Player Matchup

Thor
Thor
BaljeetC0M
Thor
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
60W - 55L
1,530 Elo+
Party 1
Set
Set
JoeSwanson907
Set
Level 41
God Stats
10W - 7L
1,438 SR
Queue Stats
89W - 86L
1,404 Elo+
Party 1
Danzaburou
Danzaburou
KimcheeFries
Danzaburou
Level 17
God Stats
22W - 20L
1,479 SR
Queue Stats
69W - 72L
1,468 Elo+
Party 3
Baron Samedi
Baron Samedi
Ruinedcosmonaut
Baron Samedi
Level 52
God Stats
10W - 5L
1,450 SR
Queue Stats
432W - 421L
1,492 Elo+
Party 3
Cerberus
Cerberus
kakarrot4344
Cerberus
Level 64
God Stats
5W - 2L
1,323 SR
Queue Stats
36W - 38L
1,472 Elo+
Party 1
Team Averages
Level 40
1,438 SR
1,473 Elo+

VS

Team Averages
Level 37
1,470 SR
1,438 Elo+
Nemesis
Nemesis
Brysif
Nemesis
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 10L
1,502 Elo+
Party 2
Agni
Agni
Fordan
Agni
Level 43
God Stats
20W - 20L
1,487 SR
Queue Stats
53W - 50L
1,493 Elo+
Party 2
Sobek
Sobek
luckydays
Sobek
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
56W - 49L
1,436 Elo+
Party 2
Apollo
Apollo
terpintime
Apollo
Level 62
God Stats
7W - 10L
1,461 SR
Queue Stats
29W - 41L
1,447 Elo+
Party 2
Athena
Athena
whitelight1901
Athena
Level 47
God Stats
48W - 49L
1,401 SR
Queue Stats
154W - 212L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 2
4,107
821
1,481
3,382
880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
2 / 0 / 0
4,098
820
1,866
2,262
678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
KimcheeFries
Danzaburou
5
2 / 0 / 2
3,684
737
1,985
1,141
172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
Ruinedcosmonaut
Baron Samedi
7
1 / 0 / 1
4,121
824
571
930
271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
kakarrot4344
Cerberus
6
2 / 0 / 2
3,839
768
1,642
2,872
968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Brysif
Nemesis
3
0 / 2 / 0
2,959
592
267
2,341
478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
Fordan
Agni
1
0 / 1 / 0
2,572
514
221
831
135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
luckydays
Sobek
6
1 / 1 / 0
3,296
659
1,014
3,415
2,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Apollo
terpintime
Apollo
5
0 / 2 / 0
3,270
654
1,252
2,986
670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 3 / 0
2,916
583
0
2,942
1,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
9
Kills
1
1
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
Nemesis
Brysif
Nemesis
0
2
0
0
L
Agni
Fordan
Agni
0
1
0
0
W
2
0
0
2
W
Danzaburou
KimcheeFries
Danzaburou
2
0
2
3
W
Baron Samedi
Ruinedcosmonaut
Baron Samedi
1
0
1
1.5
W
Cerberus
kakarrot4344
Cerberus
2
0
2
3
L
Sobek
luckydays
Sobek
1
1
0
1
L
Apollo
terpintime
Apollo
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,545
Damage
2,754
10,587
Taken
12,515
2,969
Mitigated
4,609
4,318
Healing
3,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,481
107
0
1,378
3,382
880
0
350
3,007
0
13,150
L
Nemesis
Brysif
Nemesis
267
137
0
389
2,341
478
0
367
1,938
0
6,433
L
Agni
Fordan
Agni
221
120
0
330
831
135
0
130
663
1,655
0
W
1,866
555
0
930
2,262
678
0
579
1,583
0
18,390
W
Danzaburou
KimcheeFries
Danzaburou
1,985
1,058
0
570
1,141
172
150
0
1,141
0
8,488
W
Baron Samedi
Ruinedcosmonaut
Baron Samedi
571
131
0
279
930
271
142
181
749
15,345
0
W
Cerberus
kakarrot4344
Cerberus
1,642
178
0
1,161
2,872
968
0
0
2,872
10,120
0
L
Sobek
luckydays
Sobek
1,014
197
0
1,245
3,415
2,036
0
0
3,415
5,957
0
L
Apollo
terpintime
Apollo
1,252
827
0
986
2,986
670
341
1,051
1,935
0
9,983
L
0
0
0
124
2,942
1,290
0
591
2,351
6,252
1,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,849
Gold Earned
15,013
159
Minions Killed
72
0
Camps Cleared
0
509,181
Distance Traveled
390,349
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,107
821
34
7
0
110,402
1
L
Nemesis
2,959
592
14
3
0
70,566
0
L
Agni
2,572
514
3
1
0
22,584
0
W
Set
4,098
820
38
8
0
104,788
0
W
Danzaburou
3,684
737
20
4
0
73,589
0
W
Baron Samedi
4,121
824
43
9
0
93,794
1
W
Cerberus
3,839
768
24
5
0
126,608
0
L
Sobek
3,296
659
11
2
0
104,179
0
L
Apollo
3,270
654
33
7
0
83,951
0
L
Athena
2,916
583
11
2
0
109,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role