Player Matchup

Set
Set
 
Set
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
M4ST_Pablo_
Cabrakan
Level 125
God Stats
12W - 0L
1,698 SR
Queue Stats
128W - 69L
1,846 Elo+
Party 1
Merlin
Merlin
M4ST__BlackDevil
Merlin
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 15L
1,925 Elo+
Party 1
Team Averages
Level 66
1,566 SR
1,757 Elo+

VS

Team Averages
Level 16
1,693 SR
1,532 Elo+
Mulan
Mulan
Dark_night104
Mulan
Level 24
God Stats
2W - 5L
1,500 SR
Queue Stats
40W - 45L
1,501 Elo+
Solo
Cerberus
Cerberus
likaAlves92
Cerberus
Level 7
God Stats
1W - 1L
1,878 SR
Queue Stats
5W - 10L
1,604 Elo+
Solo
Baron Samedi
Baron Samedi
santyperez111
Baron Samedi
Level 17
God Stats
0W - 1L
1,702 SR
Queue Stats
3W - 6L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
7 / 4 / 13
11,393
760
12,286
10,344
6,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cabrakan
M4ST_Pablo_
Cabrakan
13
2 / 7 / 15
10,873
725
14,218
18,421
17,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
14 / 4 / 8
12,576
838
19,805
8,966
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 4 / 2
12,288
819
9,257
18,381
10,363
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
likaAlves92
Cerberus
13
2 / 9 / 8
10,206
680
5,123
18,981
10,061
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
santyperez111
Baron Samedi
14
3 / 10 / 8
10,819
721
8,808
19,451
11,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
32
23
Kills
14
15
Deaths
23
36
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
7
4
13
3.38
L
9
4
2
2.5
W
Cabrakan
M4ST_Pablo_
Cabrakan
2
7
15
1.36
W
14
4
8
4.5
L
Cerberus
likaAlves92
Cerberus
2
9
8
0.67
L
Baron Samedi
santyperez111
Baron Samedi
3
10
8
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,309
Damage
23,188
37,731
Taken
56,813
27,438
Mitigated
32,316
5,807
Healing
9,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
12,286
6,510
0
929
10,344
6,782
1,042
4,147
6,197
0
27,921
L
9,257
1,990
270
2,048
18,381
10,363
0
6,815
11,566
0
41,660
W
Cabrakan
M4ST_Pablo_
Cabrakan
14,218
1,971
219
3,849
18,421
17,174
204
6,671
11,750
39,692
0
W
19,805
1,015
0
810
8,966
3,482
1,859
3,176
5,790
67,161
0
L
Cerberus
likaAlves92
Cerberus
5,123
175
0
835
18,981
10,061
0
12,187
6,794
17,513
0
L
Baron Samedi
santyperez111
Baron Samedi
8,808
1,224
2,249
4,472
19,451
11,892
0
15,127
4,324
32,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,842
Gold Earned
33,313
166
Minions Killed
119
0
Camps Cleared
0
750,435
Distance Traveled
670,075
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,393
760
27
2
0
283,692
0
L
Mulan
12,288
819
54
4
0
247,769
1
W
Cabrakan
10,873
725
36
2
0
226,019
1
W
Merlin
12,576
838
103
7
0
240,724
2
L
Cerberus
10,206
680
28
2
0
199,986
0
L
Baron Samedi
10,819
721
37
2
0
222,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role