Player Matchup

Sun Wukong
Sun Wukong
Archanox
Sun Wukong
Level 27
God Stats
0W - 1L
1,172 SR
Queue Stats
1W - 2L
1,622 Elo+
Solo
Fenrir
Fenrir
DioniSz
Fenrir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,836 Elo+
Party 1
Arachne
Arachne
Gauerdo
Arachne
Level 26
God Stats
7W - 8L
1,473 SR
Queue Stats
54W - 64L
1,325 Elo+
Solo
Neith
Neith
SeeTez
Neith
Level 26
God Stats
0W - 2L
1,335 SR
Queue Stats
4W - 7L
1,769 Elo+
Party 1
Bacchus
Bacchus
hodora1996
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,259 Elo+
Solo
Team Averages
Level 26
1,396 SR
1,562 Elo+

VS

Team Averages
Level 24
1,501 SR
1,414 Elo+
Chernobog
Chernobog
CaligulaTheGreat
Chernobog
Level 60
God Stats
4W - 7L
1,699 SR
Queue Stats
249W - 272L
1,459 Elo+
Party 2
Thor
Thor
NotGreedDotExe
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 23L
1,500 Elo+
Solo
Yemoja
Yemoja
bottombetch
Yemoja
Level 1
God Stats
4W - 4L
1,500 SR
Queue Stats
33W - 31L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
evOlynn
Nu Wa
Level 27
God Stats
154W - 158L
1,334 SR
Queue Stats
428W - 474L
1,217 Elo+
Solo
Bellona
Bellona
jackbnson
Bellona
Level 27
God Stats
9W - 5L
1,474 SR
Queue Stats
80W - 73L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Archanox
Sun Wukong
15
2 / 6 / 3
9,767
465
7,857
19,706
9,484
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
DioniSz
Fenrir
13
1 / 6 / 4
8,580
409
6,144
11,660
4,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Gauerdo
Arachne
11
0 / 10 / 3
7,913
377
4,176
18,083
6,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
SeeTez
Neith
16
6 / 9 / 0
10,199
486
11,192
18,185
7,392
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
hodora1996
Bacchus
14
0 / 5 / 1
8,212
391
3,950
17,198
14,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
16
5 / 2 / 12
10,499
500
13,181
10,075
4,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
13 / 1 / 11
12,611
601
22,620
17,686
9,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
13
2 / 0 / 9
9,341
445
3,225
3,600
2,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nu Wa
evOlynn
Nu Wa
16
6 / 3 / 10
10,413
496
7,534
6,530
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
jackbnson
Bellona
17
10 / 3 / 14
11,314
539
12,925
18,908
19,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
92
9
Kills
36
36
Deaths
9
11
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Archanox
Sun Wukong
2
6
3
0.58
W
Chernobog
5
2
12
5.5
L
Fenrir
DioniSz
Fenrir
1
6
4
0.5
L
Arachne
Gauerdo
Arachne
0
10
3
0.15
W
13
1
11
18.5
L
Neith
SeeTez
Neith
6
9
0
0.67
W
Yemoja
2
0
9
6.5
W
Nu Wa
evOlynn
Nu Wa
6
3
10
3.67
L
Bacchus
hodora1996
Bacchus
0
5
1
0.1
W
Bellona
jackbnson
Bellona
10
3
14
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,319
Damage
59,485
84,832
Taken
56,799
42,170
Mitigated
37,980
18,524
Healing
21,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Archanox
Sun Wukong
7,857
1,713
0
3,878
19,706
9,484
324
1,988
17,622
0
52,080
W
Chernobog
13,181
8,018
0
2,646
10,075
4,103
4,158
1,817
8,258
0
71,513
L
Fenrir
DioniSz
Fenrir
6,144
1,691
0
1,324
11,660
4,227
0
1,800
9,696
0
28,590
L
Arachne
Gauerdo
Arachne
4,176
2,643
0
3,697
18,083
6,477
0
1,697
16,272
0
36,449
W
22,620
7,061
0
6,122
17,686
9,047
163
1,004
16,682
0
107,744
L
Neith
SeeTez
Neith
11,192
5,976
0
5,472
18,185
7,392
1,622
3,108
14,635
0
63,567
W
Yemoja
3,225
1,042
6,004
1,373
3,600
2,969
977
1,016
2,584
14,248
0
W
Nu Wa
evOlynn
Nu Wa
7,534
1,161
0
460
6,530
2,066
2,441
0
6,530
46,442
0
L
Bacchus
hodora1996
Bacchus
3,950
354
0
4,153
17,198
14,590
0
2,815
14,205
33,280
0
W
Bellona
jackbnson
Bellona
12,925
2,421
0
4,788
18,908
19,795
898
113
18,795
5,742
49,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,671
Gold Earned
54,178
390
Minions Killed
471
0
Camps Cleared
0
1,771,846
Distance Traveled
1,868,118
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,767
465
93
4
0
394,536
0
W
Chernobog
10,499
500
143
7
0
334,287
5
L
Fenrir
8,580
409
56
3
0
383,957
3
L
Arachne
7,913
377
76
4
0
338,005
4
W
Thor
12,611
601
144
7
0
429,096
4
L
Neith
10,199
486
114
5
0
315,776
2
W
Yemoja
9,341
445
22
1
0
318,614
1
W
Nu Wa
10,413
496
73
3
0
388,116
0
L
Bacchus
8,212
391
51
2
0
339,572
0
W
Bellona
11,314
539
89
4
0
398,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role