Player Matchup

Tyr
Tyr
Georling
Tyr
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,708 Elo+
Solo
Sobek
Sobek
NumbahOne
Sobek
Level 18
God Stats
3W - 4L
1,391 SR
Queue Stats
4W - 9L
1,504 Elo+
Party 2
Merlin
Merlin
REPLAYPLZ
Merlin
Level 125
God Stats
1W - 1L
1,335 SR
Queue Stats
29W - 38L
1,484 Elo+
Party 2
Danzaburou
Danzaburou
SNICKERDIG
Danzaburou
Level 29
God Stats
1W - 8L
1,105 SR
Queue Stats
8W - 17L
1,321 Elo+
Party 2
Osiris
Osiris
Teuntjeeeh
Osiris
Level 81
God Stats
1W - 4L
1,500 SR
Queue Stats
30W - 38L
1,487 Elo+
Party 2
Team Averages
Level 58
1,366 SR
1,501 Elo+

VS

Team Averages
Level 61
1,479 SR
1,471 Elo+
Cu Chulainn
Cu Chulainn
Cartofior2112
Cu Chulainn
Level 45
God Stats
71W - 53L
1,527 SR
Queue Stats
235W - 215L
1,506 Elo+
Solo
Athena
Athena
ScorchedTurtle
Athena
Level 41
God Stats
2W - 6L
1,299 SR
Queue Stats
43W - 40L
1,504 Elo+
Party 1
Ymir
Ymir
Spexigutten
Ymir
Level 36
God Stats
62W - 33L
1,713 SR
Queue Stats
126W - 91L
1,523 Elo+
Party 1
Vulcan
Vulcan
Torz Gaming7295
Vulcan
Level 81
God Stats
152W - 108L
1,570 SR
Queue Stats
587W - 540L
1,497 Elo+
Party 1
Neith
Neith
xistealKillsX
Neith
Level 104
God Stats
0W - 1L
1,285 SR
Queue Stats
3W - 9L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 14
10,072
387
4,038
15,132
12,849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
NumbahOne
Sobek
16
1 / 3 / 19
10,897
419
5,064
15,944
17,823
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
REPLAYPLZ
Merlin
20
17 / 4 / 7
14,441
555
25,931
14,726
6,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
SNICKERDIG
Danzaburou
18
4 / 1 / 13
12,228
470
11,443
15,784
7,551
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Osiris
Teuntjeeeh
Osiris
20
12 / 4 / 9
15,254
587
23,384
22,578
17,243
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cartofior2112
Cu Chulainn
20
7 / 6 / 2
13,464
518
15,348
20,873
12,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 6 / 5
11,590
446
13,194
23,801
19,505
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
0 / 6 / 6
8,921
343
6,969
18,577
14,075
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
1 / 9 / 6
10,771
414
15,508
14,749
5,331
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 9 / 0
10,954
421
7,740
15,911
4,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
34
35
Kills
15
15
Deaths
36
62
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Cartofior2112
Cu Chulainn
7
6
2
1.33
W
1
3
14
2.67
W
Sobek
NumbahOne
Sobek
1
3
19
3.5
W
Merlin
REPLAYPLZ
Merlin
17
4
7
5.13
W
Danzaburou
SNICKERDIG
Danzaburou
4
1
13
10.5
L
4
6
5
1.08
L
0
6
6
0.5
W
Osiris
Teuntjeeeh
Osiris
12
4
9
4.13
L
1
9
6
0.44
L
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,860
Damage
58,759
84,164
Taken
93,911
62,038
Mitigated
55,806
23,628
Healing
11,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Cartofior2112
Cu Chulainn
15,348
4,735
0
2,596
20,873
12,042
0
6,055
14,768
0
93,002
W
4,038
1,009
0
3,651
15,132
12,849
844
9,156
5,976
0
19,768
W
Sobek
NumbahOne
Sobek
5,064
834
0
2,344
15,944
17,823
371
7,214
8,730
20,585
0
W
Merlin
REPLAYPLZ
Merlin
25,931
1,039
0
1,998
14,726
6,572
629
7,290
7,436
110,262
0
W
Danzaburou
SNICKERDIG
Danzaburou
11,443
5,548
0
7,807
15,784
7,551
3,068
5,804
9,980
0
75,653
L
13,194
4,441
0
2,586
23,801
19,505
400
4,832
18,719
62,768
0
L
6,969
1,057
410
2,043
18,577
14,075
235
7,921
10,631
32,245
0
W
Osiris
Teuntjeeeh
Osiris
23,384
10,289
0
7,828
22,578
17,243
84
6,207
16,371
0
143,945
L
15,508
3,415
0
765
14,749
5,331
464
7,733
6,966
73,304
0
L
7,740
3,844
0
3,202
15,911
4,853
745
4,454
11,432
0
53,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,892
Gold Earned
55,700
551
Minions Killed
469
0
Camps Cleared
0
2,280,807
Distance Traveled
2,247,618
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
13,464
518
131
5
0
516,370
2
W
Tyr
10,072
387
32
1
0
415,319
0
W
Sobek
10,897
419
22
1
0
438,637
7
W
Merlin
14,441
555
171
7
0
471,554
3
W
Danzaburou
12,228
470
113
4
0
418,492
0
L
Athena
11,590
446
112
4
0
418,310
1
L
Ymir
8,921
343
32
1
0
419,770
1
W
Osiris
15,254
587
213
8
0
536,805
3
L
Vulcan
10,771
414
107
4
0
449,088
8
L
Neith
10,954
421
87
3
0
444,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role