Player Matchup

Hel
Hel
Platinum II
B3LL0W
Hel
Platinum II
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 152L
1,697 MMR
Solo
Hun Batz
Hun Batz
Platinum IV
DrSphenisciade
Hun Batz
Platinum IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
Drayenor
Cu Chulainn
Gold III
Level 156
God Stats
8W - 9L
1,807 SR
Queue Stats
42W - 32L
1,725 MMR
Solo
Izanami
Izanami
Gold II
SCCRISTANCHO
Izanami
Gold II
Level 140
God Stats
8W - 6L
1,657 SR
Queue Stats
59W - 57L
1,715 MMR
Solo
Athena
Athena
Platinum IV
WatchSBH
Athena
Platinum IV
Level 145
God Stats
42W - 27L
1,833 SR
Queue Stats
294W - 321L
1,732 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,660 SR
1,674 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,674 SR
1,723 MMR
Thoth
Thoth
Gold V
JBjuicy
Thoth
Gold V
Level 120
God Stats
2W - 3L
1,497 SR
Queue Stats
18W - 15L
1,591 MMR
Party 1
Cupid
Cupid
Gold I
Kurdawg
Cupid
Gold I
Level 149
God Stats
13W - 8L
1,711 SR
Queue Stats
370W - 367L
1,689 MMR
Solo
Sobek
Sobek
Platinum V
REAPERS28
Sobek
Platinum V
Level 138
God Stats
8W - 3L
1,735 SR
Queue Stats
47W - 51L
1,778 MMR
Solo
Khepri
Khepri
Platinum II
Sureshotken
Khepri
Platinum II
Level 133
God Stats
16W - 8L
1,741 SR
Queue Stats
382W - 367L
1,706 MMR
Solo
Tyr
Tyr
Platinum II
duckyluckylada
Tyr
Platinum II
Level 156
God Stats
18W - 12L
1,689 SR
Queue Stats
114W - 114L
1,850 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
B3LL0W
Hel
11
0 / 11 / 1
6,990
466
4,580
12,278
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
13
4 / 7 / 0
8,438
563
6,577
11,567
3,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Drayenor
Cu Chulainn
14
1 / 3 / 0
8,273
552
7,971
11,289
8,370
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
SCCRISTANCHO
Izanami
11
0 / 5 / 0
7,448
497
6,279
9,473
2,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
WatchSBH
Athena
8
0 / 2 / 0
5,848
390
2,232
8,058
2,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ApolloJanusSetScyllaTsukuyomi

VS

Bans
DanzaburouChang'eNu WaEsetPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
JBjuicy
Thoth
16
12 / 2 / 4
9,879
659
9,989
6,498
2,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
Kurdawg
Cupid
15
6 / 0 / 3
8,796
586
8,559
7,434
3,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
REAPERS28
Sobek
14
4 / 2 / 2
8,302
553
5,023
10,697
11,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Khepri
12
1 / 0 / 8
7,325
488
4,217
10,086
5,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
5 / 1 / 2
8,584
572
7,291
8,402
4,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
5
Kills
28
28
Deaths
5
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hel
B3LL0W
Hel
0
11
1
0.05
L
Hun Batz
4
7
0
0.57
L
Cu Chulainn
Drayenor
Cu Chulainn
1
3
0
0.33
W
Thoth
JBjuicy
Thoth
12
2
4
7
W
Cupid
Kurdawg
Cupid
6
0
3
7.5
W
Sobek
REAPERS28
Sobek
4
2
2
2.5
L
Izanami
SCCRISTANCHO
Izanami
0
5
0
0
W
Khepri
1
0
8
5
L
Athena
WatchSBH
Athena
0
2
0
0
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,639
Damage
35,079
52,665
Taken
43,117
20,560
Mitigated
26,807
12,460
Healing
21,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
B3LL0W
Hel
4,580
324
895
2,731
12,278
3,067
15
6,053
6,225
40,670
0
L
Hun Batz
6,577
2,294
0
1,635
11,567
3,524
0
3,157
8,410
0
43,163
L
Cu Chulainn
Drayenor
Cu Chulainn
7,971
1,351
0
3,680
11,289
8,370
146
4,556
6,733
6,361
54,304
W
Thoth
JBjuicy
Thoth
9,989
627
0
1,124
6,498
2,208
923
3,168
3,330
63,122
0
W
Cupid
Kurdawg
Cupid
8,559
6,007
1,706
4,838
7,434
3,610
0
624
6,810
0
69,618
W
Sobek
REAPERS28
Sobek
5,023
621
0
5,544
10,697
11,061
0
902
9,795
35,815
0
L
Izanami
SCCRISTANCHO
Izanami
6,279
4,047
0
2,339
9,473
2,612
477
1,607
7,866
0
51,266
W
Khepri
4,217
815
0
3,250
10,086
5,603
98
2,369
7,717
18,794
0
L
Athena
WatchSBH
Athena
2,232
693
0
1,180
8,058
2,987
0
3,856
4,202
13,979
0
W
7,291
1,068
0
5,325
8,402
4,325
0
823
7,579
0
58,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,997
Gold Earned
42,886
451
Minions Killed
455
0
Camps Cleared
0
1,326,687
Distance Traveled
1,540,620
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,990
466
82
5
0
221,310
1
L
Hun Batz
8,438
563
87
6
0
292,440
2
L
Cu Chulainn
8,273
552
142
9
0
302,451
2
W
Thoth
9,879
659
109
7
0
308,704
4
W
Cupid
8,796
586
128
9
0
261,493
3
W
Sobek
8,302
553
82
5
0
308,635
2
L
Izanami
7,448
497
115
8
0
270,664
7
W
Khepri
7,325
488
27
2
0
320,433
5
L
Athena
5,848
390
25
2
0
239,822
4
W
Tyr
8,584
572
109
7
0
341,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role