Player Matchup

Neith
Neith
AZYZZSHAVERSHIAN
Neith
Level 6
God Stats
0W - 3L
1,304 SR
Queue Stats
109W - 109L
1,377 Elo+
Party 2
Fenrir
Fenrir
Bixzby
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,237 Elo+
Party 3
Bellona
Bellona
RaaGnarL
Bellona
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 51L
1,500 Elo+
Party 2
Hel
Hel
Zuft2091
Hel
Level 80
God Stats
6W - 10L
1,266 SR
Queue Stats
51W - 57L
1,237 Elo+
Party 3
Rama
Rama
ghostlytangerine
Rama
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 22L
1,458 Elo+
Solo
Team Averages
Level 23
1,414 SR
1,362 Elo+

VS

Team Averages
Level 20
1,455 SR
1,339 Elo+
Mulan
Mulan
CookieTheBest
Mulan
Level 29
God Stats
9W - 6L
1,500 SR
Queue Stats
195W - 200L
1,406 Elo+
Solo
Anhur
Anhur
JasonHeartBeat
Anhur
Level 11
God Stats
7W - 7L
1,416 SR
Queue Stats
10W - 16L
1,292 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sophantering
Tsukuyomi
Level 17
God Stats
3W - 7L
1,202 SR
Queue Stats
17W - 36L
1,234 Elo+
Party 1
Tiamat
Tiamat
TardyRose
Tiamat
Level 26
God Stats
10W - 9L
1,493 SR
Queue Stats
65W - 77L
1,395 Elo+
Party 1
Terra
Terra
wanderingzombie
Terra
Level 17
God Stats
5W - 5L
1,665 SR
Queue Stats
25W - 35L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 7
9,406
428
15,072
16,136
6,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Bixzby
Fenrir
12
0 / 11 / 2
7,775
353
4,987
21,061
11,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
RaaGnarL
Bellona
16
5 / 10 / 3
10,512
478
12,195
20,819
14,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
8 / 4 / 2
10,179
463
8,247
9,186
3,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
2 / 4 / 6
8,704
396
4,460
10,898
5,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 8
13,310
605
11,706
16,798
14,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 5 / 1
10,320
469
6,026
16,305
5,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
Sophantering
Tsukuyomi
18
6 / 5 / 4
11,876
540
9,598
14,991
10,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tiamat
TardyRose
Tiamat
20
19 / 3 / 4
14,265
648
27,070
20,155
15,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 2 / 4
10,934
497
3,021
19,087
18,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
57
18
Kills
36
36
Deaths
18
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
7
7
0.93
L
Fenrir
Bixzby
Fenrir
0
11
2
0.09
W
8
3
8
4
W
2
5
1
0.5
L
Bellona
RaaGnarL
Bellona
5
10
3
0.65
W
Tsukuyomi
Sophantering
Tsukuyomi
6
5
4
1.6
W
Tiamat
TardyRose
Tiamat
19
3
4
7
L
8
4
2
2.25
L
2
4
6
1.25
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,961
Damage
57,421
78,100
Taken
87,336
39,987
Mitigated
64,902
14,320
Healing
31,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,072
5,536
0
4,205
16,136
6,042
0
5,698
10,196
0
54,453
L
Fenrir
Bixzby
Fenrir
4,987
1,770
0
3,427
21,061
11,274
0
6,210
14,639
0
40,559
W
11,706
2,386
0
5,653
16,798
14,853
4,249
632
15,691
0
85,131
W
6,026
3,940
0
5,351
16,305
5,641
4,039
2,025
14,105
0
62,943
L
Bellona
RaaGnarL
Bellona
12,195
3,191
0
2,122
20,819
14,109
72
9,401
11,068
2,319
34,946
W
Tsukuyomi
Sophantering
Tsukuyomi
9,598
3,143
0
4,191
14,991
10,185
0
1,361
13,480
0
81,187
W
Tiamat
TardyRose
Tiamat
27,070
3,988
174
7,551
20,155
15,304
2,693
3,667
16,358
93,109
0
L
8,247
349
1,399
2,933
9,186
3,296
0
3,884
5,001
45,252
0
L
4,460
3,086
0
234
10,898
5,266
0
3,656
7,105
0
28,729
W
3,021
366
888
7,850
19,087
18,919
1,451
1,486
17,376
20,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,576
Gold Earned
60,705
356
Minions Killed
561
0
Camps Cleared
0
1,498,430
Distance Traveled
1,984,967
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,406
428
77
4
0
309,922
0
L
Fenrir
7,775
353
70
3
0
308,344
1
W
Mulan
13,310
605
144
7
0
364,197
0
W
Anhur
10,320
469
101
5
0
346,159
0
L
Bellona
10,512
478
71
3
0
349,566
3
W
Tsukuyomi
11,876
540
117
5
0
431,964
1
W
Tiamat
14,265
648
157
7
0
426,048
1
L
Hel
10,179
463
84
4
0
248,709
0
L
Rama
8,704
396
54
2
0
281,889
0
W
Terra
10,934
497
42
2
0
416,599
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role