Player Matchup

Susano
Susano
Fizda
Susano
Level 28
God Stats
3W - 4L
1,282 SR
Queue Stats
59W - 57L
1,487 Elo+
Solo
Anubis
Anubis
IITheWitcherII
Anubis
Level 27
God Stats
7W - 2L
1,776 SR
Queue Stats
18W - 12L
1,566 Elo+
Solo
Artio
Artio
akaiboa
Artio
Level 29
God Stats
10W - 6L
1,942 SR
Queue Stats
92W - 87L
1,522 Elo+
Solo
Tyr
Tyr
erlangSCHMUTZ
Tyr
Level 28
God Stats
8W - 6L
1,600 SR
Queue Stats
172W - 131L
1,467 Elo+
Party 1
Medusa
Medusa
toxic-treats-
Medusa
Level 29
God Stats
3W - 1L
1,726 SR
Queue Stats
29W - 15L
1,600 Elo+
Party 1
Team Averages
Level 28
1,665 SR
1,529 Elo+

VS

Team Averages
Level 11
1,439 SR
1,513 Elo+
Nemesis
Nemesis
AwesomeFeline
Nemesis
Level 16
God Stats
1W - 3L
1,293 SR
Queue Stats
161W - 191L
1,377 Elo+
Party 2
Medusa
Medusa
German__Hunter88
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,665 Elo+
Party 3
Artemis
Artemis
TheRufferStuff
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,389 Elo+
Party 2
Achilles
Achilles
jonsen10
Achilles
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,665 Elo+
Party 3
Sylvanus
Sylvanus
vessejede420
Sylvanus
Level 27
God Stats
3W - 6L
1,403 SR
Queue Stats
66W - 59L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Fizda
Susano
10
6 / 0 / 2
6,668
667
3,984
5,517
1,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 1 / 5
6,823
682
6,693
4,230
1,684
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artio
akaiboa
Artio
9
1 / 1 / 6
5,850
585
2,018
8,590
3,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 1 / 1
6,468
647
1,424
4,103
1,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
4 / 0 / 1
5,909
591
5,756
4,908
1,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
9
1 / 1 / 1
5,463
546
1,432
6,194
1,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 4 / 0
3,754
375
1,219
4,652
808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 3 / 1
4,411
441
2,839
4,996
1,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
jonsen10
Achilles
8
1 / 5 / 1
4,973
497
2,507
7,009
3,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sylvanus
vessejede420
Sylvanus
7
1 / 3 / 0
4,478
448
3,280
6,590
2,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
16
Kills
3
3
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
1
1
1
1.5
W
Susano
Fizda
Susano
6
0
2
7
L
0
4
0
0
W
4
1
5
6.5
L
0
3
1
0.17
W
Artio
akaiboa
Artio
1
1
6
4
W
1
1
1
1.5
L
Achilles
jonsen10
Achilles
1
5
1
0.3
W
4
0
1
4.5
L
Sylvanus
vessejede420
Sylvanus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,875
Damage
11,277
27,348
Taken
29,441
10,276
Mitigated
9,808
12,775
Healing
6,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
1,432
535
0
2,198
6,194
1,517
0
1,333
4,861
0
21,942
W
Susano
Fizda
Susano
3,984
600
0
2,596
5,517
1,607
0
112
5,380
0
30,785
L
1,219
633
0
0
4,652
808
0
1,581
3,071
0
4,955
W
6,693
532
0
2,394
4,230
1,684
0
96
4,009
37,595
0
L
2,839
1,543
0
829
4,996
1,134
0
1,300
3,696
0
10,596
W
Artio
akaiboa
Artio
2,018
184
364
3,965
8,590
3,766
0
1,811
6,779
13,733
0
W
1,424
91
0
1,016
4,103
1,804
0
0
4,003
0
31,753
L
Achilles
jonsen10
Achilles
2,507
1,383
0
504
7,009
3,356
352
3,181
3,828
0
18,896
W
5,756
2,424
0
2,440
4,908
1,415
0
939
3,969
0
33,832
L
Sylvanus
vessejede420
Sylvanus
3,280
1,251
706
2,130
6,590
2,993
0
1,316
5,274
17,554
4,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,718
Gold Earned
23,079
297
Minions Killed
158
0
Camps Cleared
0
954,725
Distance Traveled
855,471
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,463
546
57
6
0
217,213
0
W
Susano
6,668
667
59
6
0
227,063
1
L
Medusa
3,754
375
6
1
0
154,094
0
W
Anubis
6,823
682
74
7
0
172,831
0
L
Artemis
4,411
441
20
2
0
144,527
0
W
Artio
5,850
585
22
2
0
189,464
3
W
Tyr
6,468
647
86
9
0
172,553
2
L
Achilles
4,973
497
32
3
0
185,360
0
W
Medusa
5,909
591
56
6
0
192,814
1
L
Sylvanus
4,478
448
43
4
0
154,277
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role