Player Matchup

Medusa
Medusa
CaligulaTheGreat
Medusa
Level 60
God Stats
24W - 28L
1,420 SR
Queue Stats
249W - 272L
1,471 Elo+
Party 1
Thanatos
Thanatos
Danogo
Thanatos
Level 17
God Stats
2W - 6L
1,339 SR
Queue Stats
49W - 50L
1,443 Elo+
Solo
Yemoja
Yemoja
bottombetch
Yemoja
Level 2
God Stats
4W - 4L
1,682 SR
Queue Stats
33W - 31L
1,760 Elo+
Party 1
Sol
Sol
rapido2000
Sol
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,494 Elo+
Party 3
Osiris
Osiris
stefvandegraaff
Osiris
Level 9
God Stats
5W - 6L
1,400 SR
Queue Stats
9W - 12L
1,299 Elo+
Party 3
Team Averages
Level 34
1,468 SR
1,493 Elo+

VS

Team Averages
Level 22
1,366 SR
1,418 Elo+
Thanatos
Thanatos
Dead-__-Angel666
Thanatos
Level 49
God Stats
3W - 5L
1,277 SR
Queue Stats
77W - 82L
1,417 Elo+
Party 2
Ao Kuang
Ao Kuang
Nagatip
Ao Kuang
Level 15
God Stats
2W - 4L
1,214 SR
Queue Stats
81W - 76L
1,397 Elo+
Party 2
Artio
Artio
Niruki24
Artio
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 30L
1,602 Elo+
Solo
King Arthur
King Arthur
cresix
King Arthur
Level 6
God Stats
3W - 8L
1,302 SR
Queue Stats
83W - 80L
1,347 Elo+
Party 2
Neith
Neith
iRa1ken
Neith
Level 13
God Stats
26W - 17L
1,536 SR
Queue Stats
63W - 49L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 2
8,874
423
16,339
24,813
7,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Danogo
Thanatos
17
9 / 4 / 3
11,186
533
14,166
15,734
5,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
13
1 / 5 / 5
9,263
441
4,762
14,180
12,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
5 / 2 / 3
11,634
554
21,254
10,734
3,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 4 / 2
9,955
474
3,734
11,556
7,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 3
8,949
426
6,810
14,193
5,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
Nagatip
Ao Kuang
14
1 / 5 / 4
8,570
408
6,381
14,788
5,821
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
Niruki24
Artio
14
1 / 4 / 13
9,302
443
10,046
24,702
20,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
cresix
King Arthur
17
3 / 2 / 8
10,488
499
10,063
15,960
12,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
iRa1ken
Neith
18
14 / 3 / 5
11,610
553
24,303
18,573
9,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
57
19
Kills
24
24
Deaths
19
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
3
9
2
0.44
L
Thanatos
Danogo
Thanatos
9
4
3
2.63
W
5
5
3
1.3
W
Ao Kuang
Nagatip
Ao Kuang
1
5
4
0.6
W
Artio
Niruki24
Artio
1
4
13
1.88
L
Yemoja
1
5
5
0.7
W
King Arthur
cresix
King Arthur
3
2
8
3.5
W
Neith
iRa1ken
Neith
14
3
5
5.5
L
5
2
3
3.25
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,255
Damage
57,603
77,017
Taken
88,216
38,007
Mitigated
53,824
35,108
Healing
38,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,339
8,163
0
7,313
24,813
7,877
725
3,928
20,860
0
63,339
L
Thanatos
Danogo
Thanatos
14,166
4,955
0
13,479
15,734
5,921
0
2,559
12,877
0
77,065
W
6,810
1,887
0
9,167
14,193
5,358
20
3,537
10,656
0
42,752
W
Ao Kuang
Nagatip
Ao Kuang
6,381
1,996
379
5,203
14,788
5,821
0
6,543
8,245
32,981
0
W
Artio
Niruki24
Artio
10,046
1,063
2,104
9,150
24,702
20,831
0
7,074
17,628
26,125
0
L
Yemoja
4,762
2,632
5,075
2,145
14,180
12,676
315
3,742
10,413
16,559
0
W
King Arthur
cresix
King Arthur
10,063
1,918
0
4,388
15,960
12,608
182
4,656
11,304
0
49,989
W
Neith
iRa1ken
Neith
24,303
17,483
0
8,133
18,573
9,206
1,853
4,206
14,367
0
93,511
L
21,254
5,477
0
6,056
10,734
3,851
3,742
3,776
6,833
67,616
0
L
3,734
1,177
0
1,040
11,556
7,682
632
2,422
8,861
0
40,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,912
Gold Earned
48,919
433
Minions Killed
362
0
Camps Cleared
0
1,796,554
Distance Traveled
1,983,145
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,874
423
71
3
0
343,329
5
L
Thanatos
11,186
533
118
6
0
393,915
2
W
Thanatos
8,949
426
55
3
0
416,502
0
W
Ao Kuang
8,570
408
62
3
0
389,840
0
W
Artio
9,302
443
20
1
0
414,877
7
L
Yemoja
9,263
441
41
2
0
321,552
6
W
King Arthur
10,488
499
97
5
0
441,726
2
W
Neith
11,610
553
128
6
0
320,200
0
L
Sol
11,634
554
108
5
0
350,197
1
L
Osiris
9,955
474
95
5
0
387,561
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role