Player Matchup

Chaac
Chaac
ESS DOOGEE
Chaac
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,474 Elo+
Solo
Aphrodite
Aphrodite
GEEZUSE
Aphrodite
Level 44
God Stats
8W - 5L
1,506 SR
Queue Stats
89W - 94L
1,486 Elo+
Party 1
Izanami
Izanami
May0rWest4pres
Izanami
Level 10
God Stats
5W - 4L
1,724 SR
Queue Stats
69W - 73L
1,448 Elo+
Solo
Tiamat
Tiamat
ReXx_Zero
Tiamat
Level 17
God Stats
4W - 3L
1,467 SR
Queue Stats
124W - 102L
1,450 Elo+
Party 1
Ares
Ares
xZBaianoZx
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 130L
1,390 Elo+
Solo
Team Averages
Level 21
1,539 SR
1,450 Elo+

VS

Team Averages
Level 21
1,442 SR
1,286 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Aidon23
Bellona
Level 23
God Stats
21W - 38L
1,216 SR
Queue Stats
234W - 342L
1,237 Elo+
Party 2
Set
Set
THE_KING_CONTRY9
Set
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 134L
1,322 Elo+
Party 2
Ra
Ra
XeroniusPax
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 87L
1,064 Elo+
Solo
Kukulkan
Kukulkan
xZom6ieZlayerx
Kukulkan
Level 7
God Stats
23W - 31L
1,492 SR
Queue Stats
225W - 344L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
0 / 8 / 1
10,684
427
4,428
17,604
11,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
GEEZUSE
Aphrodite
18
5 / 2 / 11
13,342
534
16,837
18,160
16,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 1 / 5
13,790
552
30,995
34,825
17,711
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
ReXx_Zero
Tiamat
18
3 / 2 / 3
11,874
475
8,778
16,810
18,670
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 2 / 1
11,503
460
6,258
17,711
17,861
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
1 / 3 / 3
10,130
405
10,779
21,820
20,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Aidon23
Bellona
14
0 / 10 / 2
8,748
350
9,545
28,199
19,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
7 / 2 / 4
13,006
520
18,775
22,839
10,273
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 2 / 0
8,053
322
1,318
3,360
1,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
17
4 / 3 / 2
10,424
417
17,324
13,526
12,122
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
19
Kills
13
15
Deaths
20
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
3
3
0.83
L
Bellona
Aidon23
Bellona
0
10
2
0.1
W
Chaac
0
8
1
0.06
W
Aphrodite
GEEZUSE
Aphrodite
5
2
11
5.25
W
10
1
5
12.5
W
Tiamat
ReXx_Zero
Tiamat
3
2
3
2.25
L
7
2
4
4.5
L
1
2
0
0.5
W
1
2
1
0.75
L
Kukulkan
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,296
Damage
57,741
105,110
Taken
89,744
82,718
Mitigated
63,636
47,749
Healing
35,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
10,779
1,482
6,417
11,798
21,820
20,225
682
7,640
14,080
53,121
0
L
Bellona
Aidon23
Bellona
9,545
2,577
0
4,937
28,199
19,994
172
9,996
18,103
0
45,565
W
Chaac
4,428
691
0
2,935
17,604
11,554
284
3,434
14,170
0
46,657
W
Aphrodite
GEEZUSE
Aphrodite
16,837
3,242
10,838
11,880
18,160
16,922
1,803
9,070
9,090
46,615
0
W
30,995
23,420
0
16,700
34,825
17,711
8,105
11,944
22,881
0
134,688
W
Tiamat
ReXx_Zero
Tiamat
8,778
495
0
3,865
16,810
18,670
783
1,549
15,261
73,203
0
L
18,775
8,454
0
9,009
22,839
10,273
176
9,159
13,605
0
98,045
L
1,318
380
20
814
3,360
1,022
452
888
2,447
18,498
0
W
6,258
713
0
1,531
17,711
17,861
1,394
3,424
14,287
47,989
0
L
Kukulkan
17,324
1,783
770
1,920
13,526
12,122
168
3,690
9,636
65,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,193
Gold Earned
50,361
503
Minions Killed
431
0
Camps Cleared
0
2,048,568
Distance Traveled
1,877,020
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,130
405
74
3
0
399,057
3
L
Bellona
8,748
350
73
3
0
457,900
0
W
Chaac
10,684
427
78
3
0
390,365
1
W
Aphrodite
13,342
534
55
2
0
435,212
5
W
Izanami
13,790
552
200
8
0
409,950
5
W
Tiamat
11,874
475
98
4
0
458,548
5
L
Set
13,006
520
148
6
0
468,649
0
L
Ra
8,053
322
33
1
0
152,491
1
W
Ares
11,503
460
72
3
0
354,493
1
L
Kukulkan
10,424
417
103
4
0
398,923
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role