Player Matchup

Geb
Geb
Gold I
Barbaboy
Geb
Gold I
Level 67
God Stats
0W - 3L
1,222 SR
Queue Stats
102W - 94L
1,555 MMR
Solo
Hun Batz
Hun Batz
Gold II
Bundlebee
Hun Batz
Gold II
Level 157
God Stats
12W - 11L
1,676 SR
Queue Stats
115W - 115L
1,559 MMR
Solo
Achilles
Achilles
Gold IV
Byron474
Achilles
Gold IV
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 44L
1,541 MMR
Solo
Danzaburou
Danzaburou
Gold II
JacintoPaton
Danzaburou
Gold II
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 161L
1,536 MMR
Solo
Merlin
Merlin
Gold IV
NeoAdri
Merlin
Gold IV
Level 38
God Stats
2W - 2L
1,580 SR
Queue Stats
37W - 30L
1,568 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 99
1,496 SR
1,552 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,504 SR
1,537 MMR
Chernobog
Chernobog
Gold III
ESEfrat
Chernobog
Gold III
Level 129
God Stats
16W - 9L
1,458 SR
Queue Stats
176W - 178L
1,520 MMR
Solo
Ymir
Ymir
Platinum V
ReeceRoberts
Ymir
Platinum V
Level 99
God Stats
5W - 6L
1,772 SR
Queue Stats
319W - 315L
1,560 MMR
Solo
Nemesis
Nemesis
Gold IV
SwagScavver
Nemesis
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Gold IV
TheWolfOffSmite
Anubis
Gold IV
Level 120
God Stats
2W - 1L
1,464 SR
Queue Stats
28W - 30L
1,573 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
trolltilt
Guan Yu
Bronze III
Level 82
God Stats
2W - 1L
1,328 SR
Queue Stats
9W - 3L
1,533 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 4
11,095
383
8,534
25,276
18,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
Bundlebee
Hun Batz
20
4 / 5 / 1
12,838
443
11,804
22,054
12,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Byron474
Achilles
19
2 / 6 / 0
12,551
433
15,406
29,665
33,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
JacintoPaton
Danzaburou
20
1 / 5 / 5
14,084
486
19,437
23,068
9,027
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
NeoAdri
Merlin
20
1 / 6 / 4
13,019
449
30,629
15,629
6,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
ScyllaApolloPersephoneSetTsukuyomi

VS

Bans
AnhurCu ChulainnKing ArthurKhepriTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ESEfrat
Chernobog
20
3 / 4 / 2
15,795
545
12,874
26,855
12,896
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 2 / 8
13,740
474
10,866
24,233
27,904
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
SwagScavver
Nemesis
20
7 / 0 / 6
17,493
603
21,126
29,304
16,136
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 3 / 7
15,873
547
14,582
17,964
10,225
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
trolltilt
Guan Yu
20
9 / 0 / 4
17,631
608
24,354
33,314
42,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
9
Kills
24
24
Deaths
9
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
L
Hun Batz
Bundlebee
Hun Batz
4
5
1
0.9
L
Achilles
Byron474
Achilles
2
6
0
0.33
W
Chernobog
ESEfrat
Chernobog
3
4
2
1
L
Danzaburou
JacintoPaton
Danzaburou
1
5
5
0.7
L
Merlin
NeoAdri
Merlin
1
6
4
0.5
W
1
2
8
2.5
W
Nemesis
SwagScavver
Nemesis
7
0
6
10
W
4
3
7
2.5
W
Guan Yu
trolltilt
Guan Yu
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,810
Damage
83,802
115,692
Taken
131,670
79,703
Mitigated
109,594
32,400
Healing
64,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,534
585
0
5,888
25,276
18,709
0
7,841
17,275
30,361
0
L
Hun Batz
Bundlebee
Hun Batz
11,804
1,574
0
4,570
22,054
12,544
0
5,627
16,347
0
107,050
L
Achilles
Byron474
Achilles
15,406
4,049
0
9,285
29,665
33,317
976
5,912
23,303
0
79,425
W
Chernobog
ESEfrat
Chernobog
12,874
6,073
0
14,677
26,855
12,896
4,666
6,657
20,072
0
149,866
L
Danzaburou
JacintoPaton
Danzaburou
19,437
10,140
0
11,930
23,068
9,027
710
3,773
19,055
0
121,841
L
Merlin
NeoAdri
Merlin
30,629
1,382
0
727
15,629
6,106
0
3,368
12,261
119,605
0
W
10,866
1,536
0
3,029
24,233
27,904
0
8,835
14,758
40,635
0
W
Nemesis
SwagScavver
Nemesis
21,126
8,358
0
13,247
29,304
16,136
6,103
8,825
19,821
0
152,461
W
14,582
559
0
8,987
17,964
10,225
880
8,851
8,522
132,566
0
W
Guan Yu
trolltilt
Guan Yu
24,354
5,189
5,007
19,297
33,314
42,433
839
6,142
26,209
0
133,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,587
Gold Earned
80,532
738
Minions Killed
826
0
Camps Cleared
0
2,652,644
Distance Traveled
2,950,714
35
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,095
383
36
1
0
514,885
10
L
Hun Batz
12,838
443
135
5
0
606,932
10
L
Achilles
12,551
433
157
5
0
500,966
2
W
Chernobog
15,795
545
198
7
0
538,797
5
L
Danzaburou
14,084
486
192
7
0
494,525
5
L
Merlin
13,019
449
218
8
0
535,336
8
W
Ymir
13,740
474
44
2
0
566,097
12
W
Nemesis
17,493
603
188
6
0
672,982
14
W
Anubis
15,873
547
192
7
0
523,106
12
W
Guan Yu
17,631
608
204
7
0
649,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role