Player Matchup

Neith
Neith
Basilisco2000
Neith
Level 123
God Stats
1W - 1L
1,741 SR
Queue Stats
56W - 48L
1,482 Elo+
Party 3
Thoth
Thoth
JohnDDJonson
Thoth
Level 15
God Stats
17W - 21L
1,500 SR
Queue Stats
78W - 115L
1,253 Elo+
Party 1
Athena
Athena
NatSK
Athena
Level 20
God Stats
18W - 16L
1,477 SR
Queue Stats
36W - 31L
1,452 Elo+
Party 3
Agni
Agni
cunabooo
Agni
Level 24
God Stats
21W - 16L
1,534 SR
Queue Stats
44W - 39L
1,470 Elo+
Party 3
Thanatos
Thanatos
jo3-feeling
Thanatos
Level 105
God Stats
2W - 7L
1,265 SR
Queue Stats
158W - 185L
1,313 Elo+
Party 1
Team Averages
Level 57
1,503 SR
1,394 Elo+

VS

Team Averages
Level 84
1,759 SR
1,493 Elo+
Nu Wa
Nu Wa
DJ10K_FlamezZ
Nu Wa
Level 148
God Stats
4W - 4L
1,897 SR
Queue Stats
484W - 418L
1,558 Elo+
Party 2
Rama
Rama
Gru682
Rama
Level 99
God Stats
7W - 6L
1,663 SR
Queue Stats
396W - 345L
1,589 Elo+
Party 2
Horus
Horus
RQ Ethann
Horus
Level 98
God Stats
3W - 1L
1,844 SR
Queue Stats
421W - 370L
1,478 Elo+
Party 2
Da Ji
Da Ji
ThunderJab
Da Ji
Level 17
God Stats
6W - 3L
1,963 SR
Queue Stats
26W - 19L
1,433 Elo+
Party 2
Merlin
Merlin
eulay
Merlin
Level 58
God Stats
2W - 2L
1,429 SR
Queue Stats
2W - 3L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 0
6,536
436
10,625
10,730
2,420
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 4 / 0
6,494
433
3,347
7,193
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
NatSK
Athena
8
0 / 6 / 1
5,686
379
1,907
10,151
5,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
14
2 / 5 / 1
8,195
546
4,214
9,240
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
jo3-feeling
Thanatos
12
3 / 6 / 1
7,695
513
4,228
12,617
3,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 8
8,385
559
10,321
5,738
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Gru682
Rama
14
5 / 1 / 9
8,288
553
7,739
9,892
3,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
RQ Ethann
Horus
12
5 / 1 / 10
7,922
528
7,952
10,261
7,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Da Ji
13
9 / 3 / 3
8,121
541
6,273
10,570
3,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
eulay
Merlin
13
3 / 3 / 0
7,665
511
5,692
6,560
2,307
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
9
Kills
25
25
Deaths
9
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
3
1
8
7
W
Rama
Gru682
Rama
5
1
9
9.5
L
1
4
0
0.25
L
Athena
NatSK
Athena
0
6
1
0.08
W
Horus
RQ Ethann
Horus
5
1
10
10
W
Da Ji
9
3
3
3.5
L
Agni
2
5
1
0.5
W
Merlin
eulay
Merlin
3
3
0
1
L
Thanatos
jo3-feeling
Thanatos
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,321
Damage
37,977
49,931
Taken
43,021
16,908
Mitigated
18,101
15,144
Healing
15,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,625
5,023
0
4,393
10,730
2,420
0
1,795
8,747
0
36,378
W
10,321
936
0
500
5,738
1,699
282
2,190
3,306
50,277
0
W
Rama
Gru682
Rama
7,739
5,722
0
5,659
9,892
3,141
295
601
9,102
0
59,104
L
3,347
284
0
750
7,193
1,884
0
2,059
4,818
25,767
0
L
Athena
NatSK
Athena
1,907
332
0
1,488
10,151
5,595
0
2,430
7,535
6,150
0
W
Horus
RQ Ethann
Horus
7,952
3,959
2,192
4,089
10,261
7,016
0
1,323
8,900
0
20,668
W
Da Ji
6,273
1,964
0
2,350
10,570
3,938
0
1,673
8,677
0
29,576
L
Agni
4,214
259
0
2,568
9,240
3,182
751
6,634
2,416
43,253
0
W
Merlin
eulay
Merlin
5,692
545
0
818
6,560
2,307
371
2,778
3,568
44,033
0
L
Thanatos
jo3-feeling
Thanatos
4,228
1,368
0
5,945
12,617
3,827
0
2,005
10,402
0
41,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,606
Gold Earned
40,381
303
Minions Killed
357
0
Camps Cleared
0
1,275,820
Distance Traveled
1,368,762
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,536
436
64
4
0
247,996
4
W
Nu Wa
8,385
559
93
6
0
276,459
3
W
Rama
8,288
553
84
6
0
254,723
6
L
Thoth
6,494
433
51
3
0
261,681
4
L
Athena
5,686
379
6
0
0
241,733
1
W
Horus
7,922
528
20
1
0
302,145
0
W
Da Ji
8,121
541
61
4
0
286,448
3
L
Agni
8,195
546
106
7
0
263,372
1
W
Merlin
7,665
511
99
7
0
248,987
0
L
Thanatos
7,695
513
76
5
0
261,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role