Player Matchup

Fenrir
Fenrir
A1exMqez96
Fenrir
Level 27
God Stats
24W - 36L
1,571 SR
Queue Stats
277W - 304L
1,446 Elo+
Party 1
Nemesis
Nemesis
Aiken2287
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,250 Elo+
Solo
Tiamat
Tiamat
Manic_Cosmos
Tiamat
Level 21
God Stats
6W - 9L
1,516 SR
Queue Stats
6W - 9L
1,474 Elo+
Party 2
Baron Samedi
Baron Samedi
Psylocke25
Baron Samedi
Level 29
God Stats
12W - 7L
1,810 SR
Queue Stats
309W - 318L
1,488 Elo+
Party 2
Cabrakan
Cabrakan
cmrockyou
Cabrakan
Level 24
God Stats
6W - 5L
1,620 SR
Queue Stats
196W - 224L
1,451 Elo+
Party 1
Team Averages
Level 24
1,604 SR
1,422 Elo+

VS

Team Averages
Level 22
1,503 SR
1,523 Elo+
Sol
Sol
Burning_tiger91
Sol
Level 18
God Stats
11W - 10L
1,636 SR
Queue Stats
11W - 10L
1,547 Elo+
Solo
Susano
Susano
PuzzledStorm55
Susano
Level 25
God Stats
9W - 14L
1,414 SR
Queue Stats
71W - 80L
1,437 Elo+
Solo
King Arthur
King Arthur
grassman800
King Arthur
Level 27
God Stats
4W - 1L
1,715 SR
Queue Stats
65W - 50L
1,470 Elo+
Solo
Erlang Shen
Erlang Shen
stopityouclone
Erlang Shen
Level 23
God Stats
1W - 2L
1,314 SR
Queue Stats
19W - 25L
1,514 Elo+
Solo
Ymir
Ymir
zechtko187
Ymir
Level 18
God Stats
3W - 2L
1,436 SR
Queue Stats
29W - 20L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
A1exMqez96
Fenrir
16
1 / 8 / 6
10,734
976
12,154
16,270
8,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
Aiken2287
Nemesis
15
2 / 4 / 3
9,953
905
10,175
12,135
6,291
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
16
0 / 6 / 6
9,775
889
9,692
13,317
11,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Psylocke25
Baron Samedi
17
2 / 1 / 6
10,502
955
16,250
8,932
4,310
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
cmrockyou
Cabrakan
17
6 / 7 / 3
11,956
1,087
12,455
19,524
26,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

110

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 9
11,503
1,046
15,445
13,843
5,218
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
5 / 6 / 12
10,976
998
12,347
13,739
6,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
grassman800
King Arthur
18
5 / 1 / 14
11,200
1,018
10,780
13,752
13,334
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Erlang Shen
stopityouclone
Erlang Shen
17
4 / 0 / 14
10,990
999
11,020
10,751
8,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 2 / 10
11,782
1,071
13,383
14,026
12,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
85
11
Kills
26
26
Deaths
11
24
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Fenrir
A1exMqez96
Fenrir
1
8
6
0.5
L
Nemesis
Aiken2287
Nemesis
2
4
3
0.88
W
6
2
9
5.25
L
Tiamat
0
6
6
0.5
L
Baron Samedi
Psylocke25
Baron Samedi
2
1
6
5
W
5
6
12
1.83
L
Cabrakan
cmrockyou
Cabrakan
6
7
3
1.07
W
King Arthur
grassman800
King Arthur
5
1
14
12
W
Erlang Shen
stopityouclone
Erlang Shen
4
0
14
11
W
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,726
Damage
62,975
70,178
Taken
66,111
56,576
Mitigated
46,129
12,203
Healing
13,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
A1exMqez96
Fenrir
12,154
2,656
0
1,004
16,270
8,317
0
5,865
9,934
0
28,003
L
Nemesis
Aiken2287
Nemesis
10,175
4,721
0
650
12,135
6,291
0
3,468
8,587
0
23,640
W
15,445
5,797
0
8,192
13,843
5,218
0
9,549
4,294
47,306
0
L
Tiamat
9,692
393
0
1,394
13,317
11,321
0
5,661
7,576
27,870
0
L
Baron Samedi
Psylocke25
Baron Samedi
16,250
928
4,471
3,496
8,932
4,310
0
5,438
3,429
35,150
0
W
12,347
1,858
0
1,205
13,739
6,994
0
8,770
4,969
0
14,368
L
Cabrakan
cmrockyou
Cabrakan
12,455
2,282
0
1,188
19,524
26,337
0
8,452
10,952
19,686
0
W
King Arthur
grassman800
King Arthur
10,780
2,008
673
1,848
13,752
13,334
0
6,332
7,420
56
26,092
W
Erlang Shen
stopityouclone
Erlang Shen
11,020
6,724
255
1,170
10,751
8,562
0
5,736
5,015
0
17,848
W
13,383
1,873
0
0
14,026
12,021
0
8,010
6,016
39,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,920
Gold Earned
56,451
160
Minions Killed
203
9
Camps Cleared
3
905,040
Distance Traveled
1,011,718
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,734
976
29
3
6
154,937
0
L
Nemesis
9,953
905
32
3
1
186,961
4
W
Sol
11,503
1,046
77
7
0
181,732
0
L
Tiamat
9,775
889
44
4
1
197,435
0
L
Baron Samedi
10,502
955
42
4
1
170,585
0
W
Susano
10,976
998
3
0
0
226,355
0
L
Cabrakan
11,956
1,087
13
1
0
195,122
0
W
King Arthur
11,200
1,018
39
4
0
227,896
0
W
Erlang Shen
10,990
999
14
1
1
198,615
0
W
Ymir
11,782
1,071
70
6
2
177,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role