Player Matchup

Cthulhu
Cthulhu
Aramnar
Cthulhu
Level 16
God Stats
4W - 6L
1,529 SR
Queue Stats
12W - 14L
1,544 Elo+
Party 1
Kukulkan
Kukulkan
Gneven
Kukulkan
Level 22
God Stats
2W - 3L
1,500 SR
Queue Stats
291W - 289L
1,635 Elo+
Solo
Neith
Neith
Ryan74823
Neith
Level 7
God Stats
0W - 3L
1,136 SR
Queue Stats
15W - 10L
1,702 Elo+
Solo
Ymir
Ymir
durragrill
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,584 Elo+
Party 1
Set
Set
kimdokja
Set
Level 28
God Stats
7W - 9L
1,532 SR
Queue Stats
184W - 115L
1,674 Elo+
Solo
Team Averages
Level 17
1,440 SR
1,628 Elo+

VS

Team Averages
Level 21
1,598 SR
1,617 Elo+
Thanatos
Thanatos
Emrian
Thanatos
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
FreedomInHouse
Yemoja
Level 26
God Stats
4W - 2L
1,624 SR
Queue Stats
136W - 108L
1,575 Elo+
Solo
Sun Wukong
Sun Wukong
QuinntJ
Sun Wukong
Level 6
God Stats
11W - 8L
1,482 SR
Queue Stats
58W - 54L
1,749 Elo+
Solo
Freya
Freya
SeBardGof
Freya
Level 25
God Stats
2W - 0L
1,540 SR
Queue Stats
67W - 64L
1,571 Elo+
Solo
Chernobog
Chernobog
Turoń
Chernobog
Level 29
God Stats
2W - 0L
1,843 SR
Queue Stats
41W - 19L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aramnar
Cthulhu
13
1 / 4 / 3
8,247
434
7,319
14,234
11,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Gneven
Kukulkan
13
1 / 9 / 3
8,542
450
10,926
12,526
5,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Ryan74823
Neith
14
2 / 2 / 3
8,387
441
8,033
10,087
4,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 8 / 3
9,569
504
8,477
19,167
14,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
7 / 7 / 1
10,246
539
15,084
15,660
6,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Emrian
Thanatos
18
13 / 4 / 8
11,454
603
21,500
19,566
9,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
3 / 2 / 7
9,642
507
8,534
8,941
5,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
QuinntJ
Sun Wukong
16
6 / 3 / 9
10,133
533
8,826
14,244
9,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Freya
SeBardGof
Freya
16
4 / 2 / 6
10,012
527
6,459
13,696
5,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
Turoń
Chernobog
17
4 / 3 / 8
10,808
569
11,790
15,100
5,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
68
14
Kills
30
30
Deaths
14
13
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aramnar
Cthulhu
1
4
3
0.63
W
Thanatos
Emrian
Thanatos
13
4
8
4.25
W
3
2
7
3.25
L
Kukulkan
Gneven
Kukulkan
1
9
3
0.28
W
Sun Wukong
QuinntJ
Sun Wukong
6
3
9
3.5
L
Neith
Ryan74823
Neith
2
2
3
1.75
W
Freya
SeBardGof
Freya
4
2
6
3.5
W
Chernobog
Turoń
Chernobog
4
3
8
2.67
L
3
8
3
0.56
L
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,839
Damage
57,109
71,674
Taken
71,547
42,701
Mitigated
34,975
13,957
Healing
39,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aramnar
Cthulhu
7,319
234
220
2,385
14,234
11,661
108
4,469
9,740
29,095
0
W
Thanatos
Emrian
Thanatos
21,500
9,932
0
18,596
19,566
9,800
968
3,675
15,891
0
89,921
W
8,534
1,540
2,634
2,362
8,941
5,479
502
3,499
5,442
33,006
0
L
Kukulkan
Gneven
Kukulkan
10,926
1,063
0
460
12,526
5,125
133
2,849
9,631
42,311
0
W
Sun Wukong
QuinntJ
Sun Wukong
8,826
1,467
0
4,085
14,244
9,158
900
8,688
5,556
0
38,848
L
Neith
Ryan74823
Neith
8,033
3,761
0
5,448
10,087
4,418
0
3,066
6,996
0
65,881
W
Freya
SeBardGof
Freya
6,459
2,286
0
6,229
13,696
5,191
1,868
5,989
7,707
50,280
0
W
Chernobog
Turoń
Chernobog
11,790
7,554
0
5,300
15,100
5,347
2,030
4,871
10,229
0
82,218
L
8,477
1,442
0
350
19,167
14,663
0
2,795
15,942
46,330
0
L
15,084
6,920
0
5,094
15,660
6,834
0
1,814
13,771
0
75,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,991
Gold Earned
52,049
438
Minions Killed
516
0
Camps Cleared
0
1,603,723
Distance Traveled
1,897,383
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,247
434
35
2
0
351,769
7
W
Thanatos
11,454
603
122
6
0
398,504
7
W
Yemoja
9,642
507
55
3
0
367,213
4
L
Kukulkan
8,542
450
76
4
0
314,312
4
W
Sun Wukong
10,133
533
79
4
0
412,485
0
L
Neith
8,387
441
120
6
0
280,777
4
W
Freya
10,012
527
113
6
0
360,252
0
W
Chernobog
10,808
569
147
8
0
358,929
1
L
Ymir
9,569
504
90
5
0
304,380
0
L
Set
10,246
539
117
6
0
352,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role