Player Matchup

Aphrodite
Aphrodite
Hababe
Aphrodite
Level 28
God Stats
46W - 41L
1,728 SR
Queue Stats
709W - 886L
1,441 Elo+
Party 1
Mercury
Mercury
NerFMerC
Mercury
Level 15
God Stats
5W - 5L
1,646 SR
Queue Stats
10W - 12L
1,464 Elo+
Solo
Cupid
Cupid
PanQks
Cupid
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 215L
1,414 Elo+
Party 1
Tiamat
Tiamat
ShreikanTaalomar
Tiamat
Level 8
God Stats
13W - 9L
1,393 SR
Queue Stats
19W - 15L
1,371 Elo+
Solo
Artemis
Artemis
ThurmanMerman1
Artemis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,553 SR
1,438 Elo+

VS

Team Averages
Level 27
1,446 SR
1,389 Elo+
Hades
Hades
Cotocoquin
Hades
Level 28
God Stats
20W - 9L
1,727 SR
Queue Stats
360W - 370L
1,453 Elo+
Solo
Mercury
Mercury
Goldencreed2005
Mercury
Level 25
God Stats
1W - 1L
1,346 SR
Queue Stats
26W - 43L
1,227 Elo+
Solo
Anubis
Anubis
TenMilionPunches
Anubis
Level 29
God Stats
15W - 16L
1,398 SR
Queue Stats
37W - 42L
1,417 Elo+
Party 2
Izanami
Izanami
dirtgrubdylan
Izanami
Level 26
God Stats
6W - 7L
1,241 SR
Queue Stats
23W - 28L
1,342 Elo+
Party 2
Camazotz
Camazotz
ρrøмєŧєus
Camazotz
Level 29
God Stats
1W - 0L
1,518 SR
Queue Stats
84W - 66L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Hababe
Aphrodite
10
4 / 5 / 3
6,897
531
3,931
8,931
3,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
NerFMerC
Mercury
12
1 / 2 / 2
6,840
526
6,187
8,960
2,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
PanQks
Cupid
11
6 / 6 / 3
6,949
535
6,985
11,249
2,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 0
6,547
504
6,346
9,712
4,367
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 5 / 1
5,302
408
3,322
6,472
1,177
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
5 / 0 / 6
8,521
655
7,834
8,502
4,407
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 5 / 6
6,265
482
2,909
7,527
3,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
11 / 1 / 3
9,340
718
12,107
9,401
4,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
12
3 / 3 / 8
7,583
583
6,710
10,820
3,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Camazotz
12
4 / 2 / 6
7,386
568
3,923
10,840
3,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
11
Kills
23
23
Deaths
11
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hades
5
0
6
8
W
0
5
6
0.6
L
Aphrodite
Hababe
Aphrodite
4
5
3
1.1
L
Mercury
NerFMerC
Mercury
1
2
2
1
L
Cupid
PanQks
Cupid
6
6
3
1.25
L
0
5
0
0
W
11
1
3
12.5
L
0
5
1
0.1
W
Izanami
3
3
8
2.33
W
Camazotz
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,771
Damage
33,483
45,324
Taken
47,090
14,024
Mitigated
18,914
11,135
Healing
22,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
7,834
938
268
6,085
8,502
4,407
799
3,047
5,455
46,723
0
W
2,909
849
0
0
7,527
3,551
486
2,851
4,676
0
14,992
L
Aphrodite
Hababe
Aphrodite
3,931
521
1,578
3,229
8,931
3,245
118
2,738
6,151
21,816
0
L
Mercury
NerFMerC
Mercury
6,187
1,758
0
1,001
8,960
2,475
0
3,454
5,430
0
42,590
L
Cupid
PanQks
Cupid
6,985
3,436
121
2,903
11,249
2,760
838
3,386
7,805
0
26,451
L
6,346
1,152
0
2,071
9,712
4,367
84
4,752
4,892
40,275
0
W
12,107
743
0
5,574
9,401
4,127
2,438
1,073
8,328
51,931
0
L
3,322
1,322
0
232
6,472
1,177
370
5,127
1,105
0
14,565
W
Izanami
6,710
5,089
0
5,044
10,820
3,280
3,287
1,292
9,528
0
41,836
W
Camazotz
3,923
670
0
5,663
10,840
3,549
0
2,014
8,826
0
30,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,535
Gold Earned
39,095
273
Minions Killed
360
0
Camps Cleared
0
1,110,731
Distance Traveled
1,219,217
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,521
655
92
7
0
228,028
2
W
Mercury
6,265
482
26
2
0
277,848
0
L
Aphrodite
6,897
531
39
3
0
197,163
0
L
Mercury
6,840
526
82
6
0
259,588
0
L
Cupid
6,949
535
51
4
0
237,666
0
L
Tiamat
6,547
504
78
6
0
208,992
1
W
Anubis
9,340
718
104
8
0
215,757
3
L
Artemis
5,302
408
23
2
0
207,322
0
W
Izanami
7,583
583
83
6
0
219,487
4
W
Camazotz
7,386
568
55
4
0
278,097
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role