Player Matchup

Cupid
Cupid
ElReyJose-
Cupid
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Sol
Sol
TGmx Osiel21
Sol
Level 24
God Stats
8W - 13L
1,497 SR
Queue Stats
261W - 311L
1,297 Elo+
Solo
Danzaburou
Danzaburou
WA_Shamus
Danzaburou
Level 27
God Stats
21W - 26L
1,349 SR
Queue Stats
279W - 330L
1,345 Elo+
Solo
Cthulhu
Cthulhu
kpootedestroyer
Cthulhu
Level 23
God Stats
38W - 43L
1,429 SR
Queue Stats
78W - 122L
1,345 Elo+
Party 1
Cerberus
Cerberus
th3afrosamurai
Cerberus
Level 29
God Stats
7W - 6L
1,537 SR
Queue Stats
17W - 13L
1,425 Elo+
Party 1
Team Averages
Level 23
1,462 SR
1,382 Elo+

VS

Team Averages
Level 20
1,433 SR
1,293 Elo+
Bastet
Bastet
Cawameitor
Bastet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 66L
1,282 Elo+
Solo
Janus
Janus
GreenBot202
Janus
Level 27
God Stats
17W - 24L
1,324 SR
Queue Stats
308W - 315L
1,328 Elo+
Solo
Geb
Geb
ImmortalAunt695
Geb
Level 9
God Stats
7W - 13L
1,359 SR
Queue Stats
126W - 152L
1,364 Elo+
Solo
Ravana
Ravana
Lord DIAM0ND
Ravana
Level 25
God Stats
3W - 2L
1,482 SR
Queue Stats
126W - 151L
1,366 Elo+
Solo
Sun Wukong
Sun Wukong
riabobia
Sun Wukong
Level 9
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 12L
1,123 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
10
3 / 1 / 8
6,829
525
5,567
4,960
1,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
2 / 5 / 7
7,164
551
3,377
8,366
2,267
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
WA_Shamus
Danzaburou
11
9 / 2 / 6
7,732
595
7,026
5,410
1,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
7 / 0 / 5
7,057
543
6,943
6,637
5,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
11
5 / 2 / 11
7,862
605
4,195
9,213
5,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Cawameitor
Bastet
8
1 / 7 / 2
5,169
398
2,918
7,265
2,044
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 5 / 2
5,326
410
5,559
8,048
2,260
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
1 / 6 / 1
4,708
362
3,290
9,519
4,721
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ravana
11
5 / 1 / 0
6,904
531
6,048
6,017
1,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
riabobia
Sun Wukong
5
0 / 7 / 0
4,405
339
329
6,637
2,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
12
26
Kills
7
10
Deaths
26
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bastet
Cawameitor
Bastet
1
7
2
0.29
W
Cupid
3
1
8
7
L
0
5
2
0.2
L
1
6
1
0.25
L
Ravana
5
1
0
5
W
2
5
7
1.1
W
Danzaburou
WA_Shamus
Danzaburou
9
2
6
6
W
7
0
5
9.5
L
Sun Wukong
riabobia
Sun Wukong
0
7
0
0
W
Cerberus
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,108
Damage
18,144
34,586
Taken
37,486
16,530
Mitigated
13,977
13,167
Healing
2,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Cawameitor
Bastet
2,918
423
0
357
7,265
2,044
0
2,963
4,202
0
9,349
W
Cupid
5,567
2,310
0
2,059
4,960
1,630
417
2,187
2,748
0
21,620
L
5,559
208
0
0
8,048
2,260
132
3,199
4,699
24,302
0
L
3,290
753
0
0
9,519
4,721
0
2,564
6,930
11,506
0
L
Ravana
6,048
2,151
0
2,232
6,017
1,992
0
3,111
2,739
0
31,965
W
3,377
1,293
530
3,156
8,366
2,267
3,860
1,039
7,327
32,036
0
W
Danzaburou
WA_Shamus
Danzaburou
7,026
2,788
0
1,571
5,410
1,743
3,034
1,718
3,692
0
33,063
W
6,943
607
0
3,075
6,637
5,023
579
1,830
4,807
21,172
0
L
Sun Wukong
riabobia
Sun Wukong
329
113
0
256
6,637
2,960
57
2,136
4,401
0
4,142
W
Cerberus
4,195
116
0
2,776
9,213
5,867
299
2,075
7,088
16,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,644
Gold Earned
26,512
212
Minions Killed
123
0
Camps Cleared
0
1,158,368
Distance Traveled
1,099,778
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,169
398
13
1
0
178,484
0
W
Cupid
6,829
525
33
3
0
235,839
0
L
Janus
5,326
410
29
2
0
247,037
1
L
Geb
4,708
362
10
1
0
265,625
0
L
Ravana
6,904
531
64
5
0
232,334
0
W
Sol
7,164
551
59
5
0
195,634
0
W
Danzaburou
7,732
595
48
4
0
208,943
1
W
Cthulhu
7,057
543
36
3
0
259,855
0
L
Sun Wukong
4,405
339
7
1
0
176,298
0
W
Cerberus
7,862
605
36
3
0
258,097
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role