Player Matchup

Anhur
Anhur
Kriissko
Anhur
Level 126
God Stats
0W - 1L
1,695 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Athena
Athena
Lualily
Athena
Level 89
God Stats
13W - 13L
1,550 SR
Queue Stats
41W - 58L
1,428 Elo+
Party 1
Izanami
Izanami
MikeMidoriya
Izanami
Level 67
God Stats
8W - 10L
1,511 SR
Queue Stats
19W - 18L
1,499 Elo+
Party 1
Nox
Nox
NiKKixDoLL
Nox
Level 135
God Stats
1W - 6L
1,432 SR
Queue Stats
65W - 77L
1,500 Elo+
Party 1
King Arthur
King Arthur
Āśțā
King Arthur
Level 154
God Stats
3W - 6L
1,475 SR
Queue Stats
90W - 98L
1,496 Elo+
Party 1
Team Averages
Level 114
1,532 SR
1,485 Elo+

VS

Team Averages
Level 89
1,534 SR
1,496 Elo+
Susano
Susano
FERN BEST
Susano
Level 109
God Stats
19W - 34L
1,457 SR
Queue Stats
173W - 169L
1,507 Elo+
Solo
Merlin
Merlin
G7Kappa
Merlin
Level 65
God Stats
3W - 3L
1,747 SR
Queue Stats
89W - 87L
1,323 Elo+
Solo
Cthulhu
Cthulhu
LonginSendsIt
Cthulhu
Level 66
God Stats
26W - 17L
1,590 SR
Queue Stats
370W - 330L
1,604 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RhythmicBoogaloo
Ah Muzen Cab
Level 65
God Stats
5W - 1L
1,357 SR
Queue Stats
53W - 41L
1,532 Elo+
Solo
Erlang Shen
Erlang Shen
VIDEOGAMEJUNKEY
Erlang Shen
Level 141
God Stats
12W - 8L
1,519 SR
Queue Stats
106W - 100L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Kriissko
Anhur
18
5 / 7 / 2
12,066
670
12,310
22,493
10,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
Lualily
Athena
19
3 / 4 / 11
13,240
736
13,904
23,750
15,028
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
MikeMidoriya
Izanami
17
0 / 5 / 2
10,453
581
9,328
12,184
4,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 3 / 5
9,596
533
3,933
11,054
4,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Āśțā
King Arthur
20
7 / 3 / 5
13,763
765
17,194
33,916
29,551
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
FERN BEST
Susano
20
9 / 1 / 6
14,496
805
12,616
7,977
3,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
G7Kappa
Merlin
18
1 / 2 / 13
11,815
656
20,481
8,249
3,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
20
4 / 1 / 13
14,249
792
20,259
19,901
27,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
RhythmicBoogaloo
Ah Muzen Cab
20
7 / 4 / 9
14,065
781
32,214
17,250
7,853
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
VIDEOGAMEJUNKEY
Erlang Shen
18
1 / 7 / 7
12,122
673
7,866
18,826
18,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
70
15
Kills
22
22
Deaths
15
25
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Susano
FERN BEST
Susano
9
1
6
12
W
Merlin
G7Kappa
Merlin
1
2
13
3.75
L
Anhur
Kriissko
Anhur
5
7
2
0.86
W
Cthulhu
4
1
13
10.5
L
Athena
Lualily
Athena
3
4
11
2.13
L
Izanami
MikeMidoriya
Izanami
0
5
2
0.2
L
0
3
5
0.83
W
Ah Muzen Cab
RhythmicBoogaloo
Ah Muzen Cab
7
4
9
2.88
W
Erlang Shen
VIDEOGAMEJUNKEY
Erlang Shen
1
7
7
0.64
L
King Arthur
Āśțā
King Arthur
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,669
Damage
93,436
103,397
Taken
72,203
63,796
Mitigated
60,514
17,465
Healing
16,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
FERN BEST
Susano
12,616
1,875
0
1,023
7,977
3,812
531
1,581
6,356
0
43,255
W
Merlin
G7Kappa
Merlin
20,481
731
0
961
8,249
3,733
965
2,720
5,481
54,189
0
L
Anhur
Kriissko
Anhur
12,310
7,806
0
4,039
22,493
10,339
0
8,826
13,269
0
35,866
W
Cthulhu
20,259
1,265
1,451
2,527
19,901
27,009
450
3,326
16,281
52,301
0
L
Athena
Lualily
Athena
13,904
3,800
1,074
1,999
23,750
15,028
0
11,131
12,036
31,165
0
L
Izanami
MikeMidoriya
Izanami
9,328
5,750
0
1,202
12,184
4,810
0
3,042
9,032
0
49,504
L
3,933
817
0
914
11,054
4,068
0
3,070
7,704
18,987
0
W
Ah Muzen Cab
RhythmicBoogaloo
Ah Muzen Cab
32,214
12,485
0
5,770
17,250
7,853
2,507
5,762
11,448
0
88,980
W
Erlang Shen
VIDEOGAMEJUNKEY
Erlang Shen
7,866
3,258
510
4,236
18,826
18,107
2,606
4,401
14,196
0
29,444
L
King Arthur
Āśțā
King Arthur
17,194
3,362
0
8,237
33,916
29,551
0
13,359
19,863
0
60,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,118
Gold Earned
66,747
375
Minions Killed
441
6
Camps Cleared
9
1,535,967
Distance Traveled
1,695,212
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
14,496
805
86
5
1
346,504
2
W
Merlin
11,815
656
104
6
3
316,275
4
L
Anhur
12,066
670
60
3
4
289,897
0
W
Cthulhu
14,249
792
75
4
0
394,286
4
L
Athena
13,240
736
60
3
0
305,435
0
L
Izanami
10,453
581
112
6
0
277,434
0
L
Nox
9,596
533
53
3
0
314,218
3
W
Ah Muzen Cab
14,065
781
127
7
4
331,008
1
W
Erlang Shen
12,122
673
49
3
1
307,139
0
L
King Arthur
13,763
765
90
5
2
348,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role