Player Matchup

Cernunnos
Cernunnos
BLaCKGaMMeR1
Cernunnos
Level 22
God Stats
18W - 13L
1,661 SR
Queue Stats
368W - 375L
1,442 Elo+
Party 1
Zhong Kui
Zhong Kui
Erison
Zhong Kui
Level 23
God Stats
9W - 12L
1,362 SR
Queue Stats
70W - 93L
1,437 Elo+
Party 3
Cthulhu
Cthulhu
Karyme420
Cthulhu
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
RufusTheDoofus
Vamana
Level 37
God Stats
8W - 9L
1,647 SR
Queue Stats
160W - 160L
1,421 Elo+
Party 3
Fenrir
Fenrir
VeryFluffyWolf
Fenrir
Level 15
God Stats
43W - 44L
1,370 SR
Queue Stats
155W - 155L
1,405 Elo+
Party 1
Team Averages
Level 23
1,508 SR
1,441 Elo+

VS

Team Averages
Level 14
1,476 SR
1,415 Elo+
Osiris
Osiris
Anthem Adder
Osiris
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 143L
1,486 Elo+
Solo
Yemoja
Yemoja
AttilaKhan94
Yemoja
Level 4
God Stats
2W - 1L
1,576 SR
Queue Stats
2W - 1L
1,417 Elo+
Party 2
Geb
Geb
PerkyRaygunz
Geb
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 5L
1,494 Elo+
Party 2
Apollo
Apollo
Sweaty-Reed
Apollo
Level 14
God Stats
5W - 4L
1,500 SR
Queue Stats
12W - 11L
1,413 Elo+
Party 2
Anubis
Anubis
Yungdaggerdck04
Anubis
Level 19
God Stats
11W - 16L
1,303 SR
Queue Stats
149W - 167L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BLaCKGaMMeR1
Cernunnos
16
5 / 4 / 7
11,160
429
15,937
18,039
7,282
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Erison
Zhong Kui
18
3 / 7 / 4
11,930
459
19,432
21,176
17,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Karyme420
Cthulhu
16
5 / 4 / 11
12,275
472
30,868
29,381
37,405
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
3 / 6 / 1
10,794
415
8,165
22,804
15,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 1 / 2
9,613
370
3,757
7,526
2,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
10 / 3 / 4
13,676
526
17,344
31,947
20,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
16
2 / 7 / 9
11,361
437
6,608
21,369
15,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 0 / 7
10,487
403
12,984
20,749
21,491
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
16
1 / 8 / 12
10,045
386
12,014
18,716
6,916
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 2 / 6
12,970
499
18,997
10,403
5,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
59
20
Kills
21
22
Deaths
20
25
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Osiris
10
3
4
4
W
Yemoja
2
7
9
0.93
L
Cernunnos
BLaCKGaMMeR1
Cernunnos
5
4
7
2.13
L
Zhong Kui
Erison
Zhong Kui
3
7
4
0.71
L
Cthulhu
Karyme420
Cthulhu
5
4
11
2.63
W
1
0
7
4.5
L
3
6
1
0.58
W
Apollo
1
8
12
0.88
L
4
1
2
5
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,159
Damage
67,947
98,926
Taken
103,184
79,455
Mitigated
70,310
31,171
Healing
27,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
17,344
7,951
0
14,686
31,947
20,739
744
12,875
18,956
0
101,771
W
Yemoja
6,608
2,623
2,340
1,060
21,369
15,904
228
12,640
8,654
37,784
0
L
Cernunnos
BLaCKGaMMeR1
Cernunnos
15,937
10,400
1,084
6,064
18,039
7,282
2,283
8,262
9,777
0
47,556
L
Zhong Kui
Erison
Zhong Kui
19,432
5,037
0
2,749
21,176
17,072
4,135
8,042
13,134
76,287
0
L
Cthulhu
Karyme420
Cthulhu
30,868
1,697
2,943
7,446
29,381
37,405
949
10,594
18,787
77,071
0
W
12,984
1,596
0
750
20,749
21,491
341
10,515
9,909
39,301
0
L
8,165
2,722
402
6,345
22,804
15,259
2,324
10,779
12,025
0
42,001
W
Apollo
12,014
9,525
0
3,595
18,716
6,916
541
10,252
8,414
0
43,474
L
3,757
1,383
0
4,138
7,526
2,437
0
912
6,614
0
29,084
W
18,997
545
0
5,203
10,403
5,260
3,935
4,018
6,260
91,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,772
Gold Earned
58,539
395
Minions Killed
449
0
Camps Cleared
0
1,955,194
Distance Traveled
2,338,291
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,676
526
121
5
0
500,846
1
W
Yemoja
11,361
437
51
2
0
445,995
4
L
Cernunnos
11,160
429
71
3
0
467,013
1
L
Zhong Kui
11,930
459
123
5
0
330,183
4
L
Cthulhu
12,275
472
90
3
0
491,013
2
W
Geb
10,487
403
55
2
0
491,265
0
L
Vamana
10,794
415
63
2
0
443,342
0
W
Apollo
10,045
386
76
3
0
426,219
0
L
Fenrir
9,613
370
48
2
0
223,643
0
W
Anubis
12,970
499
146
6
0
473,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role