Player Matchup

Aphrodite
Aphrodite
Gold III
L-X-M-A
Aphrodite
Gold III
Level 159
God Stats
6W - 1L
1,767 SR
Queue Stats
69W - 65L
1,553 MMR
Solo
Cthulhu
Cthulhu
Gold V
TTv Fredomos18
Cthulhu
Gold V
Level 99
God Stats
2W - 0L
1,731 SR
Queue Stats
20W - 21L
1,505 MMR
Party 2
Kali
Kali
Gold IV
TheOmegaBat247
Kali
Gold IV
Level 130
God Stats
2W - 0L
1,430 SR
Queue Stats
16W - 15L
1,589 MMR
Party 2
Sun Wukong
Sun Wukong
Silver II
travmcg813
Sun Wukong
Silver II
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,543 MMR
Solo
Chernobog
Chernobog
Gold II
xSakuraS2x
Chernobog
Gold II
Level 125
God Stats
3W - 2L
1,441 SR
Queue Stats
148W - 147L
1,542 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,574 SR
1,546 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,551 SR
1,542 MMR
Terra
Terra
Bronze III
 
Terra
Bronze III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Nemesis
Nemesis
Gold III
MillionKarma66
Nemesis
Gold III
Level 147
God Stats
9W - 18L
1,599 SR
Queue Stats
279W - 278L
1,578 MMR
Solo
Danzaburou
Danzaburou
Gold V
OPGeez
Danzaburou
Gold V
Level 149
God Stats
20W - 10L
1,592 SR
Queue Stats
132W - 136L
1,373 MMR
Party 1
Hercules
Hercules
Bronze III
Regime103
Hercules
Bronze III
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,554 MMR
Party 3
Merlin
Merlin
Platinum IV
Zero1297
Merlin
Platinum IV
Level 115
God Stats
11W - 11L
1,564 SR
Queue Stats
72W - 68L
1,707 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
L-X-M-A
Aphrodite
12
1 / 1 / 4
7,085
590
3,724
7,823
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
5 / 2 / 3
7,798
650
6,790
7,951
4,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 1 / 2
6,648
554
2,650
8,918
2,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
travmcg813
Sun Wukong
12
1 / 2 / 1
7,060
588
2,541
7,757
6,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chernobog
xSakuraS2x
Chernobog
11
2 / 3 / 6
6,752
563
5,404
7,767
2,312
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
TsukuyomiScyllaCu ChulainnKumbhakarnaNu Wa

VS

Bans
SetCupidCerberusApolloDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
8
0 / 5 / 3
5,511
459
2,647
14,941
5,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 3 / 0
6,906
576
6,779
10,458
4,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
OPGeez
Danzaburou
12
3 / 1 / 2
6,882
574
7,296
7,664
2,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Regime103
Hercules
1
0 / 0 / 0
3,972
331
0
0
0
Merlin
Zero1297
Merlin
13
3 / 1 / 1
7,684
640
6,884
4,377
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
10
Kills
9
9
Deaths
10
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
5
3
0.3
W
Aphrodite
L-X-M-A
Aphrodite
1
1
4
3
L
3
3
0
1
L
Danzaburou
OPGeez
Danzaburou
3
1
2
4
L
Hercules
Regime103
Hercules
0
0
0
0
W
5
2
3
3.25
W
1
1
2
2
L
Merlin
Zero1297
Merlin
3
1
1
3.5
W
Sun Wukong
travmcg813
Sun Wukong
1
2
1
0.75
W
Chernobog
xSakuraS2x
Chernobog
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,109
Damage
23,606
40,216
Taken
37,440
18,845
Mitigated
14,343
16,327
Healing
14,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,647
361
599
5,299
14,941
5,876
0
4,935
10,006
14,837
0
W
Aphrodite
L-X-M-A
Aphrodite
3,724
224
948
5,293
7,823
3,038
553
3,123
4,492
38,874
0
L
6,779
2,154
0
3,392
10,458
4,170
714
2,535
7,748
0
34,502
L
Danzaburou
OPGeez
Danzaburou
7,296
2,927
0
4,104
7,664
2,769
1,084
1,862
5,802
0
44,517
L
Hercules
Regime103
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
6,790
1,074
152
1,953
7,951
4,298
324
1,206
6,733
28,640
0
W
2,650
1,371
0
2,226
8,918
2,992
594
3,000
5,738
0
35,682
L
Merlin
Zero1297
Merlin
6,884
555
0
985
4,377
1,528
378
1,182
3,195
50,433
0
W
Sun Wukong
travmcg813
Sun Wukong
2,541
1,112
0
3,177
7,757
6,205
416
514
7,203
0
36,529
W
Chernobog
xSakuraS2x
Chernobog
5,404
3,246
0
2,578
7,767
2,312
1,527
1,206
6,519
0
29,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,343
Gold Earned
30,955
331
Minions Killed
284
0
Camps Cleared
0
1,180,828
Distance Traveled
871,888
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,511
459
21
2
0
216,071
1
W
Aphrodite
7,085
590
89
7
0
240,909
6
L
Nemesis
6,906
576
79
7
0
230,688
1
L
Danzaburou
6,882
574
71
6
0
196,420
3
L
Hercules
3,972
331
0
0
0
0
0
W
Cthulhu
7,798
650
48
4
0
249,133
0
W
Kali
6,648
554
66
6
0
251,470
0
L
Merlin
7,684
640
113
9
0
228,709
5
W
Sun Wukong
7,060
588
73
6
0
234,711
4
W
Chernobog
6,752
563
55
5
0
204,605
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role