Player Matchup

Ao Kuang
Ao Kuang
SAIBOTICRAGE
Ao Kuang
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 61L
1,447 Elo+
Party 2
He Bo
He Bo
SFDOFire
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 34L
1,558 Elo+
Party 2
Ymir
Ymir
Thehbk12
Ymir
Level 86
God Stats
12W - 20L
1,596 SR
Queue Stats
62W - 99L
1,448 Elo+
Party 2
Team Averages
Level 60
1,532 SR
1,484 Elo+

VS

Team Averages
Level 52
1,546 SR
1,551 Elo+
Neith
Neith
ApaNidig
Neith
Level 143
God Stats
6W - 3L
1,504 SR
Queue Stats
65W - 49L
1,622 Elo+
Party 1
Nemesis
Nemesis
ICanThisVVVery
Nemesis
Level 7
God Stats
5W - 3L
1,558 SR
Queue Stats
16W - 9L
1,516 Elo+
Party 1
Kukulkan
Kukulkan
acrophysic
Kukulkan
Level 7
God Stats
8W - 5L
1,577 SR
Queue Stats
77W - 60L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
SAIBOTICRAGE
Ao Kuang
10
3 / 7 / 0
7,131
713
4,244
10,140
3,298
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

He Bo
SFDOFire
He Bo
9
1 / 6 / 1
6,740
674
2,599
8,173
2,302
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
9
1 / 4 / 3
7,232
723
4,231
12,849
10,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ApaNidig
Neith
12
8 / 1 / 7
8,751
875
12,164
6,585
1,985
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
7 / 1 / 10
8,466
847
6,868
8,456
3,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
acrophysic
Kukulkan
10
2 / 3 / 10
7,340
734
5,865
4,660
1,544
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
5
Kills
17
17
Deaths
5
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Neith
ApaNidig
Neith
8
1
7
11.5
W
7
1
10
12
L
Ao Kuang
SAIBOTICRAGE
Ao Kuang
3
7
0
0.43
L
He Bo
SFDOFire
He Bo
1
6
1
0.25
L
Ymir
1
4
3
0.63
W
Kukulkan
acrophysic
Kukulkan
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,074
Damage
24,897
31,162
Taken
19,701
16,418
Mitigated
7,304
2,707
Healing
7,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ApaNidig
Neith
12,164
5,407
0
3,992
6,585
1,985
1,705
3,810
2,775
0
34,775
W
6,868
3,315
0
3,388
8,456
3,775
369
4,411
4,045
0
17,793
L
Ao Kuang
SAIBOTICRAGE
Ao Kuang
4,244
674
0
1,498
10,140
3,298
0
1,503
8,545
13,566
0
L
He Bo
SFDOFire
He Bo
2,599
810
0
376
8,173
2,302
0
1,955
6,068
14,956
0
L
Ymir
4,231
1,268
0
833
12,849
10,818
0
2,113
10,589
16,297
0
W
Kukulkan
acrophysic
Kukulkan
5,865
1,201
0
543
4,660
1,544
756
3,196
1,464
25,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,103
Gold Earned
24,557
58
Minions Killed
104
0
Camps Cleared
0
431,597
Distance Traveled
471,129
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,751
875
44
4
0
150,584
3
W
Nemesis
8,466
847
20
2
0
188,567
2
L
Ao Kuang
7,131
713
20
2
0
148,778
0
L
He Bo
6,740
674
21
2
0
137,326
0
L
Ymir
7,232
723
17
2
0
145,493
1
W
Kukulkan
7,340
734
40
4
0
131,978
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role