Player Matchup

Fenrir
Fenrir
Beanie_Gaming94
Fenrir
Level 85
God Stats
15W - 17L
1,428 SR
Queue Stats
330W - 357L
1,319 Elo+
Party 1
Ao Kuang
Ao Kuang
DEADPOOLSHARK350
Ao Kuang
Level 29
God Stats
44W - 45L
1,544 SR
Queue Stats
139W - 196L
1,367 Elo+
Party 3
Baron Samedi
Baron Samedi
Docflair
Baron Samedi
Level 47
God Stats
3W - 4L
1,500 SR
Queue Stats
389W - 460L
1,406 Elo+
Party 3
Danzaburou
Danzaburou
KillsaveHD55
Danzaburou
Level 17
God Stats
47W - 57L
1,404 SR
Queue Stats
241W - 264L
1,313 Elo+
Party 1
Vamana
Vamana
zGOATEDONSTICKSz
Vamana
Level 76
God Stats
3W - 0L
1,346 SR
Queue Stats
408W - 418L
1,365 Elo+
Party 1
Team Averages
Level 51
1,444 SR
1,354 Elo+

VS

Team Averages
Level 49
1,438 SR
1,303 Elo+
Neith
Neith
Guydie
Neith
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
54W - 85L
1,276 Elo+
Party 2
Terra
Terra
Hrenomant
Terra
Level 43
God Stats
7W - 13L
1,667 SR
Queue Stats
40W - 62L
1,180 Elo+
Party 2
Pele
Pele
Juice_stn
Pele
Level 46
God Stats
23W - 33L
1,359 SR
Queue Stats
160W - 198L
1,351 Elo+
Solo
Thoth
Thoth
Manvo
Thoth
Level 43
God Stats
0W - 2L
1,424 SR
Queue Stats
78W - 86L
1,427 Elo+
Solo
Bellona
Bellona
dunkaxxx
Bellona
Level 8
God Stats
2W - 6L
1,238 SR
Queue Stats
36W - 51L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
7,084
545
1,824
8,140
5,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
6 / 2 / 4
7,127
548
2,994
7,055
1,839
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Docflair
Baron Samedi
12
5 / 3 / 7
7,394
569
7,440
7,553
2,589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Danzaburou
KillsaveHD55
Danzaburou
12
3 / 1 / 6
7,246
557
7,402
7,097
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 3 / 5
7,678
591
8,075
11,649
5,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Guydie
Neith
9
2 / 3 / 1
5,646
434
6,501
8,646
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Terra
Hrenomant
Terra
9
2 / 4 / 2
6,295
484
4,276
9,553
6,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pele
8
2 / 5 / 1
5,615
432
6,538
9,366
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thoth
Manvo
Thoth
10
2 / 6 / 2
6,427
494
4,325
7,060
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
dunkaxxx
Bellona
11
1 / 1 / 0
6,653
512
3,052
4,877
4,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
19
Kills
9
10
Deaths
19
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
6
2
4
4
W
Baron Samedi
Docflair
Baron Samedi
5
3
7
2.83
L
Neith
Guydie
Neith
2
3
1
0.83
L
Terra
Hrenomant
Terra
2
4
2
0.75
L
Pele
2
5
1
0.5
W
Danzaburou
KillsaveHD55
Danzaburou
3
1
6
6
L
Thoth
Manvo
Thoth
2
6
2
0.5
L
Bellona
dunkaxxx
Bellona
1
1
0
1
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,735
Damage
24,692
41,494
Taken
39,502
17,989
Mitigated
17,884
19,220
Healing
9,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,824
397
0
3,747
8,140
5,881
658
0
8,140
0
33,492
W
2,994
677
84
2,666
7,055
1,839
557
1,269
5,786
18,362
0
W
Baron Samedi
Docflair
Baron Samedi
7,440
1,330
173
2,930
7,553
2,589
467
2,752
4,801
31,091
0
L
Neith
Guydie
Neith
6,501
2,709
0
2,714
8,646
2,319
0
76
8,570
0
31,025
L
Terra
Hrenomant
Terra
4,276
242
462
2,906
9,553
6,064
0
1,313
8,240
11,984
0
L
Pele
6,538
1,588
123
2,113
9,366
2,852
26
3,938
5,403
0
21,231
W
Danzaburou
KillsaveHD55
Danzaburou
7,402
2,061
294
3,564
7,097
2,095
186
1,687
5,410
0
37,397
L
Thoth
Manvo
Thoth
4,325
141
0
134
7,060
2,500
278
4,710
2,350
26,949
0
L
Bellona
dunkaxxx
Bellona
3,052
1,063
0
572
4,877
4,149
82
397
4,370
0
34,718
W
8,075
3,746
0
5,762
11,649
5,585
0
2,893
8,756
0
33,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,529
Gold Earned
30,636
270
Minions Killed
240
0
Camps Cleared
0
1,218,197
Distance Traveled
1,128,421
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,084
545
79
6
0
225,275
3
W
Ao Kuang
7,127
548
28
2
0
257,007
0
W
Baron Samedi
7,394
569
54
4
0
240,720
2
L
Neith
5,646
434
57
4
0
201,708
1
L
Terra
6,295
484
12
1
0
246,437
4
L
Pele
5,615
432
33
3
0
239,289
2
W
Danzaburou
7,246
557
64
5
0
226,541
1
L
Thoth
6,427
494
59
5
0
210,054
4
L
Bellona
6,653
512
79
6
0
230,933
1
W
Vamana
7,678
591
45
3
0
268,654
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role