Player Matchup

Thor
Thor
Ghuk
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,406 Elo+
Party 1
Cthulhu
Cthulhu
UPC_0
Cthulhu
Level 25
God Stats
28W - 30L
1,258 SR
Queue Stats
405W - 560L
1,376 Elo+
Solo
Anhur
Anhur
VGaldinoo
Anhur
Level 14
God Stats
1W - 1L
1,258 SR
Queue Stats
23W - 29L
1,354 Elo+
Solo
Zeus
Zeus
rhuanssoares
Zeus
Level 4
God Stats
2W - 1L
1,262 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Bellona
Bellona
vhfurlan
Bellona
Level 27
God Stats
8W - 6L
1,736 SR
Queue Stats
17W - 20L
1,523 Elo+
Party 1
Team Averages
Level 20
1,403 SR
1,432 Elo+

VS

Team Averages
Level 17
1,532 SR
1,311 Elo+
Hera
Hera
BrunaM3llo
Hera
Level 8
God Stats
0W - 1L
1,287 SR
Queue Stats
12W - 18L
1,203 Elo+
Party 2
Neith
Neith
DestructionEvil
Neith
Level 19
God Stats
10W - 13L
1,681 SR
Queue Stats
141W - 210L
1,411 Elo+
Party 3
Ratatoskr
Ratatoskr
Glenith
Ratatoskr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,178 Elo+
Solo
Hel
Hel
TTVConnerMundim
Hel
Level 19
God Stats
8W - 12L
1,496 SR
Queue Stats
729W - 869L
1,405 Elo+
Party 3
Nu Wa
Nu Wa
VikkiStark
Nu Wa
Level 24
God Stats
1W - 3L
1,697 SR
Queue Stats
7W - 9L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Ghuk
Thor
18
10 / 7 / 0
13,194
550
10,161
20,101
6,038
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
UPC_0
Cthulhu
19
2 / 2 / 7
12,057
502
6,468
18,765
18,085
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anhur
VGaldinoo
Anhur
18
5 / 5 / 4
12,159
507
6,968
18,891
6,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
4 / 7 / 6
12,298
512
10,657
13,363
4,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
vhfurlan
Bellona
20
11 / 2 / 3
13,735
572
11,112
18,714
13,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 15 / 5
10,529
439
6,650
16,364
4,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 1 / 1
8,002
333
5,376
7,987
2,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Glenith
Ratatoskr
9
0 / 7 / 1
7,805
325
2,733
11,585
3,373
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

3
0 / 1 / 1
6,448
269
89
1,496
406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Nu Wa
20
17 / 9 / 2
15,135
631
32,981
21,674
8,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
32
Kills
21
23
Deaths
33
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
15
5
0.3
L
2
1
1
2.5
W
Thor
Ghuk
Thor
10
7
0
1.43
L
Ratatoskr
Glenith
Ratatoskr
0
7
1
0.07
L
0
1
1
0.5
W
Cthulhu
UPC_0
Cthulhu
2
2
7
2.75
W
Anhur
VGaldinoo
Anhur
5
5
4
1.4
L
Nu Wa
17
9
2
2
W
4
7
6
1
W
Bellona
vhfurlan
Bellona
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,366
Damage
47,829
89,834
Taken
59,106
48,056
Mitigated
19,968
25,451
Healing
6,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,650
2,727
0
0
16,364
4,803
420
2,474
13,715
36,704
0
L
5,376
2,659
0
3,389
7,987
2,505
0
3,055
4,907
0
23,041
W
Thor
Ghuk
Thor
10,161
4,075
0
4,740
20,101
6,038
1,347
8,641
10,524
0
74,925
L
Ratatoskr
Glenith
Ratatoskr
2,733
778
0
1,922
11,585
3,373
0
1,210
10,175
0
25,941
L
89
0
46
68
1,496
406
0
1,067
429
967
0
W
Cthulhu
UPC_0
Cthulhu
6,468
0
324
3,352
18,765
18,085
1,456
8,384
10,349
74,742
0
W
Anhur
VGaldinoo
Anhur
6,968
1,735
0
8,472
18,891
6,374
4,290
7,640
11,251
0
69,722
L
Nu Wa
32,981
5,929
0
1,217
21,674
8,881
1,187
9,319
12,230
91,403
0
W
10,657
1,182
0
2,953
13,363
4,152
2,034
9,343
4,020
65,960
0
W
Bellona
vhfurlan
Bellona
11,112
3,784
0
5,610
18,714
13,407
5,015
5,680
13,034
0
88,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,443
Gold Earned
47,919
629
Minions Killed
265
0
Camps Cleared
0
2,046,858
Distance Traveled
1,169,248
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,529
439
61
3
0
372,867
2
L
Neith
8,002
333
40
2
0
155,814
1
W
Thor
13,194
550
113
5
0
397,080
3
L
Ratatoskr
7,805
325
44
2
0
253,990
0
L
Hel
6,448
269
4
0
0
39,647
1
W
Cthulhu
12,057
502
113
5
0
474,312
2
W
Anhur
12,159
507
117
5
0
379,716
3
L
Nu Wa
15,135
631
116
5
0
346,930
1
W
Zeus
12,298
512
113
5
0
346,414
0
W
Bellona
13,735
572
173
7
0
449,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role