Player Matchup

Izanami
Izanami
ODISEAAPITALISTA
Izanami
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
SrAlexX
Odin
Level 128
God Stats
16W - 12L
1,951 SR
Queue Stats
154W - 142L
1,756 Elo+
Party 1
Ao Kuang
Ao Kuang
lmFeed
Ao Kuang
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 104L
1,725 Elo+
Party 1
Team Averages
Level 92
1,650 SR
1,660 Elo+

VS

Team Averages
Level 33
1,548 SR
1,458 Elo+
Scylla
Scylla
Guanlord420
Scylla
Level 76
God Stats
7W - 6L
1,611 SR
Queue Stats
72W - 65L
1,557 Elo+
Party 2
Jing Wei
Jing Wei
KingHentai69
Jing Wei
Level 7
God Stats
1W - 3L
1,499 SR
Queue Stats
16W - 31L
1,319 Elo+
Party 2
Khepri
Khepri
SlyEvilMonk3Y
Khepri
Level 16
God Stats
1W - 2L
1,533 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 4 / 6
8,556
856
11,728
7,223
3,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
SrAlexX
Odin
10
0 / 1 / 11
7,030
703
3,736
6,878
4,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
lmFeed
Ao Kuang
12
7 / 2 / 7
8,358
836
6,862
10,605
3,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
3 / 4 / 1
7,453
745
6,594
7,525
2,513
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
KingHentai69
Jing Wei
11
2 / 4 / 4
7,681
768
3,370
7,689
2,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 6 / 3
7,226
723
2,364
10,609
6,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
14
Kills
6
7
Deaths
14
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
3
4
1
0.88
L
Jing Wei
KingHentai69
Jing Wei
2
4
4
1
W
7
4
6
2.5
L
1
6
3
0.42
W
Odin
SrAlexX
Odin
0
1
11
5.5
W
Ao Kuang
lmFeed
Ao Kuang
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,326
Damage
12,328
24,706
Taken
25,823
11,879
Mitigated
11,795
6,097
Healing
606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
6,594
337
0
409
7,525
2,513
0
3,823
3,602
22,276
0
L
Jing Wei
KingHentai69
Jing Wei
3,370
2,648
0
0
7,689
2,474
0
1,504
6,110
0
17,108
W
11,728
7,403
0
625
7,223
3,466
2,120
3,181
4,042
0
43,864
L
2,364
247
0
197
10,609
6,808
0
1,535
8,855
11,451
0
W
Odin
SrAlexX
Odin
3,736
825
0
1,692
6,878
4,678
193
2,365
4,513
0
11,194
W
Ao Kuang
lmFeed
Ao Kuang
6,862
893
0
3,780
10,605
3,735
498
3,522
7,083
23,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,944
Gold Earned
22,360
115
Minions Killed
81
0
Camps Cleared
0
530,809
Distance Traveled
477,439
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,453
745
33
3
0
174,976
1
L
Jing Wei
7,681
768
32
3
0
146,818
1
W
Izanami
8,556
856
64
6
0
152,278
1
L
Khepri
7,226
723
16
2
0
155,645
3
W
Odin
7,030
703
16
2
0
201,094
2
W
Ao Kuang
8,358
836
35
4
0
177,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role