Player Matchup

Cthulhu
Cthulhu
FiveHorse799874
Cthulhu
Level 27
God Stats
1W - 0L
1,590 SR
Queue Stats
17W - 18L
1,644 Elo+
Solo
Danzaburou
Danzaburou
Nom-D-Garbage
Danzaburou
Level 3
God Stats
5W - 0L
1,791 SR
Queue Stats
5W - 1L
1,636 Elo+
Solo
Arachne
Arachne
Rest Bright
Arachne
Level 14
God Stats
6W - 5L
1,422 SR
Queue Stats
55W - 59L
1,627 Elo+
Solo
Scylla
Scylla
SicklySoup8979
Scylla
Level 24
God Stats
3W - 2L
1,827 SR
Queue Stats
163W - 125L
1,629 Elo+
Solo
Ullr
Ullr
vegettogonza
Ullr
Level 26
God Stats
8W - 6L
1,579 SR
Queue Stats
60W - 78L
1,535 Elo+
Solo
Team Averages
Level 19
1,642 SR
1,614 Elo+

VS

Team Averages
Level 20
1,536 SR
1,577 Elo+
Athena
Athena
Blahix I
Athena
Level 23
God Stats
9W - 8L
1,525 SR
Queue Stats
282W - 267L
1,616 Elo+
Solo
Loki
Loki
Raphaelcsk8
Loki
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Yosha Masta
Neith
Level 24
God Stats
56W - 63L
1,436 SR
Queue Stats
76W - 98L
1,451 Elo+
Solo
Janus
Janus
ZxTShots
Janus
Level 17
God Stats
0W - 1L
1,607 SR
Queue Stats
17W - 6L
1,714 Elo+
Solo
Amaterasu
Amaterasu
sheikaX
Amaterasu
Level 19
God Stats
9W - 6L
1,613 SR
Queue Stats
112W - 94L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
6,049
605
3,472
5,154
1,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Nom-D-Garbage
Danzaburou
10
5 / 0 / 2
6,297
630
3,525
4,694
1,242
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Rest Bright
Arachne
10
4 / 1 / 3
6,095
610
3,062
6,833
1,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 2 / 1
6,087
609
1,889
4,035
1,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 3 / 1
5,553
555
3,374
8,168
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Blahix I
Athena
9
1 / 2 / 1
5,544
554
2,521
6,660
2,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

2
0 / 3 / 0
3,646
365
11
1,436
257
7
0 / 4 / 0
4,766
477
3,012
5,051
1,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Janus
ZxTShots
Janus
12
3 / 2 / 2
6,922
692
2,816
3,888
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
sheikaX
Amaterasu
10
2 / 2 / 2
5,984
598
5,954
9,256
6,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
13
Kills
6
6
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Athena
Blahix I
Athena
1
2
1
0.75
W
1
0
4
3
W
Danzaburou
Nom-D-Garbage
Danzaburou
5
0
2
6
L
0
3
0
0
W
Arachne
Rest Bright
Arachne
4
1
3
5.5
W
3
2
1
1.75
L
0
4
0
0
L
Janus
ZxTShots
Janus
3
2
2
2
L
Amaterasu
sheikaX
Amaterasu
2
2
2
1.5
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,322
Damage
14,314
28,884
Taken
26,291
7,921
Mitigated
11,511
9,673
Healing
9,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Blahix I
Athena
2,521
876
0
2,685
6,660
2,682
0
1,797
4,863
20,467
0
W
3,472
260
201
2,531
5,154
1,894
340
768
4,386
22,583
0
W
Danzaburou
Nom-D-Garbage
Danzaburou
3,525
1,371
0
2,514
4,694
1,242
282
479
4,215
0
30,300
L
11
0
0
0
1,436
257
0
349
1,087
0
385
W
Arachne
Rest Bright
Arachne
3,062
2,156
0
2,159
6,833
1,916
0
1,216
5,599
0
30,827
W
1,889
268
0
810
4,035
1,227
0
1,916
2,043
35,908
0
L
3,012
2,093
0
856
5,051
1,199
0
1,675
3,376
0
20,023
L
Janus
ZxTShots
Janus
2,816
418
0
450
3,888
1,178
0
902
2,986
37,964
0
L
Amaterasu
sheikaX
Amaterasu
5,954
3,018
0
5,274
9,256
6,195
493
638
8,618
0
29,958
W
3,374
2,157
0
1,458
8,168
1,642
123
860
7,304
0
26,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,081
Gold Earned
26,862
291
Minions Killed
230
0
Camps Cleared
0
988,891
Distance Traveled
781,847
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,544
554
41
4
0
222,556
0
W
Cthulhu
6,049
605
37
4
0
207,839
2
W
Danzaburou
6,297
630
53
5
0
187,118
2
L
Loki
3,646
365
0
0
0
60,277
2
W
Arachne
6,095
610
60
6
0
232,325
3
W
Scylla
6,087
609
76
8
0
179,880
0
L
Neith
4,766
477
44
4
0
147,210
1
L
Janus
6,922
692
97
10
0
204,708
1
L
Amaterasu
5,984
598
48
5
0
147,096
4
W
Ullr
5,553
555
65
7
0
181,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role