741
Distance Traveled
1,691,156
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,422
496
67
4
0
295,704
3
W
Artemis
10,710
564
86
5
0
303,424
3
L
Neith
10,400
547
120
6
0
311,692
0
W
Aphrodite
9,508
500
67
4
0
342,802
3
L
Ganesha
8,644
455
6
0
0
387,091
5
L
Loki
9,267
488
117
6
0
356,563
3
W
Baba Yaga
9,622
506
87
5
0
365,028
10
W
Sun Wukong
10,468
551
112
6
0
376,347
3
W
Kali
11,201
590
137
7
0
328,140
1
L
Da Ji
8,798
463
84
4
0
340,106
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role