Player Matchup

Baron Samedi
Baron Samedi
PantomimeJakkyl
Baron Samedi
Level 152
God Stats
9W - 5L
1,521 SR
Queue Stats
97W - 106L
1,558 Elo+
Solo
Scylla
Scylla
UncleErow
Scylla
Level 127
God Stats
1W - 0L
1,627 SR
Queue Stats
17W - 18L
1,525 Elo+
Solo
Fenrir
Fenrir
imedgardadude
Fenrir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ms cryslyn
Neith
Level 125
God Stats
3W - 2L
1,611 SR
Queue Stats
32W - 49L
1,477 Elo+
Solo
Team Averages
Level 131
1,565 SR
1,515 Elo+

VS

Team Averages
Level 74
1,595 SR
1,590 Elo+
Ares
Ares
D0ug1118
Ares
Level 96
God Stats
3W - 3L
1,762 SR
Queue Stats
36W - 28L
1,639 Elo+
Party 1
Aphrodite
Aphrodite
Etunos
Aphrodite
Level 56
God Stats
0W - 3L
1,397 SR
Queue Stats
33W - 35L
1,549 Elo+
Party 1
Chiron
Chiron
Fish5am
Chiron
Level 62
God Stats
0W - 2L
1,426 SR
Queue Stats
29W - 22L
1,594 Elo+
Party 1
Raijin
Raijin
SubtleIradel
Raijin
Level 82
God Stats
3W - 2L
1,794 SR
Queue Stats
31W - 25L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PantomimeJakkyl
Baron Samedi
16
4 / 1 / 9
10,852
835
18,317
12,329
6,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Scylla
UncleErow
Scylla
17
3 / 0 / 6
10,834
833
16,840
7,626
2,964
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 3 / 6
10,395
800
9,090
15,404
12,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Neith
16
5 / 1 / 6
10,869
836
8,118
9,817
4,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
1 / 6 / 3
9,418
724
7,161
17,320
14,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Etunos
Aphrodite
16
3 / 6 / 2
9,945
765
5,075
14,302
6,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chiron
Fish5am
Chiron
14
0 / 2 / 1
8,604
662
10,980
14,432
4,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Raijin
15
1 / 2 / 2
9,061
697
6,274
12,924
5,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
16
Kills
5
5
Deaths
16
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ares
1
6
3
0.42
L
Aphrodite
Etunos
Aphrodite
3
6
2
0.67
L
Chiron
Fish5am
Chiron
0
2
1
0.25
W
Baron Samedi
PantomimeJakkyl
Baron Samedi
4
1
9
8.5
L
Raijin
1
2
2
1
W
Scylla
UncleErow
Scylla
3
0
6
6
W
4
3
6
2.33
W
Neith
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,365
Damage
29,490
45,176
Taken
58,978
26,075
Mitigated
31,156
18,872
Healing
12,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
7,161
59
0
1,200
17,320
14,402
0
9,247
7,673
15,842
0
L
Aphrodite
Etunos
Aphrodite
5,075
225
2,622
4,876
14,302
6,758
24
8,456
5,651
29,722
0
L
Chiron
Fish5am
Chiron
10,980
2,617
505
1,986
14,432
4,682
0
9,509
4,619
0
39,282
W
Baron Samedi
PantomimeJakkyl
Baron Samedi
18,317
1,321
2,498
6,732
12,329
6,230
1,784
5,845
6,420
45,475
0
L
Raijin
6,274
283
0
879
12,924
5,314
48
7,496
5,162
41,091
0
W
Scylla
UncleErow
Scylla
16,840
1,031
0
2,906
7,626
2,964
1,448
2,889
4,685
52,463
0
W
9,090
2,939
0
2,734
15,404
12,803
516
6,605
8,571
0
23,711
W
Neith
8,118
2,277
0
4,002
9,817
4,078
3,292
3,168
6,613
0
39,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,950
Gold Earned
37,028
235
Minions Killed
232
15
Camps Cleared
7
1,056,732
Distance Traveled
840,038
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,418
724
13
1
2
189,879
2
L
Aphrodite
9,945
765
62
5
0
201,185
4
L
Chiron
8,604
662
84
6
2
220,454
0
W
Baron Samedi
10,852
835
82
6
3
243,958
3
L
Raijin
9,061
697
73
6
3
228,520
2
W
Scylla
10,834
833
82
6
3
259,654
3
W
Fenrir
10,395
800
30
2
4
305,610
2
W
Neith
10,869
836
41
3
5
247,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role