Player Matchup

Cupid
Cupid
Gold III
Mephiss
Cupid
Gold III
Level 127
God Stats
15W - 7L
1,697 SR
Queue Stats
470W - 468L
1,484 MMR
Solo
Osiris
Osiris
Gold III
MightyKJ
Osiris
Gold III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold IV
armas1305
King Arthur
Gold IV
Level 126
God Stats
6W - 2L
1,843 SR
Queue Stats
81W - 68L
1,447 MMR
Solo
Nu Wa
Nu Wa
Gold II
kamikace3000
Nu Wa
Gold II
Level 120
God Stats
8W - 8L
1,525 SR
Queue Stats
49W - 48L
1,649 MMR
Party 1
Ymir
Ymir
Silver I
lemario586
Ymir
Silver I
Level 68
God Stats
6W - 5L
1,671 SR
Queue Stats
22W - 32L
1,294 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,647 SR
1,475 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,543 SR
1,489 MMR
Anhur
Anhur
Gold III
Legera
Anhur
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
RicoSoviet
Erlang Shen
Gold III
Level 147
God Stats
57W - 41L
1,583 SR
Queue Stats
91W - 82L
1,502 MMR
Party 2
Ganesha
Ganesha
Gold I
UchihaIttachi
Ganesha
Gold I
Level 113
God Stats
9W - 7L
1,568 SR
Queue Stats
188W - 179L
1,443 MMR
Solo
Anubis
Anubis
Gold IV
Xxernublao95xX
Anubis
Gold IV
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold III
tovich04
Achilles
Gold III
Level 107
God Stats
23W - 23L
1,564 SR
Queue Stats
69W - 69L
1,502 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Mephiss
Cupid
15
3 / 7 / 0
9,118
456
9,989
18,101
6,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
MightyKJ
Osiris
14
0 / 6 / 3
8,560
428
9,017
17,518
9,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

King Arthur
armas1305
King Arthur
16
1 / 4 / 0
9,539
477
3,934
13,799
12,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
1 / 8 / 3
8,900
445
11,033
11,500
3,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 7 / 5
8,359
418
4,958
18,735
12,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
TsukuyomiScyllaSetGuan YuPersephone

VS

Bans
ApolloDanzaburouKaliSobekCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Legera
Anhur
19
9 / 0 / 5
12,908
645
14,451
15,992
6,685
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
RicoSoviet
Erlang Shen
18
6 / 2 / 13
11,755
588
12,520
17,547
10,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ganesha
14
1 / 3 / 15
10,226
511
10,007
18,627
16,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
11 / 0 / 9
12,777
639
11,736
12,058
5,788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
tovich04
Achilles
18
5 / 0 / 9
11,809
590
12,364
12,802
11,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
83
5
Kills
32
32
Deaths
5
11
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Anhur
Legera
Anhur
9
0
5
11.5
L
Cupid
Mephiss
Cupid
3
7
0
0.43
L
Osiris
MightyKJ
Osiris
0
6
3
0.25
W
Erlang Shen
RicoSoviet
Erlang Shen
6
2
13
6.25
W
Ganesha
1
3
15
2.83
W
11
0
9
15.5
L
King Arthur
armas1305
King Arthur
1
4
0
0.25
L
1
8
3
0.31
L
0
7
5
0.36
W
Achilles
tovich04
Achilles
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,931
Damage
61,078
79,653
Taken
77,026
45,169
Mitigated
50,794
16,472
Healing
39,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Legera
Anhur
14,451
9,330
0
10,128
15,992
6,685
2,973
1,610
14,292
0
96,433
L
Cupid
Mephiss
Cupid
9,989
5,457
588
5,382
18,101
6,873
0
3,955
14,096
0
59,834
L
Osiris
MightyKJ
Osiris
9,017
2,533
0
5,493
17,518
9,769
0
4,721
12,747
0
67,677
W
Erlang Shen
RicoSoviet
Erlang Shen
12,520
7,251
0
10,071
17,547
10,470
1,171
3,864
13,363
0
87,409
W
Ganesha
10,007
792
0
3,647
18,627
16,727
0
3,415
14,906
38,042
0
W
11,736
189
0
7,973
12,058
5,788
2,265
6,116
5,633
101,084
0
L
King Arthur
armas1305
King Arthur
3,934
586
0
2,090
13,799
12,831
674
1,895
11,413
0
55,337
L
11,033
1,953
0
1,385
11,500
3,348
0
4,907
6,543
71,630
0
L
4,958
740
0
1,534
18,735
12,348
0
6,632
11,961
23,889
0
W
Achilles
tovich04
Achilles
12,364
4,000
0
8,161
12,802
11,124
761
3,309
9,135
0
65,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,476
Gold Earned
59,475
506
Minions Killed
610
0
Camps Cleared
0
1,839,497
Distance Traveled
1,992,003
21
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,908
645
176
9
0
373,841
3
L
Cupid
9,118
456
104
5
0
344,722
8
L
Osiris
8,560
428
113
6
0
388,605
5
W
Erlang Shen
11,755
588
122
6
0
477,410
9
W
Ganesha
10,226
511
6
0
0
382,085
11
W
Anubis
12,777
639
161
8
0
354,911
7
L
King Arthur
9,539
477
124
6
0
394,017
4
L
Nu Wa
8,900
445
133
7
0
338,015
3
L
Ymir
8,359
418
32
2
0
374,138
1
W
Achilles
11,809
590
145
7
0
403,756
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role