Player Matchup

Loki
Loki
Platinum II
 
Loki
Platinum II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold IV
BULLYMUSH
Chaac
Gold IV
Level 156
God Stats
1W - 0L
1,383 SR
Queue Stats
20W - 11L
1,774 MMR
Party 1
Heimdallr
Heimdallr
Gold II
NekoHouki
Heimdallr
Gold II
Level 122
God Stats
4W - 0L
1,643 SR
Queue Stats
35W - 27L
1,814 MMR
Party 1
Hades
Hades
Gold II
OnasisTheCreator
Hades
Gold II
Level 148
God Stats
2W - 1L
1,861 SR
Queue Stats
21W - 18L
1,781 MMR
Solo
Ymir
Ymir
Platinum II
xMYS-_
Ymir
Platinum II
Level 154
God Stats
10W - 3L
1,843 SR
Queue Stats
191W - 190L
1,773 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,646 SR
1,728 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 120
1,576 SR
1,726 MMR
Zhong Kui
Zhong Kui
Platinum IV
 
Zhong Kui
Platinum IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Platinum III
Tactictian
Vulcan
Platinum III
Level 160
God Stats
6W - 7L
1,680 SR
Queue Stats
303W - 310L
1,799 MMR
Solo
Arachne
Arachne
Platinum II
devil750
Arachne
Platinum II
Level 148
God Stats
20W - 13L
1,697 SR
Queue Stats
145W - 141L
1,793 MMR
Party 2
Sobek
Sobek
Gold V
gethuge05
Sobek
Gold V
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 113L
1,759 MMR
Solo
Anhur
Anhur
Gold IV
lustrouzistrash_
Anhur
Gold IV
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,781 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
9 / 0 / 6
11,769
619
10,028
12,805
5,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chaac
BULLYMUSH
Chaac
17
6 / 1 / 7
10,871
572
12,201
17,198
17,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
NekoHouki
Heimdallr
18
6 / 1 / 4
11,180
588
11,841
12,025
4,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 4 / 1
8,896
468
7,821
11,744
6,889
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
xMYS-_
Ymir
14
3 / 4 / 10
9,621
506
8,604
18,318
15,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
DanzaburouCthulhuSetNemesis

VS

Bans
Cu ChulainnTsukuyomiGaneshaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
2 / 6 / 2
9,487
499
13,679
15,751
10,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Vulcan
Tactictian
Vulcan
12
1 / 7 / 5
7,927
417
4,310
8,833
3,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
devil750
Arachne
15
5 / 4 / 1
9,516
501
7,785
14,607
5,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
gethuge05
Sobek
11
0 / 7 / 4
7,456
392
6,296
16,589
12,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 3 / 3
9,827
517
8,135
13,350
6,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
27
Kills
10
10
Deaths
27
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
9
0
6
12
L
Zhong Kui
 
Zhong Kui
2
6
2
0.5
W
Chaac
BULLYMUSH
Chaac
6
1
7
9.5
W
Heimdallr
NekoHouki
Heimdallr
6
1
4
8
W
3
4
1
0.88
L
Vulcan
Tactictian
Vulcan
1
7
5
0.5
L
Arachne
devil750
Arachne
5
4
1
1.38
L
Sobek
gethuge05
Sobek
0
7
4
0.29
L
2
3
3
1.17
W
Ymir
xMYS-_
Ymir
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,495
Damage
40,205
72,090
Taken
69,130
50,049
Mitigated
38,558
30,733
Healing
18,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
10,028
2,481
0
5,150
12,805
5,782
1,067
1,731
11,074
0
99,952
L
Zhong Kui
 
Zhong Kui
13,679
498
0
5,945
15,751
10,629
926
2,512
13,239
63,140
0
W
Chaac
BULLYMUSH
Chaac
12,201
2,506
0
9,377
17,198
17,541
0
8,228
8,970
0
65,910
W
Heimdallr
NekoHouki
Heimdallr
11,841
5,732
0
8,206
12,025
4,562
1,333
2,745
9,280
0
95,741
W
7,821
345
590
4,473
11,744
6,889
0
4,263
7,385
56,495
0
L
Vulcan
Tactictian
Vulcan
4,310
1,558
0
788
8,833
3,326
0
3,315
5,518
38,054
0
L
Arachne
devil750
Arachne
7,785
4,638
0
3,824
14,607
5,597
0
1,958
12,648
0
58,897
L
Sobek
gethuge05
Sobek
6,296
335
0
3,238
16,589
12,532
0
5,525
11,063
18,162
0
L
8,135
3,996
0
4,607
13,350
6,474
822
3,115
10,235
0
74,984
W
Ymir
xMYS-_
Ymir
8,604
1,876
0
2,937
18,318
15,275
0
7,160
11,096
30,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,337
Gold Earned
44,213
621
Minions Killed
459
0
Camps Cleared
0
1,835,821
Distance Traveled
1,858,092
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,769
619
175
9
0
424,602
5
L
Zhong Kui
9,487
499
126
7
0
347,778
4
W
Chaac
10,871
572
139
7
0
383,550
4
W
Heimdallr
11,180
588
143
8
0
348,994
5
W
Hades
8,896
468
102
5
0
320,234
5
L
Vulcan
7,927
417
80
4
0
324,234
1
L
Arachne
9,516
501
107
6
0
450,196
0
L
Sobek
7,456
392
14
1
0
412,704
5
L
Anhur
9,827
517
132
7
0
323,180
8
W
Ymir
9,621
506
62
3
0
358,441
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role