Player Matchup

Danzaburou
Danzaburou
Silver II
Barca_2248
Danzaburou
Silver II
Level 89
God Stats
4W - 4L
1,684 SR
Queue Stats
115W - 107L
1,398 MMR
Party 1
Hun Batz
Hun Batz
Gold V
ReVoluTioNs Cv
Hun Batz
Gold V
Level 41
God Stats
0W - 1L
1,854 SR
Queue Stats
6W - 14L
1,464 MMR
Party 3
Janus
Janus
Bronze III
berusthedestoyer
Janus
Bronze III
Level 146
God Stats
0W - 1L
1,369 SR
Queue Stats
0W - 6L
1,421 MMR
Solo
Tyr
Tyr
Gold V
l Supports l
Tyr
Gold V
Level 87
God Stats
3W - 9L
1,569 SR
Queue Stats
57W - 56L
1,384 MMR
Party 3
Cabrakan
Cabrakan
Bronze III
qui_gon_aidz
Cabrakan
Bronze III
Level 38
God Stats
0W - 1L
1,693 SR
Queue Stats
41W - 50L
1,446 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 80
1,634 SR
1,423 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,553 SR
1,424 MMR
Guan Yu
Guan Yu
Gold III
EternalATK
Guan Yu
Gold III
Level 117
God Stats
19W - 11L
1,618 SR
Queue Stats
126W - 125L
1,412 MMR
Solo
Arachne
Arachne
Gold V
Just Mapz
Arachne
Gold V
Level 68
God Stats
22W - 17L
1,473 SR
Queue Stats
214W - 221L
1,389 MMR
Party 2
Artemis
Artemis
Bronze III
Polo Magz
Artemis
Bronze III
Level 127
God Stats
1W - 1L
1,338 SR
Queue Stats
3W - 7L
1,489 MMR
Party 2
Chang'e
Chang'e
Gold V
julianjulio1999
Chang'e
Gold V
Level 106
God Stats
12W - 8L
1,638 SR
Queue Stats
193W - 204L
1,416 MMR
Solo
Ymir
Ymir
Bronze III
zknumba2
Ymir
Bronze III
Level 109
God Stats
2W - 2L
1,698 SR
Queue Stats
24W - 32L
1,413 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Barca_2248
Danzaburou
17
2 / 10 / 1
11,434
440
14,909
24,216
8,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
17
4 / 6 / 1
11,357
437
14,684
20,245
7,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
1 / 10 / 2
11,308
435
11,399
24,896
11,250
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
2 / 5 / 0
12,973
499
14,015
29,415
27,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
qui_gon_aidz
Cabrakan
14
0 / 6 / 2
9,406
362
9,706
21,898
31,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
ScyllaSetKing ArthurCu ChulainnMercury

VS

Bans
CthulhuPersephoneSkadiMedusaNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
EternalATK
Guan Yu
20
1 / 1 / 11
13,394
515
14,770
20,576
32,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
Just Mapz
Arachne
20
12 / 1 / 12
13,787
530
21,222
23,003
12,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
Polo Magz
Artemis
20
9 / 4 / 12
13,198
508
23,567
21,914
9,523
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
7 / 2 / 16
13,451
517
23,431
18,796
8,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
19
8 / 1 / 17
13,507
520
9,488
18,643
21,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
105
9
Kills
37
37
Deaths
9
6
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Barca_2248
Danzaburou
2
10
1
0.25
W
Guan Yu
EternalATK
Guan Yu
1
1
11
6.5
W
Arachne
Just Mapz
Arachne
12
1
12
18
W
Artemis
Polo Magz
Artemis
9
4
12
3.75
L
Hun Batz
4
6
1
0.75
L
1
10
2
0.2
W
7
2
16
7.5
L
2
5
0
0.4
L
Cabrakan
qui_gon_aidz
Cabrakan
0
6
2
0.17
W
Ymir
8
1
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,713
Damage
92,478
120,670
Taken
102,932
86,487
Mitigated
85,890
26,578
Healing
46,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Barca_2248
Danzaburou
14,909
6,448
0
6,093
24,216
8,666
39
6,544
17,558
0
95,960
W
Guan Yu
EternalATK
Guan Yu
14,770
2,161
2,158
11,071
20,576
32,712
991
1,926
18,650
0
100,017
W
Arachne
Just Mapz
Arachne
21,222
17,216
0
5,405
23,003
12,866
416
7,214
15,789
0
78,386
W
Artemis
Polo Magz
Artemis
23,567
13,885
0
10,962
21,914
9,523
3,615
2,985
18,929
0
105,469
L
Hun Batz
14,684
3,026
0
3,134
20,245
7,652
160
5,163
14,792
0
83,546
L
11,399
481
0
6,210
24,896
11,250
936
7,607
16,869
91,904
0
W
23,431
1,615
5,570
9,105
18,796
8,942
1,187
5,068
13,728
95,341
0
L
14,015
1,875
0
9,990
29,415
27,242
0
5,736
23,491
488
104,345
L
Cabrakan
qui_gon_aidz
Cabrakan
9,706
1,203
0
1,151
21,898
31,677
182
6,669
15,041
35,731
0
W
Ymir
9,488
572
0
2,355
18,643
21,847
103
4,261
14,382
38,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,478
Gold Earned
67,337
690
Minions Killed
611
0
Camps Cleared
0
2,355,954
Distance Traveled
2,547,691
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,434
440
140
5
0
399,989
6
W
Guan Yu
13,394
515
189
7
0
531,383
2
W
Arachne
13,787
530
115
4
0
623,578
5
W
Artemis
13,198
508
125
5
0
427,760
4
L
Hun Batz
11,357
437
135
5
0
535,254
3
L
Janus
11,308
435
164
6
0
430,582
2
W
Chang'e
13,451
517
136
5
0
487,392
6
L
Tyr
12,973
499
203
8
0
518,234
6
L
Cabrakan
9,406
362
48
2
0
471,895
1
W
Ymir
13,507
520
46
2
0
477,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role