Player Matchup

Ao Kuang
Ao Kuang
Cheeka251
Ao Kuang
Level 29
God Stats
8W - 8L
1,351 SR
Queue Stats
61W - 80L
1,313 Elo+
Solo
Cupid
Cupid
Chris-tin2003
Cupid
Level 17
God Stats
41W - 41L
1,450 SR
Queue Stats
54W - 62L
1,242 Elo+
Party 1
Cthulhu
Cthulhu
Ken0zero
Cthulhu
Level 19
God Stats
1W - 0L
1,761 SR
Queue Stats
1W - 3L
1,086 Elo+
Solo
Danzaburou
Danzaburou
NewfixLP
Danzaburou
Level 24
God Stats
75W - 70L
1,391 SR
Queue Stats
92W - 103L
1,302 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zero_5205
Tsukuyomi
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,708 Elo+
Solo
Team Averages
Level 21
1,490 SR
1,330 Elo+

VS

Team Averages
Level 23
1,404 SR
1,263 Elo+
Mulan
Mulan
Lauragamer213
Mulan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,056 Elo+
Party 3
Sylvanus
Sylvanus
Musialeq
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 51L
1,372 Elo+
Party 2
Zeus
Zeus
TulioHRC
Zeus
Level 23
God Stats
4W - 1L
1,500 SR
Queue Stats
92W - 114L
1,280 Elo+
Party 3
Khepri
Khepri
WP ME mati5298
Khepri
Level 28
God Stats
0W - 2L
1,251 SR
Queue Stats
39W - 51L
1,365 Elo+
Party 2
Anubis
Anubis
weslleyGAMER570
Anubis
Level 26
God Stats
6W - 6L
1,269 SR
Queue Stats
63W - 67L
1,242 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cheeka251
Ao Kuang
18
12 / 6 / 6
12,842
514
16,943
26,082
8,518
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
5 / 5 / 4
10,862
434
11,110
15,308
4,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
Ken0zero
Cthulhu
16
4 / 4 / 7
11,734
469
10,741
18,802
18,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
NewfixLP
Danzaburou
17
4 / 5 / 11
12,017
481
15,967
18,539
5,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tsukuyomi
Zero_5205
Tsukuyomi
16
3 / 5 / 3
11,405
456
8,243
16,019
6,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
6,949
278
192
2,644
1,696
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
Musialeq
Sylvanus
14
1 / 6 / 9
9,400
376
11,933
24,317
25,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
18
6 / 11 / 7
11,891
476
21,926
20,890
7,906
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
2 / 6 / 7
9,266
371
6,566
17,177
12,082
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
13 / 3 / 2
12,943
518
17,649
17,832
8,989
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
47
28
Kills
22
25
Deaths
28
31
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Cheeka251
Ao Kuang
12
6
6
2.5
W
5
5
4
1.4
W
Cthulhu
Ken0zero
Cthulhu
4
4
7
1.88
L
0
2
0
0
L
Sylvanus
Musialeq
Sylvanus
1
6
9
0.92
W
Danzaburou
NewfixLP
Danzaburou
4
5
11
1.9
L
Zeus
6
11
7
0.86
L
2
6
7
0.92
W
Tsukuyomi
Zero_5205
Tsukuyomi
3
5
3
0.9
L
13
3
2
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,004
Damage
58,266
94,750
Taken
82,860
43,486
Mitigated
55,839
30,470
Healing
29,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Cheeka251
Ao Kuang
16,943
7,780
414
13,238
26,082
8,518
1,099
17,539
8,543
53,438
0
W
11,110
4,787
234
4,665
15,308
4,907
3,285
9,206
6,102
0
47,451
W
Cthulhu
Ken0zero
Cthulhu
10,741
607
92
736
18,802
18,143
885
11,903
6,899
45,732
0
L
192
68
0
0
2,644
1,696
0
564
2,080
0
3,252
L
Sylvanus
Musialeq
Sylvanus
11,933
1,481
3,241
7,333
24,317
25,166
306
9,506
14,811
26,050
0
W
Danzaburou
NewfixLP
Danzaburou
15,967
6,856
672
8,356
18,539
5,677
8,683
11,219
7,320
0
90,263
L
Zeus
21,926
3,854
0
6,062
20,890
7,906
66
7,522
13,368
78,344
0
L
6,566
214
907
1,181
17,177
12,082
0
4,684
12,493
18,049
0
W
Tsukuyomi
Zero_5205
Tsukuyomi
8,243
2,757
0
2,063
16,019
6,241
309
8,207
7,812
0
65,148
L
17,649
1,079
0
10,391
17,832
8,989
0
5,408
12,424
85,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,860
Gold Earned
50,449
446
Minions Killed
261
0
Camps Cleared
0
2,135,404
Distance Traveled
1,604,479
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,842
514
47
2
0
452,312
3
W
Cupid
10,862
434
67
3
0
347,079
1
W
Cthulhu
11,734
469
84
3
0
492,861
1
L
Mulan
6,949
278
3
0
0
218,682
0
L
Sylvanus
9,400
376
27
1
0
415,972
3
W
Danzaburou
12,017
481
125
5
0
341,143
1
L
Zeus
11,891
476
102
4
0
338,640
3
L
Khepri
9,266
371
18
1
0
315,107
0
W
Tsukuyomi
11,405
456
123
5
0
502,009
3
L
Anubis
12,943
518
111
4
0
316,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role