Player Matchup

Aphrodite
Aphrodite
Kaylaisonfireee
Aphrodite
Level 47
God Stats
28W - 12L
1,529 SR
Queue Stats
78W - 46L
1,639 Elo+
Party 1
Nike
Nike
Otaymaster
Nike
Level 159
God Stats
5W - 3L
1,440 SR
Queue Stats
624W - 240L
1,813 Elo+
Party 1
He Bo
He Bo
Shuavv
He Bo
Level 127
God Stats
5W - 0L
1,500 SR
Queue Stats
111W - 58L
1,766 Elo+
Party 1
Team Averages
Level 111
1,490 SR
1,739 Elo+

VS

Team Averages
Level 73
1,559 SR
1,583 Elo+
Anubis
Anubis
Apollo Silent
Anubis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,478 Elo+
Solo
Cthulhu
Cthulhu
Infinityjon
Cthulhu
Level 34
God Stats
6W - 2L
1,749 SR
Queue Stats
73W - 40L
1,663 Elo+
Solo
Bakasura
Bakasura
RenkorDS
Bakasura
Level 120
God Stats
1W - 3L
1,428 SR
Queue Stats
64W - 60L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Kaylaisonfireee
Aphrodite
12
0 / 2 / 8
8,516
608
3,178
6,874
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
5 / 0 / 10
10,381
742
14,476
14,309
11,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

He Bo
Shuavv
He Bo
15
10 / 2 / 5
11,069
791
12,690
10,798
3,242
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 0
9,008
643
7,894
10,370
4,118
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
Infinityjon
Cthulhu
12
1 / 3 / 1
9,120
651
9,384
13,827
9,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
RenkorDS
Bakasura
11
0 / 6 / 2
8,083
577
7,032
12,042
5,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
15
Kills
4
4
Deaths
15
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
6
0
0.5
L
Cthulhu
Infinityjon
Cthulhu
1
3
1
0.5
W
Aphrodite
Kaylaisonfireee
Aphrodite
0
2
8
2
W
5
0
10
10
L
Bakasura
RenkorDS
Bakasura
0
6
2
0.17
W
He Bo
Shuavv
He Bo
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,344
Damage
24,310
31,981
Taken
36,239
16,905
Mitigated
20,030
15,661
Healing
7,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,894
287
866
1,484
10,370
4,118
0
2,403
7,767
37,409
0
L
Cthulhu
Infinityjon
Cthulhu
9,384
541
45
3,669
13,827
9,931
0
8,016
5,546
31,309
0
W
Aphrodite
Kaylaisonfireee
Aphrodite
3,178
347
6,072
3,676
6,874
2,493
108
4,273
2,181
16,691
0
W
14,476
3,150
0
2,764
14,309
11,170
626
6,642
7,221
307
46,568
L
Bakasura
RenkorDS
Bakasura
7,032
4,591
0
1,284
12,042
5,981
0
5,744
6,144
0
29,621
W
He Bo
Shuavv
He Bo
12,690
128
0
3,149
10,798
3,242
0
6,399
4,046
48,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,966
Gold Earned
26,211
170
Minions Killed
152
0
Camps Cleared
0
794,469
Distance Traveled
772,153
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,008
643
63
5
0
219,773
0
L
Cthulhu
9,120
651
40
3
0
268,392
3
W
Aphrodite
8,516
608
35
3
0
245,794
0
W
Nike
10,381
742
63
5
0
284,726
2
L
Bakasura
8,083
577
49
4
0
283,988
1
W
He Bo
11,069
791
72
5
0
263,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role