Player Matchup

Neith
Neith
CryBabieZzz
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
EuDoritos
Cerberus
Level 17
God Stats
2W - 3L
1,162 SR
Queue Stats
24W - 31L
1,430 Elo+
Solo
The Morrigan
The Morrigan
Faisca436
The Morrigan
Level 9
God Stats
0W - 3L
1,131 SR
Queue Stats
8W - 16L
1,363 Elo+
Solo
Apollo
Apollo
Juanrodrgss
Apollo
Level 6
God Stats
1W - 6L
1,277 SR
Queue Stats
66W - 82L
1,307 Elo+
Solo
Thor
Thor
MontrinhaCrek
Thor
Level 5
God Stats
1W - 5L
1,418 SR
Queue Stats
2W - 8L
1,318 Elo+
Solo
Team Averages
Level 11
1,298 SR
1,384 Elo+

VS

Team Averages
Level 12
1,534 SR
1,492 Elo+
Artemis
Artemis
GabrielleTS
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,379 Elo+
Party 1
Nemesis
Nemesis
MΔTΔNZΔ
Nemesis
Level 17
God Stats
23W - 30L
1,515 SR
Queue Stats
39W - 44L
1,431 Elo+
Party 1
Mulan
Mulan
gFroggy
Mulan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 84L
1,432 Elo+
Party 1
Cerberus
Cerberus
iWhinsty
Cerberus
Level 6
God Stats
3W - 7L
1,424 SR
Queue Stats
12W - 12L
1,484 Elo+
Party 1
Janus
Janus
matisando33
Janus
Level 18
God Stats
2W - 2L
1,730 SR
Queue Stats
19W - 15L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
8,224
748
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Cerberus
EuDoritos
Cerberus
17
5 / 8 / 7
11,193
1,018
20,011
26,553
8,703
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
Faisca436
The Morrigan
17
5 / 6 / 4
11,015
1,001
14,518
12,047
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
15
0 / 5 / 4
9,327
848
4,923
9,396
3,382
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

17
2 / 12 / 9
10,551
959
12,114
25,268
8,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

98

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GabrielleTS
Artemis
17
1 / 4 / 12
10,003
909
7,468
10,473
2,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
MΔTΔNZΔ
Nemesis
20
25 / 0 / 2
15,447
1,404
32,076
14,649
5,497
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
gFroggy
Mulan
16
4 / 3 / 8
10,497
954
6,810
10,705
7,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Cerberus
iWhinsty
Cerberus
19
1 / 5 / 24
12,147
1,104
15,116
16,188
15,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 0 / 17
10,192
927
5,088
5,622
1,639
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
94
12
Kills
31
31
Deaths
12
24
Assists
63
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Cerberus
EuDoritos
Cerberus
5
8
7
1.06
L
The Morrigan
Faisca436
The Morrigan
5
6
4
1.17
W
Artemis
GabrielleTS
Artemis
1
4
12
1.75
L
Apollo
0
5
4
0.4
L
2
12
9
0.54
W
Nemesis
MΔTΔNZΔ
Nemesis
25
0
2
26
W
Mulan
gFroggy
Mulan
4
3
8
2.67
W
Cerberus
iWhinsty
Cerberus
1
5
24
2.6
W
0
0
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,566
Damage
66,558
73,264
Taken
57,637
24,687
Mitigated
33,067
6,512
Healing
7,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
413
L
Cerberus
EuDoritos
Cerberus
20,011
1,348
0
5,149
26,553
8,703
0
5,877
20,651
39,585
0
L
The Morrigan
Faisca436
The Morrigan
14,518
3,886
0
0
12,047
3,938
0
5,192
6,695
34,510
216
W
Artemis
GabrielleTS
Artemis
7,468
4,743
0
1,548
10,473
2,947
0
5,295
5,178
0
26,638
L
Apollo
4,923
3,178
0
495
9,396
3,382
0
2,649
6,697
0
23,028
L
12,114
4,012
0
868
25,268
8,664
0
6,486
18,582
0
30,798
W
Nemesis
MΔTΔNZΔ
Nemesis
32,076
24,979
0
1,649
14,649
5,497
0
9,634
5,015
0
63,725
W
Mulan
gFroggy
Mulan
6,810
2,363
0
1,327
10,705
7,909
0
5,258
5,447
0
22,205
W
Cerberus
iWhinsty
Cerberus
15,116
1,835
0
3,070
16,188
15,075
0
9,250
6,938
37,179
0
W
5,088
693
0
19
5,622
1,639
0
5,092
530
18,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,310
Gold Earned
58,286
183
Minions Killed
222
5
Camps Cleared
10
738,149
Distance Traveled
918,071
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,224
748
0
0
0
11,545
0
L
Cerberus
11,193
1,018
67
6
0
181,511
0
L
The Morrigan
11,015
1,001
51
5
0
176,052
1
W
Artemis
10,003
909
43
4
1
157,258
0
L
Apollo
9,327
848
25
2
4
180,032
1
L
Thor
10,551
959
40
4
1
189,009
1
W
Nemesis
15,447
1,404
69
6
7
251,780
0
W
Mulan
10,497
954
27
2
0
170,947
0
W
Cerberus
12,147
1,104
51
5
1
176,296
1
W
Janus
10,192
927
32
3
1
161,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role