Player Matchup

Medusa
Medusa
PrettyLoki_
Medusa
Level 124
God Stats
3W - 3L
1,412 SR
Queue Stats
145W - 114L
1,610 Elo+
Party 3
Chaac
Chaac
SRMadman12
Chaac
Level 109
God Stats
4W - 1L
1,950 SR
Queue Stats
230W - 209L
1,600 Elo+
Party 3
Geb
Geb
ShieldRaphtalia
Geb
Level 145
God Stats
17W - 15L
1,278 SR
Queue Stats
571W - 574L
1,538 Elo+
Solo
Sun Wukong
Sun Wukong
TaperingUser0
Sun Wukong
Level 117
God Stats
17W - 21L
1,730 SR
Queue Stats
124W - 120L
1,624 Elo+
Party 3
Ra
Ra
arsenalboy101
Ra
Level 63
God Stats
9W - 8L
1,728 SR
Queue Stats
70W - 75L
1,503 Elo+
Party 3
Team Averages
Level 112
1,620 SR
1,575 Elo+

VS

Team Averages
Level 126
1,669 SR
1,537 Elo+
Serqet
Serqet
Acerbis_11
Serqet
Level 137
God Stats
4W - 8L
1,582 SR
Queue Stats
157W - 146L
1,502 Elo+
Party 2
Janus
Janus
Blood_By
Janus
Level 83
God Stats
12W - 6L
1,595 SR
Queue Stats
71W - 56L
1,526 Elo+
Party 2
Ra
Ra
UyPaadre
Ra
Level 141
God Stats
15W - 9L
1,705 SR
Queue Stats
473W - 460L
1,582 Elo+
Party 1
Danzaburou
Danzaburou
UySpOuKoUnW_ART
Danzaburou
Level 129
God Stats
11W - 5L
1,676 SR
Queue Stats
406W - 349L
1,557 Elo+
Party 1
Cu Chulainn
Cu Chulainn
uyStregone
Cu Chulainn
Level 138
God Stats
7W - 6L
1,788 SR
Queue Stats
539W - 480L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
15 / 2 / 0
17,541
675
27,357
18,268
8,344
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
19
6 / 3 / 8
13,527
520
16,649
22,123
12,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
1 / 1 / 10
13,921
535
7,492
14,973
14,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
TaperingUser0
Sun Wukong
20
11 / 0 / 5
16,804
646
18,736
22,697
21,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
4 / 3 / 3
11,859
456
7,111
10,466
3,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Acerbis_11
Serqet
16
2 / 7 / 2
10,310
397
6,628
22,391
9,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
Blood_By
Janus
20
5 / 10 / 2
13,012
500
10,210
20,783
8,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 8 / 4
11,124
428
13,037
22,275
15,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
UySpOuKoUnW_ART
Danzaburou
12
0 / 8 / 0
9,134
351
2,483
16,113
5,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
uyStregone
Cu Chulainn
12
0 / 4 / 0
8,700
335
8,303
15,109
12,116
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
37
Kills
9
9
Deaths
37
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Serqet
Acerbis_11
Serqet
2
7
2
0.43
L
Janus
Blood_By
Janus
5
10
2
0.6
W
Medusa
15
2
0
7.5
W
Chaac
6
3
8
3.33
W
1
1
10
6
W
Sun Wukong
TaperingUser0
Sun Wukong
11
0
5
13.5
L
2
8
4
0.5
L
Danzaburou
UySpOuKoUnW_ART
Danzaburou
0
8
0
0
W
4
3
3
1.83
L
Cu Chulainn
uyStregone
Cu Chulainn
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,345
Damage
40,661
88,527
Taken
96,671
60,773
Mitigated
50,327
33,045
Healing
19,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Acerbis_11
Serqet
6,628
1,314
0
4,652
22,391
9,631
0
2,790
19,431
0
58,330
L
Janus
Blood_By
Janus
10,210
1,242
0
2,574
20,783
8,090
60
4,448
16,147
83,718
0
W
Medusa
27,357
15,979
0
7,347
18,268
8,344
6,264
4,605
13,577
0
184,284
W
Chaac
16,649
4,180
0
7,932
22,123
12,842
1,738
6,425
14,840
0
103,805
W
7,492
688
0
4,541
14,973
14,498
1,923
4,044
10,649
50,466
0
W
Sun Wukong
TaperingUser0
Sun Wukong
18,736
4,104
0
10,229
22,697
21,495
2,217
5,921
16,231
0
128,954
L
13,037
1,434
2,131
5,246
22,275
15,336
102
4,650
17,501
69,771
0
L
Danzaburou
UySpOuKoUnW_ART
Danzaburou
2,483
1,196
0
3,004
16,113
5,154
484
844
15,269
0
41,598
W
7,111
669
677
2,319
10,466
3,594
739
4,928
5,094
39,241
0
L
Cu Chulainn
uyStregone
Cu Chulainn
8,303
1,417
0
1,847
15,109
12,116
0
1,275
13,720
10,030
32,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,652
Gold Earned
52,280
751
Minions Killed
517
0
Camps Cleared
0
2,441,509
Distance Traveled
1,896,231
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,310
397
99
4
0
470,086
4
L
Janus
13,012
500
151
6
0
435,855
5
W
Medusa
17,541
675
246
9
0
460,367
9
W
Chaac
13,527
520
138
5
0
501,617
4
W
Geb
13,921
535
59
2
0
495,151
4
W
Sun Wukong
16,804
646
208
8
0
513,319
2
L
Ra
11,124
428
100
4
0
475,329
2
L
Danzaburou
9,134
351
89
3
0
243,901
2
W
Ra
11,859
456
100
4
0
471,055
0
L
Cu Chulainn
8,700
335
78
3
0
271,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role